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-rw-r--r--npc/001-1/katja.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/001-1/katja.txt b/npc/001-1/katja.txt
index fba7ba5e..3c742c5f 100644
--- a/npc/001-1/katja.txt
+++ b/npc/001-1/katja.txt
@@ -23,7 +23,7 @@
setcam 5920, 960;
mesq l("Remember, you have to find my brother on the hill to the east from here");
next;
- mesq l("He is probably hiding on one of the trees. Go close to each tree and look up, otherwise you won't notice him.");
+ mesq l("He is probably hiding up one of the trees. Go close to each tree and look up, otherwise you won't notice him.");
next;
restorecam;
}
@@ -56,7 +56,7 @@
mesn;
mesq l("Oh thank you so much!");
next;
- mesq l("Please take this lollypop for your help. Mum sais they are bad for my teeth anyway (FIXME)");
+ mesq l("Please take this lollypop for your help. Mum says they are bad for my teeth anyway (FIXME)");
setq ArtisQuests_LazyBrother, 4;
getitem 509, 1;
getexp 500, 0;
@@ -98,7 +98,7 @@ L_Story:
next;
mesq l("Can you please go there and find him? He is probably hiding on one of those trees, like always.");
next;
- mesq l("Because of the dense foliage on the trees you need to go close to them not to miss him.");
+ mesq l("Because of the dense foliage, you need to go up close to the trees so as not to miss him.");
next;
switch (select(l("I will find him, don't worry!"),
@@ -116,7 +116,7 @@ L_Story:
case 2:
mes "";
mesn;
- mesq l("Awwww, what will I do now?");
+ mesq l("Aw, what will I do now?");
close;
}