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Diffstat (limited to 'npc/functions/fishing.txt')
-rw-r--r-- | npc/functions/fishing.txt | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/npc/functions/fishing.txt b/npc/functions/fishing.txt index fee0acb7..4dcb4882 100644 --- a/npc/functions/fishing.txt +++ b/npc/functions/fishing.txt @@ -3,6 +3,8 @@ // gumi // omatt // Travolta +// Reid +// Jesusalva // Description: // Fishing functions. // Variable @@ -287,3 +289,113 @@ function script fishing { return 0; } + + +//////////////////// +// Fishing Templates + +// #fish_basic - has only carps (freshwater) +- script #fish_basic NPC_WATER_SPLASH,{ + + fishing(); // begin or continue fishing + close; + +OnInit: + .distance = 5; + setarray .fish_ids, 0, + CommonCarp, 25, + GrassCarp, 1; + .fishing_rod = FishingRod; // Equipment to fish here + .catch_time = 5000; // must catch the fish within X ms after the line sinks + .wait_time_min = 4000; // min amount of time to wait for the line to sink + .wait_time_max = 18000; // max amount of time to wait for the line to sink + end; +} + + +// #fish_seawater - has only tuna +- script #fish_seawater NPC_WATER_SPLASH,{ + + fishing(); // begin or continue fishing + close; + +OnInit: + .distance = 5; + setarray .fish_ids, 0, + Tuna, 15, + Salmon, 1; + .fishing_rod = FishingRod; // Equipment to fish here + .catch_time = 4000; // must catch the fish within X ms after the line sinks + .wait_time_min = 8000; // min amount of time to wait for the line to sink + .wait_time_max = 18000; // max amount of time to wait for the line to sink + end; +} + + + +// #fish_river - A balanced fishing spot for Woodlands (Trout) +- script #fish_river NPC_WATER_SPLASH,{ + + fishing(); // begin or continue fishing + close; + +OnInit: + .distance = 5; + setarray .fish_ids, 0, + CommonCarp, 25, + Trout, 20, + GrassCarp, 5, + Salmon, 1; + .fishing_rod = FishingRod; // Equipment to fish here + .catch_time = 5500; // must catch the fish within X ms after the line sinks + .wait_time_min = 5000; // min amount of time to wait for the line to sink + .wait_time_max = 16000; // max amount of time to wait for the line to sink + end; +} + + + + +// #fish_river2 - A balanced fishing spot for Candor (Salmon) +- script #fish_river2 NPC_WATER_SPLASH,{ + + fishing(); // begin or continue fishing + close; + +OnInit: + .distance = 5; + setarray .fish_ids, 0, + CommonCarp, 25, + Salmon, 20, + GrassCarp, 5, + Trout, 1; + .fishing_rod = FishingRod; // Equipment to fish here + .catch_time = 5500; // must catch the fish within X ms after the line sinks + .wait_time_min = 5000; // min amount of time to wait for the line to sink + .wait_time_max = 16000; // max amount of time to wait for the line to sink + end; +} + + + + +// #fish_frozen - A fishing spot with cold waters (for Nivalis) +- script #fish_frozen NPC_WATER_SPLASH,{ + + fishing(); // begin or continue fishing + close; + +OnInit: + .distance = 5; + setarray .fish_ids, 0, + CommonCarp, 25, + Codfish, 20, + GrassCarp, 5, + Salmon, 1; + .fishing_rod = FishingRod; // Equipment to fish here + .catch_time = 5500; // must catch the fish within X ms after the line sinks + .wait_time_min = 5000; // min amount of time to wait for the line to sink + .wait_time_max = 16000; // max amount of time to wait for the line to sink + end; +} + |