Age | Commit message (Expand) | Author | Files | Lines |
2015-09-23 | fix debug warnings in npc5 script | Joseph Botosh | 1 | -1/+2 |
2015-09-23 | remove debug message in flyingpiou script | Joseph Botosh | 1 | -4/+0 |
2015-09-23 | change flying piou script to use new movement algorythm | Joseph Botosh | 1 | -44/+45 |
2015-09-23 | improve graph-based npc moving: endpoints can be rectangular areas now | Joseph Botosh | 1 | -36/+139 |
2015-09-23 | add debugnpc function | Joseph Botosh | 1 | -0/+8 |
2015-09-20 | Add more fishing spots on Artis. | Reid | 1 | -0/+95 |
2015-09-20 | Add manual blank mes and remove some extra next on eugene and the fishing scr... | Reid | 2 | -8/+16 |
2015-09-20 | Remove extra empty mes lines on speech and narrator functions. | Reid | 1 | -2/+0 |
2015-09-18 | replace additem with getitem in eugene script | Joseph Botosh | 1 | -1/+1 |
2015-09-18 | add FishingRod to fishing and eugene scripts | Joseph Botosh | 2 | -7/+7 |
2015-09-18 | Add Fishing Rod as item ID 728 on item db. | Reid | 1 | -2/+2 |
2015-09-18 | fix bug in fishing function related to wait_times | Joseph Botosh | 1 | -1/+1 |
2015-09-18 | add function fishing | Joseph Botosh | 4 | -5/+136 |
2015-09-17 | Change npc distance on water animation script. | Reid | 1 | -1/+1 |
2015-09-17 | add quest Fishman | Joseph Botosh | 1 | -4/+65 |
2015-09-17 | add functions narrator, speech | Joseph Botosh | 1 | -0/+22 |
2015-09-17 | add const NPC_SALEM 125, change trader ID | Joseph Botosh | 2 | -2/+3 |
2015-09-17 | add quest Catch the Piou | Joseph Botosh | 2 | -44/+192 |
2015-09-17 | add initial pos to firstmove function as 2nd arg | Joseph Botosh | 1 | -1/+11 |
2015-09-17 | add npc Salem (trader on Artis Market) | Joseph Botosh | 2 | -0/+143 |
2015-09-14 | Add a water animation file with a first location next to Eugene on Artis. | Reid | 2 | -0/+20 |
2015-09-10 | Extend test npc1 item options. | Andrei Karas | 1 | -36/+76 |
2015-09-08 | add npc flying piou in Artis | Joseph Botosh | 3 | -0/+65 |
2015-09-08 | Add indoor #31 into maps.conf, map_index and the general _import.txt. | Reid | 1 | -0/+1 |
2015-09-08 | Add warp from #31 to Artis. | Reid | 1 | -0/+2 |
2015-09-08 | Add basic information for map #31. | Reid | 2 | -0/+4 |
2015-09-08 | Add warp from Artis to #31. | Reid | 1 | -1/+29 |
2015-09-07 | Add NPC piou on Artis Market | Joseph Botosh | 2 | -0/+18 |
2015-09-07 | fix edouard script, add backstory | Joseph Botosh | 1 | -5/+54 |
2015-09-07 | split Barber function into 2 | Joseph Botosh | 1 | -12/+7 |
2015-09-07 | Offset warps from #28 to Artis and Artis to #28 due to the indoor map resize. | Reid | 2 | -2/+2 |
2015-09-07 | Move edouard to #29. | Reid | 3 | -2/+2 |
2015-09-07 | optimize moon script SayRandomGreeting function | Joseph Botosh | 1 | -9/+9 |
2015-09-07 | optimize jenna script SayRandomGreeting function | Joseph Botosh | 1 | -5/+5 |
2015-09-07 | add npc jenna (waitress in artis inn) | Joseph Botosh | 2 | -0/+82 |
2015-09-07 | add command 'say' to execmovecmd function | Joseph Botosh | 1 | -0/+5 |
2015-09-06 | Improve the end dialogue of the introduction. | Reid | 1 | -2/+8 |
2015-09-06 | fix player not attached bug for moon script | Joseph Botosh | 1 | -1/+2 |
2015-09-05 | add npc npc5 on test map for graph-based movement testing | Joseph Botosh | 2 | -0/+39 |
2015-09-05 | add script functions for graph-based NPC movement | Joseph Botosh | 2 | -0/+208 |
2015-09-05 | add function strip() to script functions | Joseph Botosh | 1 | -0/+25 |
2015-09-05 | Add warp from #29 to #30. | Reid | 1 | -0/+1 |
2015-09-05 | Fix warp size on #30. | Reid | 1 | -1/+1 |
2015-09-05 | Add #30 import file on the general import file. | Reid | 1 | -0/+1 |
2015-09-05 | Add import, warp and mapflags info for #30. | Reid | 3 | -0/+6 |
2015-09-04 | Add import file from #29 into the general import file. | Reid | 1 | -0/+1 |
2015-09-04 | Add warp connection from #28 to #29. | Reid | 1 | -0/+1 |
2015-09-04 | Add warp connection from #29 to #28. | Reid | 1 | -0/+2 |
2015-09-04 | Add basic serverdata files for #29. | Reid | 2 | -0/+4 |
2015-09-04 | Remove the buggy getitemname on the array used on npctalk3 from moon's script. | Reid | 1 | -1/+1 |