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-rw-r--r--db/re/skill_db.conf51
1 files changed, 36 insertions, 15 deletions
diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf
index ab104f3c..dd4d5da7 100644
--- a/db/re/skill_db.conf
+++ b/db/re/skill_db.conf
@@ -480,7 +480,18 @@ skill_db: (
Name: "MG_NAPALMBEAT"
Description: "Napalm Beat"
MaxLevel: 10
- Range: 9
+ Range: {
+ Lv1: 10
+ Lv2: 11
+ Lv3: 12
+ Lv4: 13
+ Lv5: 14
+ Lv6: 15
+ Lv7: 15
+ Lv8: 15
+ Lv9: 15
+ Lv10: 15
+ }
Hit: "BDT_SKILL"
SkillType: {
Enemy: true
@@ -489,25 +500,35 @@ skill_db: (
AllowReproduce: true
}
AttackType: "Magic"
- Element: "Ele_Ghost"
+ Element: "Ele_Neutral"
DamageType: {
SplashArea: true
- SplitDamage: true
}
- SplashRange: 1
+ SplashRange: {
+ Lv1: 2
+ Lv2: 3
+ Lv3: 3
+ Lv4: 4
+ Lv5: 4
+ Lv6: 5
+ Lv7: 5
+ Lv8: 5
+ Lv9: 5
+ Lv10: 5
+ }
InterruptCast: true
CastTime: 400
AfterCastActDelay: {
Lv1: 1000
- Lv2: 1000
- Lv3: 1000
- Lv4: 900
- Lv5: 900
- Lv6: 800
- Lv7: 800
- Lv8: 700
- Lv9: 600
- Lv10: 500
+ Lv2: 900
+ Lv3: 750
+ Lv4: 550
+ Lv5: 300
+ Lv6: 300
+ Lv7: 300
+ Lv8: 300
+ Lv9: 300
+ Lv10: 200
}
FixedCastTime: 100
Requirements: {
@@ -887,7 +908,7 @@ skill_db: (
{
Id: 18
Name: "MG_FIREWALL"
- Description: "Fire Wall"
+ Description: "Nature Wall"
MaxLevel: 10
Range: 9
Hit: "BDT_SKILL"
@@ -898,7 +919,7 @@ skill_db: (
AllowReproduce: true
}
AttackType: "Magic"
- Element: "Ele_Fire"
+ Element: "Ele_Nature"
InterruptCast: true
SkillInstances: 3
KnockBackTiles: 2