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// Evol scripts.
// Author:
//    Reid
// Description:
//    Narrator explain to the player that he is dreaming.
// Variable:
//    0    General_Narrator
// Values:
//    0    PC is in the game introduction.
//    1    PC arrived Artis.

000-0-1,25,28,0	script	Narrator#000-0-1	NPC_NARRATOR,{

    narrator S_LAST_NEXT,
        l("Look, we finally meet."),
        l("I think that you already understood, you are asleep."),
        l("The ship, La Johanne, has left Drasil Island, finally."),
        l("Nard and his crew are taking us to the city of Artis."),
        l("There are a lot of things you must be wondering about."),
        l("So, search for answers."),
        l("..."),
        l("Ah, seagulls. We are arriving."),
        l("..."),
        l("Wake-up!");

    if (countitem(JohanneKey) == 1) delitem JohanneKey, 1;
    setq General_Narrator, 1;
    setq ShipQuests_Nard, 6;
    savepoint "001-2-22", 50, 38;
    warp "001-2-22", 50, 38;
    closeclientdialog;
    close;

OnInit:
    .sex = G_OTHER;
    end;
}