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Diffstat (limited to 'db/mob_skill_db.txt')
-rw-r--r-- | db/mob_skill_db.txt | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt deleted file mode 100644 index 45933a20..00000000 --- a/db/mob_skill_db.txt +++ /dev/null @@ -1,66 +0,0 @@ -// Aegis zone 8.5 -> eAthena conversion by Komurka -// + Mob Skills for Einbroch+ by Lupus -//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV, -// rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value, -// a value 1, a value 2, a value 3, a value 4, a value 5, emotion -//Example -//1001,Poring@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7 -// -//rate refers to the chance of the skill being casted when the condition is fulfilled. -//delay is the time in milliseconds that has to be pass before recasting the same skill. -// -//STATE: -// any / idle (in standby) / walk (in movement) / dead (on killed) / loot / -// attack / angry (like attack, except player has not attacked mob yet) / -// chase (following target, after being attacked) / follow (following -// target, without being attacked) -// -//target: The target of the skill can be: target (when a PC is targetted) / self / friend / master -// (the following are for ground-skills, a random target tile is selected from -// the specified area): -// around1 (3x3 area around self) / around2 (5x5 area around self) / -// around3 (7x7 area around self) / around4 (9x9 area around self) / -// around5 (3x3 area around target) / around6 (5x5 area around target) / -// around7 (7x7 area around target) / around8 (9x9 area around target) / -// around (11x11 area around self) -// -//conditions: (condition type) (value which specifies a condition value) -// always uncondtional -// myhpltmaxrate when the mob's hp drops to a certain % -// mystatuson If the mob has any abnormalities in status (condition value), -// mystatusoff If the mob has ended any abnormalities in status (condition value), -// friendhpltmaxrate when the mobs' friend's hp drops to a certain % -// friendstatuson If the friend has any abnormalities in status (condition value), -// friendstatusoff If the friend has ended any abnormalities in status (condition value), -// attackpcgt Attack PC becomes more than the number of specification -// attackpcge Attack PC becomes equal or more than the number of specification. -// slavelt when the number of slaves is lower than the original number of specification. -// slavele when the number of slaves is lower or equal than the original number of specification. -// closedattacked when melee attacked (close range attack) -// longrangeattacked when long ranged attacked (like bows and far range weapons) -// skillused when a skill is used on the mob -// afterskill after the mob used certain skill. -// casttargeted when a target is in cast range. -// rudeattacked when a target is rude attacked -// hiding *not implemented yet* when a target is hidden -// -// The character's state which can be specified to be a condition value by the statuson/statusoff system -// anybad any type of state change -// stone condition of being in stone state -// freeze condition of being in frozen state -// stan condition of being in stunned state -// sleep condition of being in sleep state -// poison condition of being in poisoned state -// curse condition of being in cursed state -// silence condition of being in silenced state -// confusion condition of being in confusion state -// blind condition of being in blind state -// hiding condition of being in hidden state -// sight condition of being in unhidden state - -//id, name@skill, state, skillid, skilllevel, permillage, casttime, delay, cancel, target, cond1, cond2, cond3, val0, val1, val2, val3, val4, emotion -1004, Hive@NPC_SUMMONMONSTER, any, 198, 1, 2000, 1000, 0, no, self, slavelt, 1, 0, 1005, , , , , -//1004, Hive@NPC_SUMMONMONSTER, attack, 198, 1, 1500, 1000, 0, no, self, slavelt, 10, 0, 1005, , , , , -1004, Hive@NPC_SUMMONMONSTER, attack, 198, 1, 5000, 500, 0, no, self, myhpltmaxrate, 30, 2, 1006, , , , , -1005, Bee@NPC_POISON, attack, 178, 5, 5000, 0, 500, yes, target, always, 0, 0, , 10, , , , -1006, BeeQueen@NPC_POISON, attack, 178, 5, 10000, 0, 500, yes, target, always, 0, 0, , 10, , , , |