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author | Joseph Botosh <rumly111@gmail.com> | 2015-10-25 16:37:21 +0200 |
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committer | Reid <reidyaro@gmail.com> | 2015-11-05 23:45:50 +0100 |
commit | e94927e0b42e94c62a8c4d15260f2b1d79a7110a (patch) | |
tree | 38a8060ae46a464050ac248ad10da8b283deb6a1 /npc | |
parent | b2c2e82b037dd9cc0e5ab8f439c4f841d3de674b (diff) | |
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bacchus: change NPC id, fix some labels to uppercase
Diffstat (limited to 'npc')
-rw-r--r-- | npc/000-2-2/bacchus.txt | 131 |
1 files changed, 131 insertions, 0 deletions
diff --git a/npc/000-2-2/bacchus.txt b/npc/000-2-2/bacchus.txt new file mode 100644 index 00000000..05375095 --- /dev/null +++ b/npc/000-2-2/bacchus.txt @@ -0,0 +1,131 @@ +// Evol scripts. +// Authors: +// Vasily_Makarov + + +000-2-2.gat,32,29,0,1 script Bacchus NPC_BACCHUS,{ + + mesn; + mesq l("Hahahaha!"); + mesq l("Happy Halloween!!"); + next; + +L_Intro: + mesq l("Let me introduce myself, I'm Bacchus, the ladies man, the sir of your dream, the pumpkin of the jack, the star of the your sky, the..."); + next; + + menu + rif(countitem("Pumpkin") > 0, l("I have a pumpkin!")), L_DoHat, + l("Where did you get that hat?"), L_Hat, + l("Forgive me, but... who are you?"), -, + l("Where can I find this pumpkin?"), L_Where, + l("Goodbye..."), L_Bye; + + mes ""; + mesn; + mesq l("I... I said you, I'm the ladies man, the..."); + next; + + menu + l("No, not this."), -, + l("Ok, see you."), L_Bye; + + mes ""; + mesn; + mesq l("The sir of your dream?"); + next; + mesq l("The pumpkin of the jack?"); + next; + + menu + l("Could you just tell me who you are?"), -, + l("Pumpkin of the jack."), L_Hat, + l("Nothing..."), L_Bye; + + mes ""; + mesn; + mesq l("You're not funny..."); + next; + mesq l("I'm Bacchus! The..."); + next; + mesq l("Ok, that's enough."); + next; + mesq l("I'm just a random stranger, just passing by this ship, in this wonderful day of Halloween."); + next; + mesq l("Hmm..."); + next; + mesq l("Who're you?"); + next; + goto L_Intro; + +L_Hat: + mes ""; + mesn; + mesq l("My hat! do you like it? I do love it, I made it by myself, it's such a beauty, isn't it? Oh wait, I can light fire inside, it's the most beautiful!"); + next; + mesq l("Do you want one as well?"); + next; + + menu + l("I would like one too, indeed."), -, + l("No thanks, I think that I'll leave you alone..."), L_Bye; + + mes ""; + mesn; + mesq l("You would like... ? So I think that's... Possible, let's say... yes! Yes, it's possible."); + next; + mesq l("You just need to bring me... one @@, that's all. I'll carve it myself.", getitemlink("Pumpkin")); + next; + + menu + l("Deal! I'll bring you one."), -, + l("Where can I find this pumpkin?"), L_Where, + l("I changed my mind, I don't want it anymore."), L_Bye; + + mes ""; + mesn; + mesq l("Nice! I'll wait you here."); + + close; + +L_Where: + mes ""; + mesn; + mesq l("Oh... That's a hard thing to find, only the Cuco can give it to you..."); + next; + mesq l("It's an evil pumpkin, and... You're half lucky, there's one here!"); + next; + mesq l("Don't be scared, he's on the other room, nobody is there."); + next; + mesq l("Just go to the left, you'll see a rusty door, knock it hard, and defeat this vegetable!"); + + close; + +L_Bye: + mes ""; + mesn; + mesq l("You miss something..."); + + close; + +L_DoHat: + mes ""; + mesn; + mesq l("Nice nice... Wait few seconds..."); + next; + + mesn "Narrator"; + mes "The squary pumpkinman is sculpting your pumpkin while talking to you."; + next; + + if (countitem("Pumpkin") > 0) delitem "Pumpkin", 1; + getitem "PumpkinHat", 1; + + mesn; + mesq l("Did I told you that a long time ago... Oh, I'm done."); + next; + mesq l("That's remarkable, I've never made anything like that one before, consider yourself lucky!"); + + close; + +} |