Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-01-09 | Prepare serverdata for evol-hercules!31 | Kurt Kuschinski | 2 | -6/+6 | |
Deprecate g() and lg() | |||||
2021-01-09 | Remove gender information from all NPCs. | Jesusaves | 2 | -2/+0 | |
2020-12-06 | * Lena's quest | Jesusaves | 1 | -31/+19 | |
* Add Inn to towns * Add Merchant Guild to towns * Add Soul Menhir to Towns * Add Barbers to towns * Add General Store to towns * Some work for blacksmith & tailoring * Kadiya's placeholder (no quest for r1, sorry D:) * Anwar Quest * Joaquim Quest * Updates on Artis Blacksmith and Julia's intro * some work on fishing spots * Bosses and Master Skill Book ("about" one per region) * Asphodel Moors population (no quests and incomplete) | |||||
2020-08-05 | remove the all mentions of sex or gender from scripts | gumi | 2 | -2/+2 | |
2020-01-08 | Meta dialogue fixes | WildX | 1 | -1/+1 | |
Signed-off-by: WildX <wildx@evolonline.org> | |||||
2019-03-01 | Remove extra white spaces | Andrei Karas | 1 | -1/+1 | |
2018-07-05 | mesc() is a function to optimize mes(col(l())), saving parenthesis. | Jesusaves | 2 | -3/+3 | |
mesc() is a short for mes(col()). It should make coding colored code easier. The default color value is "9", same from narrator, but this default value is not used anymore. I assume mes* functions are legacy for this project, so fell free to reject the patch. | |||||
2017-12-29 | rename closedialog to closeclientdialog | Thibault Payet | 1 | -3/+3 | |
2017-10-11 | what's up with this crazy syntax?s20171023 | gumi | 1 | -1/+1 | |
I blame Reid | |||||
2017-08-19 | Replace bit flags by constants on narrator and speech functions. | Reid | 2 | -4/+4 | |
2017-01-15 | rectify the indentation | gumi | 1 | -11/+11 | |
2017-01-08 | Merge remote-tracking branch 'alige/consistency' | gumi | 1 | -1/+1 | |
2017-01-08 | make maps | gumi | 1 | -1/+0 | |
2017-01-08 | Consistency of the authors in scripts. | Alige | 1 | -1/+1 | |
2016-12-13 | put the game rules in a function, make notes call that function, add ↵ | gumi | 2 | -33/+17 | |
`@rules` command add `The Book of Laws`, give it whenever the player does not have it | |||||
2016-12-03 | make Julia (000-2-0) use selectd, move the getq's to the proper place | gumi | 1 | -18/+17 | |
2016-11-24 | Add auto-gen files in | wushin | 2 | -4/+7 | |
2016-11-17 | Add language selection into its own function, | Reid | 1 | -25/+1 | |
Add Esperento on the fly. | |||||
2016-09-18 | Lore updates | WildX | 1 | -1/+1 | |
2016-09-18 | Grammar changes | WildX | 1 | -2/+2 | |
2016-09-02 | last minute changes | gumi | 1 | -25/+25 | |
2016-09-01 | add quest debug | gumi | 1 | -237/+268 | |
2016-08-20 | Convert npc directory into new format. | Andrei Karas | 1 | -6/+6 | |
2016-07-17 | Because of translations, reworked several sentences in scripts, added ↵ | Alige | 1 | -2/+2 | |
missing words and M/F options. | |||||
2016-07-10 | Fixed a bit of english in some scripts. | Alige | 1 | -1/+0 | |
2016-07-10 | Fixed lines badly placed/missing in julia's scripts. | Alige | 1 | -6/+6 | |
2016-07-10 | move x y of door.txt to 19,28 | omattornot | 1 | -1/+1 | |
2016-06-27 | Changed all item IDs by their aegisname in scripts. | Alige | 1 | -3/+3 | |
2016-06-27 | Replace emotion() arguments with constants instead of ID. | Reid | 1 | -1/+1 | |
2016-04-14 | Change the adddefaultskills function default level to 6 instead of 9. | Reid | 1 | -1/+1 | |
2016-01-30 | Replace countitemcolor to countitem. | Andrei Karas | 2 | -4/+4 | |
2015-12-28 | Hide some dialogue option if the player return to the lost island on Julia ↵ | Reid | 1 | -1/+2 | |
script. | |||||
2015-12-28 | Enable the warp for players that finished the introduction on the door from ↵ | Reid | 1 | -0/+7 | |
000-2-0 to 000-1. | |||||
2015-12-28 | Block the door of the ship at the end of the introduction. | Reid | 1 | -5/+9 | |
2015-12-27 | Add end of introduction dialogue to Julia. | Reid | 1 | -0/+9 | |
2015-12-12 | Remove useless menu. | Teru | 1 | -5/+0 | |
* npc/000-2-0/billybons.txt | |||||
2015-12-12 | Correct Silvio and Billy. | Teru | 1 | -1/+1 | |
2015-12-12 | Warrior Guild -> Legion of Aemil, part 2. | Teru | 1 | -1/+1 | |
* npc/000-2-0/julia.txt, npc/000-2-1/arpan.txt: Dialogue. * npc/000-2-1/chefgado.txt: Line 114 seemed odd. | |||||
2015-12-12 | Adjust dialogue, part 1. | Teru | 1 | -2/+8 | |
* npc/000-0-0/sailors.txt: "Warrior Guild" -> "Legion of Aemil" * npc/000-1/panels.txt: "noob" -> "newbie" * npc/000-1/sapartan.txt: * npc/000-1/silvio.txt: * npc/000-2-0/billybons.txt: Mysterious alcoholic Mercurian. | |||||
2015-09-27 | Replace setnpcdistance to '.distance'. | Andrei Karas | 3 | -3/+3 | |
2015-09-27 | Replace calls to setnpcsex by assigning '.sex' variable. | Andrei Karas | 2 | -2/+2 | |
2015-09-06 | Improve the end dialogue of the introduction. | Reid | 1 | -2/+8 | |
2015-08-11 | Replace trivial menu invokes without labels to select. | Andrei Karas | 2 | -6/+6 | |
2015-08-11 | Use npc sprite names in all scripts. | Andrei Karas | 4 | -5/+5 | |
2015-08-03 | Add town flag to most maps. | Andrei Karas | 2 | -0/+2 | |
This flag allow mail. | |||||
2015-06-20 | Replace NPC names by NPC IDs. | Reid | 2 | -4/+4 | |
2015-04-09 | Change basic skill level to 9 in initial scripts. | Andrei Karas | 1 | -1/+1 | |
2015-03-16 | Add check for basic skill on julia scripts. | Reid | 1 | -0/+15 | |
2015-03-14 | Correct an issue with restorecam. | Reid | 1 | -0/+1 | |
2015-02-02 | Update 000's julia script. | Reid | 1 | -3/+1 | |