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-rw-r--r--npc/001-3-0/mundane.txt10
-rw-r--r--npc/functions/manhole.txt2
2 files changed, 6 insertions, 6 deletions
diff --git a/npc/001-3-0/mundane.txt b/npc/001-3-0/mundane.txt
index fdf617ee..95e9e465 100644
--- a/npc/001-3-0/mundane.txt
+++ b/npc/001-3-0/mundane.txt
@@ -81,15 +81,15 @@
// Note: Difficulty is based on your level
.@BLVLBOOST=BaseLevel/10;
- areamonster(.@MAP_NAME$, 119, 51, 162, 85, strmobinfo(1, slime), slime, 3+.@BLVLBOOST);
+ areamonster(.@MAP_NAME$, 119, 51, 162, 85, strmobinfo(1, Slime), Slime, 3+.@BLVLBOOST);
areamonster(.@MAP_NAME$, 190, 65, 193, 68, strmobinfo(1, Ratto), Ratto, 5);
areamonster(.@MAP_NAME$, 90, 67, 92, 72, strmobinfo(1, CaveMaggot), CaveMaggot, 3+.@BLVLBOOST);
- areamonster(.@MAP_NAME$, 99, 106, 102, 111, strmobinfo(1, slime), slime, 3+.@BLVLBOOST);
- areamonster(.@MAP_NAME$, 115, 93, 115, 75, strmobinfo(1, slime), slime, 3+.@BLVLBOOST);
- areamonster(.@MAP_NAME$, 120, 85, 7, 2, strmobinfo(1, slime-littleslime), slime-littleslime, 7+.@BLVLBOOST);
+ areamonster(.@MAP_NAME$, 99, 106, 102, 111, strmobinfo(1, Slime), Slime, 3+.@BLVLBOOST);
+ areamonster(.@MAP_NAME$, 115, 93, 115, 75, strmobinfo(1, Slime), Slime, 3+.@BLVLBOOST);
+ areamonster(.@MAP_NAME$, 120, 85, 7, 2, strmobinfo(1, LittleSlime), LittleSlime, 7+.@BLVLBOOST);
areamonster(.@MAP_NAME$, 114, 65, 121, 68, strmobinfo(1, CaveMaggot), CaveMaggot, 5+.@BLVLBOOST);
areamonster(.@MAP_NAME$, 137, 76, 130, 87, strmobinfo(1, Spider), Spider, 4+.@BLVLBOOST);
- areamonster(.@MAP_NAME$, 98, 92, 101, 94, strmobinfo(1, slime), slime, 3+.@BLVLBOOST);
+ areamonster(.@MAP_NAME$, 98, 92, 101, 94, strmobinfo(1, Slime), Slime, 3+.@BLVLBOOST);
// Important temporary variables and move you accordingly
@MUNDANE_OLDX=.x;
diff --git a/npc/functions/manhole.txt b/npc/functions/manhole.txt
index 54449d78..3af18537 100644
--- a/npc/functions/manhole.txt
+++ b/npc/functions/manhole.txt
@@ -59,7 +59,7 @@ function script manhole_interact {
// Would be nice to customize but not needed atm
// 1 mob for every 30 levels (level 99 players spawn 4 mobs)
// Note that food type is currently disregarded (and it accepts any healing item)
- .@monsterId=any(slime, Croc, LittleBlub, CaveMaggot);
+ .@monsterId=any(Slime, Croc, LittleBlub, CaveMaggot);
.@mobGID = monster(.@m$, .@x, .@y, strmobinfo(1, .@monsterId), .@monsterId, (BaseLevel/30)+1);
unitattack(.@mobGID, getcharid(CHAR_ID_ACCOUNT)); // "It's not aggressive"? We don't care.
}