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-rw-r--r--npc/000-1/ale.txt2
-rw-r--r--npc/000-1/astapolos.txt10
-rw-r--r--npc/000-1/fexil.txt6
-rw-r--r--npc/000-1/gugli.txt6
-rw-r--r--npc/000-1/gulukan.txt10
-rw-r--r--npc/000-1/maxe.txt4
-rw-r--r--npc/000-1/muller.txt2
-rw-r--r--npc/000-1/sapartan.txt14
-rw-r--r--npc/000-1/silvio.txt16
-rw-r--r--npc/000-1/tibbo.txt5
10 files changed, 37 insertions, 38 deletions
diff --git a/npc/000-1/ale.txt b/npc/000-1/ale.txt
index 448895d2..d7c6fed7 100644
--- a/npc/000-1/ale.txt
+++ b/npc/000-1/ale.txt
@@ -25,7 +25,7 @@
next;
menu
- lg("Gugli sent me down here to help you."), -,
+ l("Gugli sent me down here to help you."), -,
l("See you aboard."), L_Quit;
mes "";
diff --git a/npc/000-1/astapolos.txt b/npc/000-1/astapolos.txt
index 50640fd4..f28d7422 100644
--- a/npc/000-1/astapolos.txt
+++ b/npc/000-1/astapolos.txt
@@ -24,7 +24,7 @@
next;
select
- lg("Actually, I came here to work on my task.");
+ l("Actually, I came here to work on my task.");
mes "";
mesn;
@@ -34,7 +34,7 @@
next;
menu
- lg("I'm sorry for your situation. They should alternate shifts with other sailors from time to time."), -,
+ l("I'm sorry for your situation. They should alternate shifts with other sailors from time to time."), -,
l("Well if you are whining like that all the time, then I think there is a reason behind their choice."), L_Whyning;
mes "";
@@ -50,17 +50,17 @@
mesn;
mesq l("You like them, don't you? Just speak with Peter then. He is on the second deck of the ship. He will send you downstairs to the hold, where you will find a furry meal!");
next;
- mesq lg("Oh, but you didn't come here to talk about that, am I right?");
+ mesq l("Oh, but you didn't come here to talk about that, am I right?");
next;
select
- lg("Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?");
+ l("Actually, I was here to help you with those boxes. Can I bring one of them back to Gugli?");
mes "";
mesn;
mesq l("Usually I don't allow anyone to touch my boxes but...");
next;
- mesq lg("You have been so nice to me. So please, take one.");
+ mesq l("You have been so nice to me. So please, take one.");
next;
inventoryplace CroconutBox, 1;
diff --git a/npc/000-1/fexil.txt b/npc/000-1/fexil.txt
index 41462045..7740263c 100644
--- a/npc/000-1/fexil.txt
+++ b/npc/000-1/fexil.txt
@@ -6,13 +6,13 @@
000-1,83,98,0 script Fexil NPC_ELVEN_MAN_TRADER,{
mesn;
- mesq lg("Greetings traveler.");
+ mesq l("Greetings traveler.");
next;
mesq l("I have some clothes and other things for you at a fine price!");
next;
mesq l("What I sell comes from every corner of Gasaron. From Esperia to the Land of Fire!");
next;
- mesq lg("Interested?");
+ mesq l("Interested?");
next;
switch (select("Yes, why not.:I would rather sell some stuff.:No, Sorry."))
@@ -33,7 +33,7 @@
mesn;
mesq l("Oh... Well, I just started to trade... Thus my technique may not be the best.");
next;
- mesq lg("Anyway, if you ever feel interested, just check my bag!");
+ mesq l("Anyway, if you ever feel interested, just check my bag!");
close;
}
diff --git a/npc/000-1/gugli.txt b/npc/000-1/gugli.txt
index dc1ef725..265deae6 100644
--- a/npc/000-1/gugli.txt
+++ b/npc/000-1/gugli.txt
@@ -46,7 +46,7 @@ OnTalk:
if (.@nard > 1 || .@gugli == 2) goto L_TaskCompleted;
if (.@gugli == 1) goto L_TaskGiven;
- mesq lg("Hi @@, I heard the captain sent you down here, uh?", "Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
+ mesq l("Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
next;
mesq l("What an unexpected pleasure, your help is always welcome!");
next;
@@ -58,7 +58,7 @@ OnTalk:
mes "";
mesn;
- mesq lg("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
+ mesq l("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
next;
mesq l("But let's talk about this island. We're docking here to find some fine quality goods.");
next;
@@ -226,7 +226,7 @@ L_TaskCompleted:
L_AllComplete:
mesq l("Elmo told me what Nard said, congrats!");
next;
- mesq lg("You're one of us now, that's great! I was sure that you were a kind lady when I first saw you!", "You're one of us now, that's great! I was sure that you were a good man when I first saw you!");
+ mesq l("You're one of us now, that's great! I was sure that you were a good person the first time I saw you!");
next;
goto L_Menu;
diff --git a/npc/000-1/gulukan.txt b/npc/000-1/gulukan.txt
index 2499160b..0d80c932 100644
--- a/npc/000-1/gulukan.txt
+++ b/npc/000-1/gulukan.txt
@@ -43,11 +43,11 @@ L_Continue:
mesn;
L_Continue2:
- mesq lg("Are you yaying here to explore the island?");
+ mesq l("Are you yaying here to explore the island?");
next;
menu
- lg("Actually Gugli asked me if I would help you bring him some of your boxes."), -,
+ l("Actually Gugli asked me if I would help you bring him some of your boxes."), -,
l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), L_Quit;
mes "";
@@ -64,7 +64,7 @@ L_Continue2:
mes "";
mesn;
- mesq lg("Thank you my friend.");
+ mesq l("Thank you my friend.");
close;
@@ -88,7 +88,7 @@ L_RandomA:
mes "";
mesn;
- mesq lg("Yeye sure? I'll yaye some more food in the next box then.");
+ mesq l("Yeye sure? I'll yaye some more food in the next box then.");
close;
@@ -155,7 +155,7 @@ L_NoTask:
L_TaskDone:
mes "";
mesn;
- mesq lg("That's perfect, yoiis.");
+ mesq l("That's perfect, yoiis.");
close;
diff --git a/npc/000-1/maxe.txt b/npc/000-1/maxe.txt
index f7e03fc7..f628c8c0 100644
--- a/npc/000-1/maxe.txt
+++ b/npc/000-1/maxe.txt
@@ -16,7 +16,7 @@
.@knife = getq(ShipQuests_Knife);
mesn;
- mesq lg("We are glad captain Nard has let you join us down here!");
+ mesq l("We are glad captain Nard has let you join us down here!");
next;
mesq l("Living inside a ship is great, but we sometimes need some fresh air.");
next;
@@ -25,7 +25,7 @@
menu
rif(.@gugli == 0, l("Well, is there anything I can do here to help?")), L_Help,
- rif(.@gugli == 1, lg("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
+ rif(.@gugli == 1, l("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
rif(.@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), L_Annoyed,
rif(.@knife == 0, l("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets,
l("No thanks, not at the moment."), L_Quit;
diff --git a/npc/000-1/muller.txt b/npc/000-1/muller.txt
index 1d3ec501..0d13ff0d 100644
--- a/npc/000-1/muller.txt
+++ b/npc/000-1/muller.txt
@@ -40,7 +40,7 @@
next;
select
- lg("I am sure that I can run with one of them on my shoulder.");
+ l("I am sure that I can run with one of them on my shoulder.");
mes "";
mesn;
diff --git a/npc/000-1/sapartan.txt b/npc/000-1/sapartan.txt
index c65bf692..5e33a086 100644
--- a/npc/000-1/sapartan.txt
+++ b/npc/000-1/sapartan.txt
@@ -12,19 +12,19 @@
setcamnpc "Maxe";
mesn "Maxe";
- mesq lg("@@? Welcome my dear!", "@@? Welcome my dear!", strcharinfo(0));
+ mesq l("@@? Welcome my dear!", strcharinfo(0));
next;
- mesq lg("Last time I saw you, you were lost at sea on your raft.");
+ mesq l("Last time I saw you, you were lost at sea on your raft.");
next;
restorecam;
mesn;
- mesq lg("True but now she seems pretty fine! Am I right?", "True but now he seems pretty fine! Am I right?");
+ mesq l("True but now all seems pretty fine! Am I right?");
next;
menu
l("Thank you, sir, for your kind words. I am feeling better now."), -,
- lg("I'm still a bit weak at the moment. We should probably talk later."), L_Quit;
+ l("I'm still a bit weak at the moment. We should probably talk later."), L_Quit;
mes "";
mesn;
@@ -39,16 +39,16 @@
setcamnpc "Maxe";
mes "";
mesn "Maxe";
- mesq lg("Come on, Sap! You are scaring her with your stories.", "Come on, Sap! You are scaring him with your stories.");
+ mesq l("Come on, Sap! Do not always scare others with your horror stories.");
next;
- mesq lg("I'm sure she will soon be able to fight all of the creatures living here without any problem.", "I'm sure he will soon be able to fight all of the creatures living here without any problem.");
+ mesq l("I'm sure this brave fellow will soon be able to fight all of the creatures living here without any problem.");
next;
restorecam;
mes "";
mesn;
- mesq lg("Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?");
+ mesq l("Maybe... But I prefer having well-trained people around me when it comes to fighting against dangerous creatures. Do you already feel adept fighting enemies?");
next;
menu
diff --git a/npc/000-1/silvio.txt b/npc/000-1/silvio.txt
index 5d397b15..ec5669d3 100644
--- a/npc/000-1/silvio.txt
+++ b/npc/000-1/silvio.txt
@@ -9,7 +9,7 @@
mesn;
mesq l("Hey!");
next;
- mesq lg("How are you doing, cutie?", "How are you doing, dude?");
+ mesq l("How are you doing?");
next;
menu
@@ -19,19 +19,19 @@
mes "";
mesn;
- mesq lg("Hehe, no. But I'm sure a fox like you would love to meet a catch like me!", "Hehe, no. But I'm sure a noob like you would like to meet an idol like me.");
+ mesq l("Hehe, no. But I'm sure somebody like you would love to meet somebody like me! Women want me, men want to be like me!");
next;
- mesq lg("So, what good wind brought you here? Were you on your raft to meet me? Or is it because you've heard of my feats in Artis?", "So, what good wind brought you here? Were you on your raft to meet my Julia? Or is it because you wanted to see the beautiful waitresses of Artis?");
+ mesq l("So, what good wind brought you here? Were you on your raft to meet me or Julia? Or is it because you've heard of my feats in Artis?");
next;
menu
- lg("You're right, it's about you.", "You're right, it's about Julia."), L_Julia,
+ l("You're right, it's about you."), L_Julia,
l("What is Artis?"), L_Artis,
l("None of them?"), -;
mes "";
mesn;
- mesq lg("My beauty. I was not always a sailor, you know, I was once an important individual!", "My friend. I was not always a sailor, you know, I was once an important individual!");
+ mesq l("You know that I was not always a sailor, right? I was once a very important Person!");
next;
mesq l("Before...");
next;
@@ -90,14 +90,14 @@ L_VeryImportantNoob:
restorecam;
mesn;
- mesq lg("Duty calls me, *hic*, see you later, honey.", "Duty calls me, *hic*, see you later, dude.");
+ mesq l("Duty calls me, *hic*, see you later.");
close;
L_Julia:
mes "";
mesn;
- mesq lg("You honor me, my beauty, but I'm already taken by Julia!", "Not to kill your dream, but... Julia is mine!");
+ mesq l("Not to kill your dreams, but i fear me and Julia are romantically entangled and there is no room for a third person ... on the other hand *smirks frivolous*");
next;
mesq l("She said she will accept me when pious will have teeth. It's just a matter of time, you see?");
next;
@@ -146,7 +146,7 @@ L_Sailors:
setcamnpc "Gugli";
mes "";
mesn "Gugli";
- mesq lg("Stop heckling her, Silvio, or I'll tell her how you always cry like a little baby during thunderstorms.", "Stop heckling him, Silvio, or I'll tell him how you always cry like a little baby during thunderstorms.");
+ mesq l("Stop heckling, Silvio, or I'll tell about how you always cry like a little baby during thunderstorms.");
next;
restorecam;
diff --git a/npc/000-1/tibbo.txt b/npc/000-1/tibbo.txt
index e736c483..89c82f11 100644
--- a/npc/000-1/tibbo.txt
+++ b/npc/000-1/tibbo.txt
@@ -34,7 +34,7 @@
next;
select
- lg("Gugli asked me to help you carrying one of these boxes you are filling.");
+ l("Gugli asked me to help you carrying one of these boxes you are filling.");
mes "";
mesn;
@@ -95,8 +95,7 @@ L_Aquada:
next;
mesq l("You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now.");
next;
- mesq lg("Otherwise, if you really want one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s.",
- "Otherwise, if you really want one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s.", getitemlink(Aquada));
+ mesq l("Otherwise, if you really want one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s.", getitemlink(Aquada));
close;