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2020-12-06* Lena's questJesusaves4-109/+134
* Add Inn to towns * Add Merchant Guild to towns * Add Soul Menhir to Towns * Add Barbers to towns * Add General Store to towns * Some work for blacksmith & tailoring * Kadiya's placeholder (no quest for r1, sorry D:) * Anwar Quest * Joaquim Quest * Updates on Artis Blacksmith and Julia's intro * some work on fishing spots * Bosses and Master Skill Book ("about" one per region) * Asphodel Moors population (no quests and incomplete)
2020-11-06add ranger hat to item_dbMicksha1-0/+19
2020-10-24CONTENT III SUPER MERGE REQUESTJesusaves1-0/+17
Included: * Tulimshar Casino * Placeholder fixing/filling * Food Questline * Rossy Quest * Galimatia Quest (mostly by Livio) * Edourard bugs * Blood Donor Quest (from Moubootaur Legends) * Merchant Guild Quest * Mundane Bugfix * La Marine * Hurns Doctor easter eggs * Sailing to Argaes with Legion * Other things not relevant enough to be noted down, I guess
2020-10-15Galimatia Quest - Incomplete Draft.Livio Recchia1-13/+17
Merged to prevent conflicts with contentIII which has priority.
2020-10-11AFKing SystemJesusaves1-10/+4
Implemented at the Rusty Pick Inn (Hurnscald) only. Red Plush Inn will be next. Right now, beer/red plush wine/etc. do not affect EXP gain, only players nearby do. MAX_IDLE is using the same variable form as Moubootaur Legends. It can be set to a constant if needed. Wandering storytellers not yet implemented, I believe @toams will use Kfahr and Janus to do that later™ ---- close evol-all#108
2020-09-26Fix the bug @Micksha left on stews - No more stone effect!s20200927Jesusaves1-4/+4
Unassigned variable (SC_INC_HIT) defaults to 0. 0 is SC_STONE. Fixed the variable to "SC_INCHIT" as originally intented.
2020-09-22Content iiMicksha5-122/+3570
2020-09-18Refine prototypeJesusaves1-23/+62
+2 atk/matk per refine level +1 weapon exp per killed monster level Roughly based on Monster Point System + ML Refine System.
2020-09-18Cutscene for Morcant.Jesusaves1-0/+1
2020-09-17Magic v1 Core DeclarationJesusaves3-115/+326
Technical feature only. Subject to changes post-commit.
2020-08-22update items to use dye groupsgumi1-290/+18
2020-08-22add card groups for dyesgumi2-2/+66
2020-08-14add WaxChunk and the RidingBoots recipegumi1-0/+5
Co-authored-by: Christopher Chay <2@hisfootsteps.net>
2020-08-13add SnakeScale and the Snakeplate recipegumi1-0/+5
Co-authored-by: Christopher Chay <2@hisfootsteps.net>
2020-08-13add SquirrelPelt and the PeltJacket recipegumi1-0/+6
Co-authored-by: Christopher Chay <2@hisfootsteps.net>
2020-08-13add LeatherPatch and the SailorShirt recipegumi1-0/+6
Christopher Chay <2@hisfootsteps.net>
2020-08-13add the CreasedShirt recipegumi1-0/+5
Co-authored-by: Christopher Chay <2@hisfootsteps.net>
2020-08-10auto-update the db libconfig files according to editorconfiggumi16-47863/+47856
2020-08-06add referral rewardsJesusaves1-0/+21
Co-authored-by: gumi <git@gumi.ca>
2020-07-29update for Hercules v2020.07.26gumi1-1/+1
2020-07-17Rubber Bat - Correctly duplicates Legacy functionality.Quillia Aeuda1-1/+5
2020-07-13update for hercules v2020.06.28gumi9-85/+220
2020-07-10Implements Crafting Core systemJesusaves2-0/+14
Recipes etc. not included
2020-06-25Add a handy reference to item_db.confJesusaves1-1/+19
2020-06-18ContentMicksha2-30/+1575
2020-06-17Contains fixes/reordering for races, guilds and genders.Jesusaves3-46/+46
PS. Gender change is broken, I blame Gumi Note: Players will no longer be able to select Kralog and Raijin at start, because @WildX said they were rare. (This needs a patch to evol-tools) FIXME: We'll need better names for human/talpan/viro race. FIXME: Gumi's stock code did not work, rebirth is disabled.
2020-06-07Fix elemental attribute table.Hocus1-12/+12
2020-06-07Fix incorrect comment in attr_fix.Jesusaves1-2/+2
2020-05-24Faction Core, Quest ID rewrite, Thieves Path.Micksha2-0/+60
Part of Leaving Artis redesign.
2020-05-12Fix some minor stylingJesusaves1-2/+2
2020-05-07Random, Wild Treasure Chests were sighted in Hurnscald Caves!Jesusaves2-4/+36
Watch out for them!
2020-05-06make maps for cavesMicksha1-0/+122
2020-04-27add moubiMicksha1-0/+42
2020-04-22finalize changes in boss.txt, update TF_POISON a bit (note to self: add ↵Micksha1-10/+10
particles and icon for poison skill)
2020-04-22Add Hocus' GolemMicksha1-0/+42
2020-04-22Add items for Kfahr, add Golden Scorpion. @Jesusalva please review item ↵Micksha3-3/+112
values and stats, and mob values and stats.
2020-04-11Add the [Clothes Pack], containing the destroyed equipment from the player.Jesusaves1-0/+17
This item is obtained from Doomsday event epilogue. “Contains merge items which can be restored by a skilled NPC”. The name of this NPC is... Perhaps, Gumi? %%M :>
2020-04-09Add a dummy swampling for testingJesusaves1-0/+40
2020-04-07Fix typoJesusaves1-1/+0
2020-02-28Beanie Copter Quest, by @WildX requestJesusaves1-0/+21
2020-02-17CavesMicksha2-0/+218
2020-02-09Strip tabulations from item_db.conf by @gumi requestJesusaves1-474/+474
I've also stripped tabulations from the template. To prevent bad c/p.
2020-02-03Beehive: As I've suspected, MSS_ANY may cause an infinite bee spawn.Jesusaves1-3/+3
And then our trolls would be way too happy, so I'm changing it :>
2020-02-03Register an attack speed of 100 to [Halberd]Jesusaves1-0/+5
2020-02-03Fix Beehive bad bee spawns under Micksha's requestJesusaves1-3/+3
2020-02-03Fix some mess on mob_skill_db by @Micksha %%gJesusaves1-6/+6
(Replace NPC_SUMMONMONSTER skill on flowers with NPC_SUMMONSLAVE and tweak values)
2020-02-03Arrival in ArgaesMicksha1-0/+24
2020-02-03Replace mob_skill_db.conf template/builtin-docs with Moubootaur Legends version.Jesusaves1-13/+130
2020-02-03Remove unused, deprecated database file.Jesusaves1-74/+0
2020-02-01Add EVOL_MONSTER_IDENTIFY skill.Jesusaves2-0/+15
Allow players with this skill to use both `/mi` and `@monsterinfo` commands. The skill still isn't obtainable anywhere. Single level.