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-rw-r--r--db/questvars.txt4
-rw-r--r--npc/000-1/darlin.txt12
2 files changed, 9 insertions, 7 deletions
diff --git a/db/questvars.txt b/db/questvars.txt
index f8424c12..57b26855 100644
--- a/db/questvars.txt
+++ b/db/questvars.txt
@@ -16,5 +16,5 @@ ShipQuests,1,1024 // ShipQuests_Knife 5
ShipQuests,1,2048 // ShipQuests_ArpanMoney 6
ShipQuests,1,4096 // ShipQuests_Door 7
ShipQuests,1,8192 // ShipQuests_TreasureChest 8
-ShipQuests,1,65536 // ShipQuests_Darlin 9
-ShipQuests,3,131072 // ShipQuests_Couwan 10
+ShipQuests,3,65536 // ShipQuests_Darlin 9
+ShipQuests,3,262144 // ShipQuests_Couwan 10
diff --git a/npc/000-1/darlin.txt b/npc/000-1/darlin.txt
index 168f31cf..4a625e57 100644
--- a/npc/000-1/darlin.txt
+++ b/npc/000-1/darlin.txt
@@ -4,10 +4,11 @@
// Description:
// Darlin talks from the top of the tall mast.
// Variable:
-// ShipQuests_Darlin
+// 0x ShipQuests_Darlin
// Values:
-// 0 Does not speak
-// 1 Speak & Quest
+// 00 Does not speak
+// 01 Speak & Quest
+// 02
000-1.gat,89,89,0,1 script Darlin 103;14,{
@@ -140,7 +141,7 @@ l_QuestGiven:
menu
l("I forgot where it was..."), -,
- l("Yes, it's a chest."), l_Chest,
+ rif(getq(ShipQuests_Darlin) == 1, l("Yes, it's a chest.")), l_Chest,
l("Oh, nothing important."), l_Nothing;
mes "";
@@ -164,7 +165,8 @@ l_Chest:
mesq l("SORRY, BUT WHAT DID YOU SAY? SPEAK LOUDER!");
next;
mesq l("IF YOU FIND SOMETHING, THEN IT'S GREAT!");
-
+
+ setq ShipQuests_Darlin, 2;
goto l_Menu;
l_DangerAround: