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-rw-r--r--npc/000-1/astapolos.txt10
-rw-r--r--npc/000-2-1/peter.txt8
-rw-r--r--npc/000-2-2/doors.txt2
-rw-r--r--npc/000-2-3/nard.txt4
4 files changed, 12 insertions, 12 deletions
diff --git a/npc/000-1/astapolos.txt b/npc/000-1/astapolos.txt
index a56fe845..ce3420af 100644
--- a/npc/000-1/astapolos.txt
+++ b/npc/000-1/astapolos.txt
@@ -18,13 +18,13 @@
mes "";
mesn;
- mesq l("A Sunny and hot day,");
+ mesq l("A sunny and hot day,");
next;
- mesq l("A Quiet place,");
+ mesq l("A quiet place,");
next;
- mesq l("A Ground!");
+ mesq l("A ground!");
next;
- mesq l("I hope that answers your question...") + " " + l("Eheh!");
+ mesq l("I hope that answers your question.") + " " + l("Hehe!");
close;
@@ -53,7 +53,7 @@ l_Aquada:
mesn;
mesq l("This is a sea fruit, but some sea monsters may have them as well.");
next;
- mesq l("You should try to kill some Tortugas, or some Croc if you're strong enough.");
+ mesq l("You should try to kill some Tortugas, or some Crocs if you're strong enough.");
close;
diff --git a/npc/000-2-1/peter.txt b/npc/000-2-1/peter.txt
index d732cb2b..f31162c6 100644
--- a/npc/000-2-1/peter.txt
+++ b/npc/000-2-1/peter.txt
@@ -128,7 +128,7 @@ OnStop:
OnReturnFail:
mesn;
- mesq l("I see it's not easy to get rid of those rattos. Do you want to try again?");
+ mesq l("I see it's not easy to get rid of those Rattos. Do you want to try again?");
next;
menu
@@ -144,20 +144,20 @@ OnReturnFail:
OnReturnWin:
mesn;
- mesq l("Thanks again for helping me. But those rattos are a permanent problem and your help is always welcome. The only problem is that I can give you a reward only one time.");
+ mesq l("Thanks again for helping me. But those Rattos are a permanent problem and your help is always welcome. The only problem is that I can give you a reward only one time.");
if (@q == 3 || @q == 4)
menu
l("Did you say reward? I want it!"), L_BonusTask,
l("I am not worried about rewards. I just want to help."), L_Task,
- l("Sorry, I am not in the mood for another fight with those rattos."), -;
+ l("Sorry, I am not in the mood for another fight with those Rattos."), -;
if (@q == 5)
menu
l("No problem, I can help you anyway."), L_Task,
- l("Sorry, I am not in the mood for another fight with those rattos."), -;
+ l("Sorry, I am not in the mood for another fight with those Rattos."), -;
mes "";
mesn;
diff --git a/npc/000-2-2/doors.txt b/npc/000-2-2/doors.txt
index f01d2b2e..325f382c 100644
--- a/npc/000-2-2/doors.txt
+++ b/npc/000-2-2/doors.txt
@@ -15,7 +15,7 @@ OnTouch:
l_Warn:
mesn "Narrator";
- mes col(l("There are still some rattos left! Do you want to abort the quest?"), 9);
+ mes col(l("There are still some Rattos left! Do you want to abort the quest?"), 9);
next;
menu
diff --git a/npc/000-2-3/nard.txt b/npc/000-2-3/nard.txt
index ce0c54b9..6540aff2 100644
--- a/npc/000-2-3/nard.txt
+++ b/npc/000-2-3/nard.txt
@@ -27,9 +27,9 @@ l_Checker:
mesn;
mesq l("Hello.");
next;
- mesq l("Let me introduce myself, I'm Captain Nard, the leader of this ship.");
+ mesq l("Let me introduce myself, I am Nard, captain of this ship.");
next;
- mesq lg("It's nice to see that you woke up and you're ok, Elmo came here to tell me this good news!");
+ mesq lg("It is nice to see that you woke up and you're ok, Elmo came here to tell me this good news!");
next;
mesn "Elmo";