diff options
Diffstat (limited to 'npc/020-2-5')
-rw-r--r-- | npc/020-2-5/_import.txt | 2 | ||||
-rw-r--r-- | npc/020-2-5/dausen.txt | 10 | ||||
-rw-r--r-- | npc/020-2-5/filipa.txt | 8 |
3 files changed, 11 insertions, 9 deletions
diff --git a/npc/020-2-5/_import.txt b/npc/020-2-5/_import.txt index f7be2ce9..e7e9087c 100644 --- a/npc/020-2-5/_import.txt +++ b/npc/020-2-5/_import.txt @@ -1,3 +1,5 @@ // Map 020-2-5: Legion Castle // This file is generated automatically. All manually added changes will be removed when running the Converter. "npc/020-2-5/_warps.txt", +"npc/020-2-5/dausen.txt", +"npc/020-2-5/filipa.txt", diff --git a/npc/020-2-5/dausen.txt b/npc/020-2-5/dausen.txt index f8b77df1..157c689e 100644 --- a/npc/020-2-5/dausen.txt +++ b/npc/020-2-5/dausen.txt @@ -7,14 +7,14 @@ 020-2-5,40,23,0 script Dausen NPC_HUMAN_MALE_CHIEF_ARTIS_LEGION,{ speech - l("Hi there."), - l("Looks like someone ran out of ideas for placeholder NPCs."), - l("So if you want, you can hunt something, or cook something, or craft somethig."), - l("Whatever."); + l("Hi there. I am lieutenant Dausen."), + l("Red Sands desert is dangerous at the moment, so we sealed it off."), + l("The mines are also on the risk of collapsing, so the workers had to be evacuated as well."), + l("I fear for the future of this town..."); close; OnInit: .bodytype = BODYTYPE_2; - .distance = 2; + .distance = 4; end; } diff --git a/npc/020-2-5/filipa.txt b/npc/020-2-5/filipa.txt index 74beb94e..1390df19 100644 --- a/npc/020-2-5/filipa.txt +++ b/npc/020-2-5/filipa.txt @@ -8,13 +8,13 @@ 020-2-5,47,28,0 script Filipa NPC_RAIJIN_FEMALE_LEGION_ARTIS,{ speech l("Hi there."), - l("Looks like someone ran out of ideas for placeholder NPCs."), - l("So if you want, you can hunt something, or cook something, or craft somethig."), - l("Whatever."); + l("This is no place for you, get moving!"), + l("If you want, you can hunt something, or cook something, or craft something."), + l("Whatever, just get out of here already!"); close; OnInit: .bodytype = BODYTYPE_2; - .distance = 2; + .distance = 4; end; } |