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authorAlige <aligetmw@hotmail.fr>2012-11-16 07:31:37 +0400
committerAlige <aligetmw@hotmail.fr>2012-11-16 07:31:37 +0400
commitda441deeb246489cc8d28b8c16bc1b39bdfb7ee6 (patch)
tree2b4e618017c918c3a498f6e06dabbe13f24ca7ee /npc
parent886c0f69070ff79a76ec66b139057ce0be1fa811 (diff)
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Major typo hunt in scripts.
Diffstat (limited to 'npc')
-rw-r--r--npc/000-1/chest.txt2
-rw-r--r--npc/000-1/gugli.txt10
-rw-r--r--npc/000-1/silvio.txt2
-rw-r--r--npc/000-2-0/billybons.txt8
-rw-r--r--npc/000-2-0/julia.txt2
-rw-r--r--npc/000-2-1/alige.txt2
-rw-r--r--npc/000-2-1/chefgado.txt16
-rw-r--r--npc/000-2-1/devis.txt2
-rw-r--r--npc/000-2-3/nard.txt2
-rw-r--r--npc/000-2-3/sailors.txt4
10 files changed, 25 insertions, 25 deletions
diff --git a/npc/000-1/chest.txt b/npc/000-1/chest.txt
index ff547eec..269eccf5 100644
--- a/npc/000-1/chest.txt
+++ b/npc/000-1/chest.txt
@@ -4,7 +4,7 @@
// Hal9000
// Reid
// Description:
-// A treasure chest, with... treasures inside!
+// A treasure chest, with... Treasures inside!
// Variable:
// x ShipQuests_Darlin
// Values:
diff --git a/npc/000-1/gugli.txt b/npc/000-1/gugli.txt
index 241abf78..69bd69dd 100644
--- a/npc/000-1/gugli.txt
+++ b/npc/000-1/gugli.txt
@@ -32,7 +32,7 @@ OnTalk:
if (@nard > 1 || @gugli == 2) goto l_TaskCompleted;
if (@gugli == 1) goto l_TaskGiven;
- mesq l("Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
+ mesq lg("Hi @@, I heard the captain sent you down here, uh?", strcharinfo(0));
next;
mesq l("An unexpected help is always welcome!");
next;
@@ -50,7 +50,7 @@ OnTalk:
next;
mesq l("We usually dock around these small pieces of land because they provide us some of the best food of all the archipelago.");
next;
- mesq l("So, at the moment, our crew is busy collecting @@s, @@s and @@s.", getitemlink("Croconut"), getitemlink("Plushroom"), getitemlink("Aquada"));
+ mesq l("At the moment, our crew is busy collecting @@s, @@s and @@s.", getitemlink("Croconut"), getitemlink("Plushroom"), getitemlink("Aquada"));
next;
menu
@@ -87,9 +87,9 @@ l_Menu:
l_Couwan:
mes "";
mesn;
- mesq l("What? This tritan is the worse shirker I ever met.");
+ mesq l("What?! This tritan is the worse shirker I ever met!");
next;
- mesq l("Well, thanks for the box. But... he was supposed to bring it back to me himself. I never asked him to give it to you!");
+ mesq l("Well, thanks for the box. But... He was supposed to bring it back to me himself. I never asked him to give it to you!");
next;
mesq l("Take these coins in exchange and be careful.");
next;
@@ -108,7 +108,7 @@ l_Location:
mesn;
mesq l("There're 6 sailors who will need your help. They're all around the island.");
next;
- mesq l("I can't really help you find them since I've been checking the... Hmm... Landscape, since the morning...");
+ mesq l("I can't really help you find them since I've been checking the... Hmm... Landscape, since morning...");
next;
mesq l("You can try talking with some other sailors to get some information about that.");
next;
diff --git a/npc/000-1/silvio.txt b/npc/000-1/silvio.txt
index f93c1089..bc18ded3 100644
--- a/npc/000-1/silvio.txt
+++ b/npc/000-1/silvio.txt
@@ -57,7 +57,7 @@
next;
mesn;
- mesq l("Ah... Gugli Gugli... He's too young to understand our conversation");
+ mesq l("Ah... Gugli... He's too young to understand our conversation");
next;
mesq l("So, what was I saying?");
next;
diff --git a/npc/000-2-0/billybons.txt b/npc/000-2-0/billybons.txt
index 5657d6ff..3aa4c3d6 100644
--- a/npc/000-2-0/billybons.txt
+++ b/npc/000-2-0/billybons.txt
@@ -7,7 +7,7 @@
000-2-0.gat,20,23,0,1 script BillyBons 311;3,{
mesn;
- if (rand(5)==2) goto l_Hips;
+ if (rand(5)==2) goto l_Hic;
mesq l("You? Here?");
mesq l("How is *hic* it possible?");
@@ -45,7 +45,7 @@
mes "";
mesn;
- mesq l("If I saw *hic* who you were... *hips* Would not have helped you! ");
+ mesq l("If I saw *hic* who you were... *hic* Would not have helped you! ");
next;
menu
@@ -71,7 +71,7 @@ l_Secret:
close;
-l_Hips:
+l_Hic:
mesq l("*hic*");
close;
@@ -80,7 +80,7 @@ l_Quit:
mesn;
mesq l("Yeah you're all like *hic* that in Esperia, but you won't get me! *burp*");
next;
- mesq l("I'm not that numb eeh *hic* what did ever you disco... *hips* ...vered there, the warrior guild won't get me!");
+ mesq l("I'm not that numb eeh *hic* what did ever you disco... *hic* ...vered there, the warrior guild won't get me!");
next;
mesn "Narrator";
diff --git a/npc/000-2-0/julia.txt b/npc/000-2-0/julia.txt
index 59f32af5..8f9a747a 100644
--- a/npc/000-2-0/julia.txt
+++ b/npc/000-2-0/julia.txt
@@ -197,7 +197,7 @@ l_PoisonJulia:
mes "";
mesq l("Seems yummy! Let me taste it!");
next;
- mesq l("Hmmm, hm... Cough Cough, Burp, Cough. What is that!?... Cough, burp... Damn Gado... Cough...");
+ mesq l("Hmmm, hm... *cough*, *cough*, *burp*, *cough*. What... What is that!?... *cough*, *burp*... Damn Gado... *cough*");
if (countitem("PoisonedDish") > 0), delitem "PoisonedDish", 1;
setq ShipQuests_ChefGado, 3;
diff --git a/npc/000-2-1/alige.txt b/npc/000-2-1/alige.txt
index aca41e08..5ebc5f24 100644
--- a/npc/000-2-1/alige.txt
+++ b/npc/000-2-1/alige.txt
@@ -189,7 +189,7 @@ l_NoReward:
l_NoMore:
mes "";
mesn;
- mesq l("Arrr, don't give me more berries! I don't want them, stupid berries, stupid ... stupid ... stupid!");
+ mesq l("Arrr, don't give me more berries! I don't want them, stupid berries, stupid... Stupid... Stupid!");
close;
diff --git a/npc/000-2-1/chefgado.txt b/npc/000-2-1/chefgado.txt
index 55597a78..cd32d8e8 100644
--- a/npc/000-2-1/chefgado.txt
+++ b/npc/000-2-1/chefgado.txt
@@ -53,11 +53,11 @@ l_Rude:
mesn;
mesq l("I am sure you know her. Nice dress, large smile and a constant flux of orders and rules. Julia they call her!");
next;
- mesq l("You have to know that there was a time during which I was the unopposed lieutenant of this crew. Then one day one of the damn sailor brought here that nice lady.");
+ mesq l("You have to know that there was a time during which I was the unopposed lieutenant of this crew. Then one day one of the damn sailor brought here that "nice" lady.");
next;
- mesq l("I will not describe you all the details but after one month she was ruling the ship and I was sent down here cooking for those traitors!");
+ mesq l("I will not tell you all the details, but after a month, she was rulling the ship and I was sent down here, cooking for those traitors!");
next;
- mesq l("But I swear that one day..ooh my tasty revenge. Hhmm, actually I wonder if...maybe...");
+ mesq l("But I swear that one day... Oh... My tasty revenge! Hhm, actually I wonder if... Maybe...");
next;
menu
@@ -65,11 +65,11 @@ l_Rude:
mes "";
mesn;
- mesq l("... Welcome onboard cutie! I just realized I need delicious ingredients to prepare a... a special recipe.");
+ mesq l("... Welcome onboard cutie! I just realized I need delicious ingredients to prepare a... A special recipe.");
next;
mesq l("I only need 2 @@, 1 @@, 1 @@ and...", getitemlink("PiouLegs"), getitemlink("Croconut"), getitemlink("Aquada"));
next;
- mesq l("... and 1 @@.", getitemlink("SeaDrops"));
+ mesq l("... And 1 @@.", getitemlink("SeaDrops"));
next;
menu
@@ -92,7 +92,7 @@ l_QuestAccepted:
next;
menu
- rif(countitem("PiouLegs") > 1 && countitem("Croconut") > 0 && countitem("Aquada") > 0 && countitem("SeaDrops") > 0, l("All your... fresh ingredients are ready to be cooked.")), l_GotAll,
+ rif(countitem("PiouLegs") > 1 && countitem("Croconut") > 0 && countitem("Aquada") > 0 && countitem("SeaDrops") > 0, l("All your... Fresh ingredients are ready to be cooked.")), l_GotAll,
l("What are your needs?"), l_Need,
l("Not yet. I will be back soon."), -;
close;
@@ -122,13 +122,13 @@ l_Need:
next;
mesq l("I only need 2 @@, 1 @@, 1 @@ and...", getitemlink("PiouLegs"), getitemlink("Croconut"), getitemlink("Aquada"));
next;
- mesq l("... and 1 @@.", getitemlink("SeaDrops"));
+ mesq l("... And 1 @@.", getitemlink("SeaDrops"));
close;
l_PoisonAccepted:
mesn;
- mesq l("Fool! Just come here when you have finished our little... secret mission.");
+ mesq l("Fool! Just come here when you have finished our little... Secret mission.");
close;
diff --git a/npc/000-2-1/devis.txt b/npc/000-2-1/devis.txt
index a71e4d2d..06ede267 100644
--- a/npc/000-2-1/devis.txt
+++ b/npc/000-2-1/devis.txt
@@ -18,7 +18,7 @@ l_Zzz:
close;
l_Grm:
- mes l("Ggrmm grmmm...");
+ mes l("Ggrmm... Grmmmm...");
close;
diff --git a/npc/000-2-3/nard.txt b/npc/000-2-3/nard.txt
index 54b1accd..497e8a31 100644
--- a/npc/000-2-3/nard.txt
+++ b/npc/000-2-3/nard.txt
@@ -154,7 +154,7 @@ l_ChefQuestRedir:
next;
mesq l("Elmo reported me about some frictions between my old and new lieutenants. You probably already met Julia and Gado the Chef.");
next;
- mesq l("They are both valid and I need them. In the past, I probably did mistakes I now regret. I was wondering if you could investigate and... sort out this situation.");
+ mesq l("They are both valid and I need them. In the past, I probably did mistakes I now regret. I was wondering if you could investigate and... Sort out this situation.");
next;
menu
diff --git a/npc/000-2-3/sailors.txt b/npc/000-2-3/sailors.txt
index c0d96505..bf135463 100644
--- a/npc/000-2-3/sailors.txt
+++ b/npc/000-2-3/sailors.txt
@@ -34,8 +34,8 @@ OnTouch:
l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on him."));
next;
- mesq g(l("But... if she has amnesia like Julia said... We don't need to worry about her."),
- l("But... if he has amnesia like Julia said... We don't need to worry about him."));
+ mesq g(l("But... If she has amnesia like Julia said... We don't need to worry about her."),
+ l("But... If he has amnesia like Julia said... We don't need to worry about him."));
next;
mesn "Elmo";