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-rw-r--r--npc/001-2-24/nard.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/npc/001-2-24/nard.txt b/npc/001-2-24/nard.txt
index 30a2c385..c38081e4 100644
--- a/npc/001-2-24/nard.txt
+++ b/npc/001-2-24/nard.txt
@@ -27,7 +27,7 @@
checkclientversion;
mesn;
- mesq g(l("Good day miss."), l("Good day mister."));
+ mesq l("Good day sir or madam.");
next;
mesq l("What can I do for you?");
.@q = getq(ArtisQuests_Enora);
@@ -36,10 +36,10 @@
// If the player saw Enora, the menu shows L_Lost at the bottom
// Because he shouldn't be lost after having talked to her, so the priority in menu changes
menu
- rif(.@q == 0, lg("I'm lost, where should I go?")), L_Lost,
+ rif(.@q == 0, l("I'm lost, where should I go?")), L_Lost,
rif(.@q > 0, l("Tell me, where are we right now?")), L_Info,
l("How long will you stay here?"), -,
- rif(.@q > 0, lg("I'm lost, where should I go?")), L_Lost;
+ rif(.@q > 0, l("I'm lost, where should I go?")), L_Lost;
speech S_FIRST_BLANK_LINE | S_LAST_NEXT,
l("We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."),