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// Evol scripts.
// Authors:
//    Vasily_Makarov
//    Reid
//    4144
// Description:	
//    Start script of Evol Online.

000-0.gat,23,20,0,1	script	Sailors	304,6,6,{

OnTouch:
  mesn "Narrator";
  mes col(l("You are on a raft, adrift in the sea."), 9);
  next;
  mes col(l("You don't remember anything before this."), 9);
  next;
  mes col(l("Suddenly, you hear a voice from the sky."), 9);
  next;
  mes col(l("As you open your eyes and look around, you see a large ship."), 9);
  next;
  mes col(l("Some sailors are trying to talk to you.."), 9);
  next;

  mesn "Orc Voice";
  mesq lg("Hey Frenchy!");
  next;

  mesn "Elfen Voice";
  mesq lg("Why Frenchy? It's a Russian!");
  next;

  mesn "Tritan Voice";
  mesq l("What are you saying guys, it's a yoiis!");
  next;

  mesn "Raijin Voice";
  mesq g(l("You stupid, it's an english, look at her head form."), l("You stupid, it's an english, look at his head form."));
  next;
  mesq l("Hey you! Do you hear us? Are you okay?");
  next;

  menu
    "I hear you..." + " (English)", -,
    "Je vous entends..." + " (Français)", -,
    "Да я вас слышу..." + " (Русский)", -,
    "Te oigo..." + " (Español)", -,
    "'k hoar ui wel..." + " (West-Vloams)", -,
    "I höre euch..." + " (Deutsch)", -,
    "Ik hoor je..." + " (Nederlands)", -,
    "Ti sento..." + " (Italiano)", -;
    set @lang, @menu-1;
    if (@lang < 0 || @lang > 7) close;
    setlang @lang;

  mesn;
  mesq g(l("Oh, she's still alive!"), l("Oh, he's still alive!"));
  next;
  mesq g(l("This girl needs help, let's rescue her!"), l("This guy needs help, let's rescue him!"));
  next;

  mesn "Narrator";
  mesq col(l("The sailors take you aboard their ship to help you."), 9);
  next;
  mesq col(l("Click on the NPCs around you to continue the introduction."), 9);
  next;

  warp "000-0-0.gat",22,22;

  close;
}