diff options
-rw-r--r-- | npc/001-1/qonan.txt | 84 |
1 files changed, 80 insertions, 4 deletions
diff --git a/npc/001-1/qonan.txt b/npc/001-1/qonan.txt index 6f46c20f..ec902e24 100644 --- a/npc/001-1/qonan.txt +++ b/npc/001-1/qonan.txt @@ -1,21 +1,97 @@ // Evol scripts. // Authors: // Reid +// Travolta // Description: // Sailor of Nard's La Johanne ship. 001-1,186,107,0 script Q'Onan#001-1 NPC_QONAN,{ - mesn; - mesq l("We didn't meet, right?"); - goto L_Close; + .@q = getq(ArtisQuests_QOnan); + if (.@q == 1) goto L_QuestGiven; + if (.@q == 2) goto L_ItemFount; + if (.@q == 3) goto L_QuestDone; -L_Close: + speech + l("We didn't meet, right?"), + l("My name is Q'Onan, I'm a member of Nard's crew."), + l("I have a lot of work here, so I don't even have time to go to the town."), + l("Could you do a small favour for me?"); + + select l("Go on."); + + speech + l("Before I joined Nard, I used to be a thief."), + l("I'm not proud of it, but I had to get money for living."), + l("Anyway, the last time I stole something I was almost caught."), + l("I robbed a nobleman, took a chest full of coins."), + l("But my luck left me, because as soon as I left his house, the guards started chasing me."), + l("It was at night, so I could barely escape. I ran to the Artis Hill."), + l("I was afraid to be busted, so I decided to get rid of the evidence."), + l("I buried the chest somewhere on that hill. It was dark, so I don't remember where to dig exactly."), + l("I'm afraid to go there myself, but if you take the risk, you can have half of the loot."), + l("So, what do you say?"); + + menuint + l("I like money! Consider it done."), 0, + l("Too risky, I might end up in jail. Do it yourself."), 1; + + switch(@menuret) + { + case 0: + setq ArtisQuests_QOnan, 1; + getrandompoint(180,27,189,32); + npcdebug "Chest buriad at (" + .move__rand_x + "," + .move__rand_y + ")"; + shovel_addquest("001-1", .move__rand_x, .move__rand_y, "QOnanFoundItem"); + speech + l("Alright, you will need this shovel."), + l("I hope to see you soon."); + getitem IronShovel, 1; + close; + case 1: + speech + l("Come on, don't be a coward!"), + l("Anyway, let me know if you change your mind."); + close; + } + +L_QuestGiven: + speech l("I asked you to do me a favour, so why are you here?"); + select l("What should I do, again?"); + speech + l("Please find the small chest, buried somewhere on the Artis Hill."), + l("Bring it to me, and you will get your reward."); + close; + +L_ItemFount: + speech + l("After all this time, it was still there!"), + l("We are very lucky, my friend."), + l("Let me open it with my key."), + l("Like I promised, here is your share."), + l("I can finally pay off my debts."); + // delitem SmallChest, 1; + Zeny += 25000; + setq ArtisQuests_QOnan, 3; + close; + +L_QuestDone: + speech l("Howdy, partner in crime?"); close; OnInit: setnpcsex G_MALE; setnpcdistance 2; + .debug = 1; end; } +function script QOnanFoundItem { + setq ArtisQuests_QOnan, 2; + // getitem SmallChest, 1; + narrator + l("You found a small chest, surprisingly heavy for it's size."), + l("It's probably full of coins, but no matter how hard you try to open it, you can't."), + l("Better take it back to Q'Onan."); + return; +} |