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-rw-r--r--npc/000-0-0/sailors.txt2
-rw-r--r--npc/000-0-1/narrator.txt2
-rw-r--r--npc/000-1/fexil.txt2
-rw-r--r--npc/000-1/maxe.txt2
-rw-r--r--npc/000-1/tibbo.txt2
-rw-r--r--npc/000-2-0/billybons.txt4
-rw-r--r--npc/000-2-1/alige.txt14
-rw-r--r--npc/000-2-1/peter.txt2
-rw-r--r--npc/000-2-3/elmo.txt2
-rw-r--r--npc/001-1/beuss.txt2
-rw-r--r--npc/001-1/chelios.txt4
-rw-r--r--npc/001-1/cookiemaster.txt2
-rw-r--r--npc/001-1/devis.txt2
-rw-r--r--npc/001-1/elmo.txt3
-rw-r--r--npc/001-1/enora.txt12
-rw-r--r--npc/001-1/juscare.txt2
-rw-r--r--npc/001-1/manhole.txt4
-rw-r--r--npc/001-1/nalkri.txt2
-rw-r--r--npc/001-1/qonan.txt4
-rw-r--r--npc/001-1/qpid.txt6
-rw-r--r--npc/001-1/rumly.txt2
-rw-r--r--npc/001-1/trees.txt2
-rw-r--r--npc/001-2-0/resa.txt2
-rw-r--r--npc/001-2-19/lloyd.txt4
-rw-r--r--npc/001-2-2/moon.txt2
-rw-r--r--npc/001-2-21/julia.txt4
-rw-r--r--npc/001-2-22/alige.txt8
-rw-r--r--npc/001-2-22/peter.txt2
-rw-r--r--npc/001-2-24/nard.txt7
-rw-r--r--npc/001-2-26/ivan.txt2
-rw-r--r--npc/001-2-27/don.txt4
-rw-r--r--npc/001-2-27/kaylo.txt2
-rw-r--r--npc/001-2-27/lydon.txt2
-rw-r--r--npc/001-2-28/plush.txt8
-rw-r--r--npc/001-2-32/serena.txt4
-rw-r--r--npc/001-2-9/janus.txt2
-rw-r--r--npc/functions/barber.txt14
37 files changed, 74 insertions, 72 deletions
diff --git a/npc/000-0-0/sailors.txt b/npc/000-0-0/sailors.txt
index 4023a24a..b89aced0 100644
--- a/npc/000-0-0/sailors.txt
+++ b/npc/000-0-0/sailors.txt
@@ -15,7 +15,7 @@ OnTalk:
next;
mesn "Magic Arpan";
- mesq lg("Yeye, it's the logo of Aemil's Legion in Esperia! I wonder what this yoiis was doing so far away from the coast.");
+ mesq lg("Yeye, it's the logo of the Legion of Aemil in Esperia! I wonder what this yoiis was doing so far away from the coast.");
next;
mesn "Elmo";
diff --git a/npc/000-0-1/narrator.txt b/npc/000-0-1/narrator.txt
index dcf54086..cfdd4015 100644
--- a/npc/000-0-1/narrator.txt
+++ b/npc/000-0-1/narrator.txt
@@ -15,7 +15,7 @@
l("Look, we finally meet."),
l("I think that you already understood, you are asleep."),
l("The ship, La Johanne, has left the island, finally."),
- l("Nard and crew are taking us to the city of Artis."),
+ l("Nard and his crew are taking us to the city of Artis."),
l("There are a lot of things you must be wondering about."),
l("So, search for answers."),
l("..."),
diff --git a/npc/000-1/fexil.txt b/npc/000-1/fexil.txt
index ad5685fb..f404cf44 100644
--- a/npc/000-1/fexil.txt
+++ b/npc/000-1/fexil.txt
@@ -20,7 +20,7 @@
case 1:
mes "";
mesn;
- mesq l("Good, take a look at the bag next to me then!");
+ mesq l("Good, take a look in the bag next to me then!");
close;
case 2:
diff --git a/npc/000-1/maxe.txt b/npc/000-1/maxe.txt
index d02e9b62..8bc3eeb1 100644
--- a/npc/000-1/maxe.txt
+++ b/npc/000-1/maxe.txt
@@ -27,7 +27,7 @@
rif(.@gugli == 0, l("Well, is there anything I can do here to help?")), L_Help,
rif(.@gugli == 1, lg("Gugli asked me to help the sailors to gather food. Do you know where I can find them?")), L_Sailors,
rif(.@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), L_Annoyed,
- rif(.@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets,
+ rif(.@knife == 0, l("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), L_Secrets,
l("No thanks, not at the moment."), L_Quit;
L_Help:
diff --git a/npc/000-1/tibbo.txt b/npc/000-1/tibbo.txt
index 5bfe3cee..c16a797b 100644
--- a/npc/000-1/tibbo.txt
+++ b/npc/000-1/tibbo.txt
@@ -95,7 +95,7 @@ L_Aquada:
next;
mesq l("You can find them in the ocean, near corals and other sea beings. But the sea is too heavy today, you shouldn't try swimming for now.");
next;
- mesq l("Otherwise, if you really want one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s.", getitemlink(Aquada));
+ mesq lg("Otherwise, if you really want one, and if you feel capable, you can try killing tortugas or crocs if you're strong enough. I'm sure they could drop one or two @@s.", getitemlink(Aquada));
close;
diff --git a/npc/000-2-0/billybons.txt b/npc/000-2-0/billybons.txt
index 02937d08..23e056a8 100644
--- a/npc/000-2-0/billybons.txt
+++ b/npc/000-2-0/billybons.txt
@@ -30,7 +30,7 @@
mes "";
mesn;
- mesq lg("No and *hic*... No, you and you and your... *burp* stupi*hic* guild!");
+ mesq lg("No and *hic*... No, you and you and your... *burp* stup*hic* guild!");
next;
mesq l("You tried to get rid of me, eeh? But surprise! I'm still here... *hic* Or there...");
next;
@@ -80,7 +80,7 @@ L_Quit:
mesn;
mesq l("Yeah you're all like *hic* that in Esperia, but you won't get me! *burp*");
next;
- mesq l("I'm not that numb eeh *hic* what did ever yous disco... ...vered there, The Legion of Aemil won't get me!");
+ mesq l("I'm not that numb eeh *hic* what did ever yous disco... ...vered there, the Legion of Aemil won't get me!");
mesq l("*burp*");
next;
diff --git a/npc/000-2-1/alige.txt b/npc/000-2-1/alige.txt
index 0b5cfb39..7cfb9e63 100644
--- a/npc/000-2-1/alige.txt
+++ b/npc/000-2-1/alige.txt
@@ -110,9 +110,9 @@ L_ExplainHiding:
setcamnpc;
mes "";
mesn;
- mesq l("No, I can't. I won't! All is I wanted was to travel across the seas for fun, growl... sniff. And in this chink in the wall, as you can see, I have lots of fun.");
+ mesq l("No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this hole in the floor, as you can see, I have lots of fun.");
next;
- mesq l("Oh... um... actually... all is I wanted was to get to Artis. Err... but I didn't, ah, have enough money to pay for the ferry!");
+ mesq l("Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, uhm... have enough money to pay for the ferry!");
next;
mesq l("Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!");
next;
@@ -144,7 +144,7 @@ L_Artis:
setcamnpc;
mes "";
mesn;
- mesq l("It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember my mentioning that I'm hun...grrr...eee!");
+ mesq l("It's a commercial port of Andorra, it's weird that you don't know about it since it is one of the most famous cities throughout the whole world. But hey, back to me. Remember me telling you that I'm hun...grrr...eee!");
next;
restorecam;
@@ -228,7 +228,7 @@ L_NoReward:
L_Drunk:
setcamnpc;
speech 5,
- l("I asked for food but... *hips* Ah, that'll do so!");
+ l("I asked for food but... *hips* Ah, that'll do!");
restorecam;
goto L_GiveFood;
@@ -283,7 +283,7 @@ L_IntroMenu:
l("I think I should report you to the crew members."), -;
setcamnpc;
- mesq lg("Growl, sniff, grr!! You'd better not tell anyone you saw me!");
+ mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
close;
@@ -295,7 +295,7 @@ L_FindFood:
next;
mesq l("I'd like to catch one of them, but they fly away when I try.");
next;
- mesq l("Walkig around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please.");
+ mesq l("Walking around a bit, it'll be easy for you to catch one, I bet. Impale one of them for me please.");
next;
restorecam;
mesn "Narrator";
@@ -309,7 +309,7 @@ L_Quit:
setcamnpc;
mes "";
mesn;
- mesq l("Too bad... Come back when you have some choice food for me. Growl... grumble... grumble.");
+ mesq l("Too bad... Come back when you'll have some nice food for me. Growl... grumble... grumble.");
close;
diff --git a/npc/000-2-1/peter.txt b/npc/000-2-1/peter.txt
index 4a0f4ade..5dd3e400 100644
--- a/npc/000-2-1/peter.txt
+++ b/npc/000-2-1/peter.txt
@@ -123,7 +123,7 @@ OnGiveTask:
OnTooWeak:
mesn;
- mesq lg("I need a helper to clean the edge of the ship, but you aren't strong enough to help.");
+ mesq lg("I need someone to help me clean the edge of the ship, but you aren't strong enough for now.");
goto L_Quit;
diff --git a/npc/000-2-3/elmo.txt b/npc/000-2-3/elmo.txt
index a098e634..0ef588e9 100644
--- a/npc/000-2-3/elmo.txt
+++ b/npc/000-2-3/elmo.txt
@@ -10,7 +10,7 @@
speech 4,
lg("Be patient a little while longer, in the next few days we will arrive at the port of Artis..."),
l("If you feel bored or like running around in circles, you may want to talk with the other sailors around here to get some tasks to do."),
- l("From what I hear, Gugli, my brother, needs the help of as many people as possible; to collect loads of neat things, that can be found on the island."),
+ l("From what I heard, my brother Gugli needs the help of as many people as possible in order to collect a lot of neat things that can be found on this island."),
l("Other than that, I don't know much about what else is going on, so directly asking the Cap'tain about it could be a good idea.");
goodbye;
diff --git a/npc/001-1/beuss.txt b/npc/001-1/beuss.txt
index 9fab3b70..e07c0125 100644
--- a/npc/001-1/beuss.txt
+++ b/npc/001-1/beuss.txt
@@ -2,7 +2,7 @@
// Authors:
// Reid
// Description:
-// Angry member of the legion of Aemil.
+// Angry member of the Legion of Aemil.
001-1,45,48,0 script Beuss NPC_BEUSS,{
stopnpctimer;
diff --git a/npc/001-1/chelios.txt b/npc/001-1/chelios.txt
index 888eb4ae..c87e05f6 100644
--- a/npc/001-1/chelios.txt
+++ b/npc/001-1/chelios.txt
@@ -29,7 +29,7 @@
break;
case 2:
speech 5,
- l("I'll be here, come back when you're ready.");
+ lg("I'll be here, come back when you'll be ready.");
return;
}
@@ -80,7 +80,7 @@
do
{
.@enora = getq (ArtisQuests_Enora);
- menuint rif (.@enora == 1, l("I came to retrieve a package for Enora.")), 1,
+ menuint rif (.@enora == 1, lg("I came to retrieve a package for Enora.")), 1,
rif (.@enora == 3, l("I have your black iron.")), 2,
rif (.@enora >= 2, l("Where is the Merchant Guild?")), 3,
l("What is this building?"), 4,
diff --git a/npc/001-1/cookiemaster.txt b/npc/001-1/cookiemaster.txt
index c3498028..118d7377 100644
--- a/npc/001-1/cookiemaster.txt
+++ b/npc/001-1/cookiemaster.txt
@@ -227,7 +227,7 @@ L_LostCookie:
next;
mesq l("Wait a minute, where's the cookie I gave you?");
next;
- mesq l("I'm talking about the cookie in which I put all my love inside!");
+ mesq l("I'm talking about the cookie inside which I put all my love!");
next;
mesq l("The best, the wonderful, the most choice cookie among all others, the...");
next;
diff --git a/npc/001-1/devis.txt b/npc/001-1/devis.txt
index d8959296..bcdc0d49 100644
--- a/npc/001-1/devis.txt
+++ b/npc/001-1/devis.txt
@@ -12,7 +12,7 @@
if (.@enora == 0)
{
speech
- l("Enora from the Legion of Aemil has been warned that you were aboard."),
+ l("Enora, from the Legion of Aemil, has been warned that you were aboard."),
l("She is waiting for you on the dock.");
return;
diff --git a/npc/001-1/elmo.txt b/npc/001-1/elmo.txt
index 92b680ed..694da5b1 100644
--- a/npc/001-1/elmo.txt
+++ b/npc/001-1/elmo.txt
@@ -7,7 +7,8 @@
001-1,185,107,0 script Elmo#001-1 NPC_ELMO_ARTIS,{
speech
l("Oh hey!"),
- l("If you feel bored or anxious, you can always ask some of the people around Artis if they need any help.. It's better than running around in circles");
+ lg("If you feel bored or anxious, you can always ask some of the people around Artis if they need your help.");
+ lg("It's better than running around in circles doing nothing.");
close;
diff --git a/npc/001-1/enora.txt b/npc/001-1/enora.txt
index d37b85cd..eb19134b 100644
--- a/npc/001-1/enora.txt
+++ b/npc/001-1/enora.txt
@@ -75,7 +75,7 @@
function enora_hill {
speech 5,
- l("Go north from here to the dock warehouse, cross the bridge to the west side of the river, continue north until you get to a second bridge, cross it to the east side of the river."),
+ l("Go north from here until you to the dock warehouse, cross the bridge to the west side of the canal, continue north until you reach another bridge then cross it to the east side of the canal."),
l("You should arrive at a park with a hill nearby.");
return;
@@ -150,7 +150,7 @@
speech 4,
l("I asked Don our blacksmith to prepare a black iron sword for morning, he should be done by now."),
- l("Go to meet him, and return me the package, it's an easy task."),
+ l("Go meet him, and return me the package, it's an easy task."),
l("You will be able to find Don's house in the west of this city, it's the first house just after left bridge, you can't miss it!"),
l("A young apprentice called Chelios might be waiting outside, speak to him, and return the present to me.");
emotion E_HAPPY;
@@ -232,7 +232,7 @@
l("Oh yes, I have one last errand for you, Q'Pid in the market sells potions."),
l("It has been some days now since I asked her for a box of @@s, but she hasn't delivered anything yet.", getitemlink (PiberriesInfusion)),
l("Please try to figure out what went wrong with this order and bring me these potions."),
- l("You will be able to find her in the market on the south-east of Artis.");
+ l("You will be able to find her in the market on the south-west of Artis.");
setq ArtisQuests_Enora, 7;
enora_reward (40, 125);
@@ -275,7 +275,7 @@
break;
case 2:
speech 5,
- l("Follow up-stream, and cross the river twice with the two bridges on the north."),
+ l("Follow the up-stream and cross the canal twice using the two bridges north from here."),
l("The hill is located on the north-east of Artis.");
break;
}
@@ -354,8 +354,8 @@
{
speech 4,
l("Hey! You must be @@.", strcharinfo(0)),
- l("Julia has told me how they found you at sea, on a raft with a logo of--"),
- l("I mean LOG! Made of log!"),
+ lg("Julia told me how they found you in the sea, on a raft with a logo of..."),
+ l("...I mean log! Made of log!"),
l("I also heard you lost all your memories? That's a shame."),
l("I'm sure you would have some interesting stories to tell!");
}
diff --git a/npc/001-1/juscare.txt b/npc/001-1/juscare.txt
index 0afaa8ef..2dabc630 100644
--- a/npc/001-1/juscare.txt
+++ b/npc/001-1/juscare.txt
@@ -3,7 +3,7 @@
// Reid
// Travolta
// Description:
-// Juscare, walking NPC of the legion of Aemil on the right part of the Agora of Artis.
+// Juscare, walking NPC of the Legion of Aemil on the right part of the Agora of Artis.
001-1,118,92,0 script Juscare#001-1 NPC_HUMAN_MALE_LEGION_ARTIS,{
diff --git a/npc/001-1/manhole.txt b/npc/001-1/manhole.txt
index cc977e8c..6d9ab023 100644
--- a/npc/001-1/manhole.txt
+++ b/npc/001-1/manhole.txt
@@ -13,7 +13,7 @@
if (getq(ArtisQuests_MonaDad) == 1)
{
- narrator l("You hear some creeping and crawling sounds from downstairs.");
+ narrator l("You hear some creeping and crawling sounds from the murkiness below.");
}
close;
@@ -28,7 +28,7 @@ OnInit:
if (getq(ArtisQuests_MonaDad) == 1)
{
- narrator l("You hear some creeping and crawling sounds from downstairs.");
+ narrator l("You hear some creeping and crawling sounds from the murkiness below.");
}
close;
diff --git a/npc/001-1/nalkri.txt b/npc/001-1/nalkri.txt
index 6e8f0101..e155a8a8 100644
--- a/npc/001-1/nalkri.txt
+++ b/npc/001-1/nalkri.txt
@@ -2,7 +2,7 @@
// Author:
// Reid
// Description:
-// Nalkri, walking NPC of the legion of Aemil on the west part of Artis.
+// Nalkri, walking NPC of the Legion of Aemil on the west part of Artis.
001-1,35,84,0 script Nalkri#001-1 NPC_DEMON_MALE_LEGION_ARTIS,{
npctalk3 l("Stay clear.");
diff --git a/npc/001-1/qonan.txt b/npc/001-1/qonan.txt
index 556c4d79..69bc4657 100644
--- a/npc/001-1/qonan.txt
+++ b/npc/001-1/qonan.txt
@@ -34,7 +34,7 @@
speech 3,
l("Before I joined Nard, I used to be a thief."),
- l("I'm not proud of it, but I had to get money for living."),
+ l("I'm not proud of it, but I had to steal money from others to keep on living."),
l("Anyway, the last time I stole something I was almost caught."),
l("I robbed a nobleman, took a chest full of coins."),
l("But my luck left me, because as soon as I left his house, the guards started chasing me."),
@@ -69,7 +69,7 @@
}
L_QuestGiven:
- speech 4, l("I asked you to do me a favor, did you forget?");
+ speech 4, lg("I asked you to do me a favor, did you forget?");
select l("What should I do, again?");
speech 1,
l("Please find the small chest, buried somewhere on Artis Hill."),
diff --git a/npc/001-1/qpid.txt b/npc/001-1/qpid.txt
index cb43e951..27f7517e 100644
--- a/npc/001-1/qpid.txt
+++ b/npc/001-1/qpid.txt
@@ -91,9 +91,9 @@
setq (ArtisQuests_Enora, 8);
speech 5,
l("You failed!"),
- l("Ivan is the one that you should look at now."),
+ l("Ivan is the one you should look for now."),
l("He is on a small house between the dock's warehouse and the dojo."),
- l("Follow the river to the north-east and you will find it."),
+ l("Follow the canal to the north-east and you will find it."),
l("And get out of here, I'm not a map!");
}
else
@@ -142,7 +142,7 @@
l("Do? I don't do them."),
l("I'm sure that you already knew the answer, didn't you?"),
l("You tried to embarrass me, am I right?!"),
- l("It's Ivan... I'm sure that he sent you to annoy me..."),
+ lg("It's Ivan... I'm sure that he sent you to annoy me..."),
l("I'm just a merchant, I trade and make deals, yes \"excuse\" me if I'm not as skilled as this stupid alchemist."),
l("But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!");
emotion E_UPSET;
diff --git a/npc/001-1/rumly.txt b/npc/001-1/rumly.txt
index 9d0662a6..3271fd28 100644
--- a/npc/001-1/rumly.txt
+++ b/npc/001-1/rumly.txt
@@ -21,7 +21,7 @@
initnpctimer;
speech 4,
- l("Hey do you have any @@s?", getitemlink(Plushroom));
+ l("Hey you, do you have any @@s?", getitemlink(Plushroom));
L_Menu:
.@visited = getq(General_Rumly);
diff --git a/npc/001-1/trees.txt b/npc/001-1/trees.txt
index 98ac2ebf..af0ff3a5 100644
--- a/npc/001-1/trees.txt
+++ b/npc/001-1/trees.txt
@@ -62,7 +62,7 @@ L_FoundHim:
mesn "Bobo";
mesq l("Yes, it's me. It's such a fine view from here!");
next;
- select(l("Your sister sent me to find you. Your mother is worried."));
+ select(lg("Your sister sent me to find you. Your mother is worried."));
mes "";
mesn "Bobo";
mesq l("Oh, nooooo... If I go home now, my mum will give me chores.");
diff --git a/npc/001-2-0/resa.txt b/npc/001-2-0/resa.txt
index d33676ba..778953de 100644
--- a/npc/001-2-0/resa.txt
+++ b/npc/001-2-0/resa.txt
@@ -45,7 +45,7 @@
do
{
.@enora = getq (ArtisQuests_Enora);
- menuint rif (.@enora == 5, l("I came to retrieve a package for Enora.")), 0,
+ menuint rif (.@enora == 5, lg("I came to retrieve a package for Enora.")), 0,
menuaction(l("Trade")), 1,
l("How can I improve my equipment?"), 2,
menuaction(l("Quit")), 3;
diff --git a/npc/001-2-19/lloyd.txt b/npc/001-2-19/lloyd.txt
index cbd82b94..f5d50d19 100644
--- a/npc/001-2-19/lloyd.txt
+++ b/npc/001-2-19/lloyd.txt
@@ -17,7 +17,7 @@
// 22 -- Chelios Quest given.
// 23 -- Chelios Quest done.
-001-2-19,31,25,0 script Lloyd the banker NPC_LLOYD,{
+001-2-19,31,25,0 script Lloyd the Banker NPC_LLOYD,{
function enora_quest {
speech 5,
@@ -25,7 +25,7 @@
l("Let me check in my inventory book..."),
l("..."),
l("Yes, I have some! \"5x Black Iron Ingots\""),
- l("Is this for you or somebody else? Because you need to be registered to obtain these materials.");
+ lg("Is this for you or somebody else? Because you need to be registered to obtain these materials.");
switch (select (l("This is for my own use."),
l("Chelios asked me to get it.")))
diff --git a/npc/001-2-2/moon.txt b/npc/001-2-2/moon.txt
index f79d9724..4b5c44a3 100644
--- a/npc/001-2-2/moon.txt
+++ b/npc/001-2-2/moon.txt
@@ -138,7 +138,7 @@ L_Story:
L_QuestStarted:
mesn;
- mesq l("Have you some @@s for me?", getitemlink("CrocClaw"));
+ mesq l("Do you have @@s for me?", getitemlink("CrocClaw"));
next;
menuint
diff --git a/npc/001-2-21/julia.txt b/npc/001-2-21/julia.txt
index 2e2c9301..73a04649 100644
--- a/npc/001-2-21/julia.txt
+++ b/npc/001-2-21/julia.txt
@@ -83,7 +83,7 @@ L_WhereIam:
next;
mesq l("Somebody is waiting for you outside!");
next;
- mesq l("Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.");
+ mesq lg("Like the rest of the crew, you are welcome to come and rest here at anytime during your journey on Artis.");
next;
mesq l("Do you have any other questions for me?");
next;
@@ -132,7 +132,7 @@ L_BasicSkill:
L_Enora:
speech 5,
- l("Enora from the Legion of Aemil has been warned that you were aboard."),
+ l("Enora, from the Legion of Aemil, has been warned that you were aboard."),
l("She is waiting for you on the dock."),
l("Do you have any other questions for me?");
diff --git a/npc/001-2-22/alige.txt b/npc/001-2-22/alige.txt
index e6f365cc..1599ec38 100644
--- a/npc/001-2-22/alige.txt
+++ b/npc/001-2-22/alige.txt
@@ -110,9 +110,9 @@ L_ExplainHiding:
setcamnpc;
mes "";
mesn;
- mesq l("No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this chink in the wall, as you can see, I have lots of fun.");
+ mesq l("No, I can't. I won't! All I wanted was to travel across the seas for fun, growl... sniff. And in this hole in the floor, as you can see, I have lots of fun.");
next;
- mesq l("Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, ah, have enough money to pay for the ferry!");
+ mesq l("Oh... um... actually... all I wanted was to get to Artis. Err... but I didn't, uhm... have enough money to pay for the ferry!");
next;
mesq l("Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, or get my hair mussed!");
next;
@@ -287,7 +287,7 @@ L_IntroMenu:
l("I think I should report you to the crew members."), -;
setcamnpc;
- mesq lg("Growl, sniff, grr!! You'd better not tell anyone you saw me!");
+ mesq lg("Growl, sniff, grr! You'd better not tell anyone you saw me!");
close;
@@ -313,7 +313,7 @@ L_Quit:
setcamnpc;
mes "";
mesn;
- mesq l("Too bad... Come back when you have some choice food for me. Growl... grumble... grumble.");
+ mesq l("Too bad... Come back when you'll have some nice food for me. Growl... grumble... grumble.");
close;
diff --git a/npc/001-2-22/peter.txt b/npc/001-2-22/peter.txt
index 53b8417e..4b59b472 100644
--- a/npc/001-2-22/peter.txt
+++ b/npc/001-2-22/peter.txt
@@ -123,7 +123,7 @@ OnGiveTask:
OnTooWeak:
mesn;
- mesq lg("I need a helper to clean the edge of the ship, but you aren't strong enough to help.");
+ mesq lg("I need someone to help me clean the edge of the ship, but you aren't strong enough for now.");
goto L_Quit;
diff --git a/npc/001-2-24/nard.txt b/npc/001-2-24/nard.txt
index b8eb9d58..f999e542 100644
--- a/npc/001-2-24/nard.txt
+++ b/npc/001-2-24/nard.txt
@@ -36,14 +36,15 @@
// If the player saw Enora, the menu shows L_Lost at the bottom
// Because he shouldn't be lost after having talked to her, so the priority in menu changes
menu
- rif(.@q == 0, l("I'm lost, where should I go?")), L_Lost,
+ rif(.@q == 0, lg("I'm lost, where should I go?")), L_Lost,
rif(.@q > 0, l("Tell me, where are we right now?")), L_Info,
l("How long will you stay here?"), -,
- rif(.@q > 0, l("I'm lost, where should I go?")), L_Lost;
+ rif(.@q > 0, lg("I'm lost, where should I go?")), L_Lost;
speech 5,
l("We just returned from a long journey and Artis is a good city to rest and to conclude our exchange."),
- l("I think that we will stay in port for a great time, though, if you want to visit some nearby we could take you there."),
+ l("I think that we will stay in port for a great time."),
+ l("Although, if you want to visit a place nearby, we could take you there."),
l("Do you want to go somewhere?");
switch (select(l("Drasil Island."),
diff --git a/npc/001-2-26/ivan.txt b/npc/001-2-26/ivan.txt
index 9a037467..93c82398 100644
--- a/npc/001-2-26/ivan.txt
+++ b/npc/001-2-26/ivan.txt
@@ -59,7 +59,7 @@
speech 4, l("Yes what do you need?");
- menuint rif(.@enora == 8, l("The Legion need some potions.")), 1,
+ menuint rif(.@enora == 8, l("The Legion needs some potions.")), 1,
rif(.@enora >= 8, l("Who are you?")), 2,
menuaction(l("Quit")), 3;
diff --git a/npc/001-2-27/don.txt b/npc/001-2-27/don.txt
index 696d8df5..7ca52a34 100644
--- a/npc/001-2-27/don.txt
+++ b/npc/001-2-27/don.txt
@@ -17,7 +17,7 @@
function card_explanation {
speech 5,
l("There are two different kinds of card, the first changes the style of your clothes, the second changes their stats."),
- l("I am not an expert of the first kind, but I know what I am talking about when it comes to improving equipment"),
+ l("I am not an expert of the first kind, but I know what I am talking about when it comes to improving equipment."),
l("A stat card works on different pieces of equipment."),
l("Each piece of equipment has a predefined slot number."),
l("Each card improves your gear by a ratio or a fixed number on a predefined stat."),
@@ -60,7 +60,7 @@
}
speech 4,
- l("Hi, what do you want kiddo?");
+ lg("Hi, what do you want kiddo?");
do
{
diff --git a/npc/001-2-27/kaylo.txt b/npc/001-2-27/kaylo.txt
index 91a985b3..48f20f3c 100644
--- a/npc/001-2-27/kaylo.txt
+++ b/npc/001-2-27/kaylo.txt
@@ -6,7 +6,7 @@
001-2-27,27,28,0 script Kaylo#001-2-27 NPC_KAYLO,{
speech 4,
- l("Hi customer! What do you want today?");
+ lg("Hi customer! What do you want today?");
switch (select (
l("Let's make a trade."),
diff --git a/npc/001-2-27/lydon.txt b/npc/001-2-27/lydon.txt
index 6221616c..f7f84ee8 100644
--- a/npc/001-2-27/lydon.txt
+++ b/npc/001-2-27/lydon.txt
@@ -6,7 +6,7 @@
001-2-27,43,28,0 script Lydon#001-2-27 NPC_LYDON,{
speech 4,
- l("Hi customer! What do you want today?");
+ lg("Hi customer! What do you want today?");
switch (select (
l("Let's make a trade."),
diff --git a/npc/001-2-28/plush.txt b/npc/001-2-28/plush.txt
index f9d0960f..65dffeed 100644
--- a/npc/001-2-28/plush.txt
+++ b/npc/001-2-28/plush.txt
@@ -32,7 +32,7 @@
PC_IS_DEAD = false;
speech 5,
- l("I registered you on the @@ room of the upper level.",
+ lg("I registered you on the @@ room of the upper level.",
(Sex == G_FEMALE) ? "4th" : "2nd"),
l("You can go upstairs and choose a different room if you want.");
savepoint "001-2-29.gat", 29, (Sex == G_FEMALE) ? 49 : 35;
@@ -68,13 +68,13 @@
else if (INN_REGISTER == REDPLUSH_INN)
{
speech 5,
- l("You are already registered here."),
+ lg("You are already registered here."),
l("Go on the upper level if you want to change your room or to use it.");
}
else
{
speech 5,
- l("If you are registered somewhere else you will loose that reservation."),
+ lg("If you are registered somewhere else you will loose that reservation."),
l("Do you still want to lodge here?");
if (askyesno() == ASK_YES)
@@ -86,7 +86,7 @@
}
speech 4,
- l("Welcome to the RedPlush INN!"),
+ l("Welcome to the Red Plush inn!"),
l("What do you need?");
do
diff --git a/npc/001-2-32/serena.txt b/npc/001-2-32/serena.txt
index d69cbc79..9c7258c3 100644
--- a/npc/001-2-32/serena.txt
+++ b/npc/001-2-32/serena.txt
@@ -6,8 +6,8 @@
001-2-32,27,27,0 script Serena NPC_SERENA,{
mesn;
- mesq l("Oh darling, what brought you here?");
- // ^^^^^^^
+ mesq lg("Oh darling, what brought you here?");
+ // ^^^^^^^
// Expresses familiarity or elderliness in relation to PC.
// <scratch>
diff --git a/npc/001-2-9/janus.txt b/npc/001-2-9/janus.txt
index 9c0f6699..2bb569ef 100644
--- a/npc/001-2-9/janus.txt
+++ b/npc/001-2-9/janus.txt
@@ -117,7 +117,7 @@
next;
speech 12,
- l("Ianus is from the legion of Aemil, don't compare me to this brigand.");
+ l("Ianus is from the Legion of Aemil, don't compare me to this brigand.");
return;
}
diff --git a/npc/functions/barber.txt b/npc/functions/barber.txt
index a35ed9be..7240d138 100644
--- a/npc/functions/barber.txt
+++ b/npc/functions/barber.txt
@@ -39,7 +39,7 @@ function script BarberChangeStyle {
rif(.@get_look != 25, l("Side strand")), 25,
rif(.@get_look != 26, l("Messy")), 26,
rif(.@get_look != 27, l("Flat ponytail")), 27,
- rif(.@get_look != 28, l("Tapered Nape")), 28,
+ rif(.@get_look != 28, l("Tapered nape")), 28,
l("Hmm, I'm fine for now, thank you."), 29;
switch (@menuret)
@@ -69,7 +69,7 @@ function script BarberChangeColor {
.@get_look = getlook (LOOK_HAIR_COLOR);
menuint
- l("Surprise me"), 21,
+ l("Surprise me!"), 21,
rif(.@get_look != 0, l("Off black")), 0,
rif(.@get_look != 1, l("Ash brown")), 1,
rif(.@get_look != 2, l("Dark brown")), 2,
@@ -87,10 +87,10 @@ function script BarberChangeColor {
rif(.@get_look != 14, l("Navy blue")), 14,
rif(.@get_look != 15, l("Lagoon blue")), 15,
rif(.@get_look != 16, l("Twisted teal")), 16,
- rif(.@get_look != 17, l("Spring Green")), 17,
- rif(.@get_look != 18, l("Forest Green")), 18,
- rif(.@get_look != 19, l("Silver Grey")), 19,
- rif(.@get_look != 20, l("Esperia Blue")), 20,
+ rif(.@get_look != 17, l("Spring green")), 17,
+ rif(.@get_look != 18, l("Forest green")), 18,
+ rif(.@get_look != 19, l("Silver grey")), 19,
+ rif(.@get_look != 20, l("Esperia blue")), 20,
l("Hmm, I'm fine for now, thank you."), 22;
switch (@menuret)
@@ -112,4 +112,4 @@ function script BarberChangeColor {
} while (1);
return;
-}
+} \ No newline at end of file