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authorReid <reidyaro@gmail.com>2016-02-13 22:39:46 +0100
committerReid <reidyaro@gmail.com>2016-02-13 22:39:46 +0100
commit9030357c1ea7cd8e54261572d25650ec6f617ab1 (patch)
treed8e9bfe2062be9b22e8ff3dc6c33a1821361fb42 /npc
parent5689ae74b9d0ca60b714c076b244257d89f22e0f (diff)
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Remove Bacchus NPC script.
Diffstat (limited to 'npc')
-rw-r--r--npc/000-2-2/bacchus.txt129
1 files changed, 0 insertions, 129 deletions
diff --git a/npc/000-2-2/bacchus.txt b/npc/000-2-2/bacchus.txt
deleted file mode 100644
index 541c6823..00000000
--- a/npc/000-2-2/bacchus.txt
+++ /dev/null
@@ -1,129 +0,0 @@
-// Evol scripts.
-// Authors:
-// Vasily_Makarov
-
-000-2-2.gat,32,29,0,1 script Bacchus NPC_BACCHUS,{
-
- mesn;
- mesq l("Hahahaha!");
- mesq l("Happy Halloween!!");
- next;
-
-L_Intro:
- mesq l("Let me introduce myself, I'm Bacchus, the ladies man, the sir of your dream, the pumpkin of the jack, the star of the your sky, the...");
- next;
-
- menu
- rif(countitem("Pumpkin") > 0, l("I have a pumpkin!")), L_DoHat,
- l("Where did you get that hat?"), L_Hat,
- l("Forgive me, but... who are you?"), -,
- l("Where can I find this pumpkin?"), L_Where,
- l("Goodbye..."), L_Bye;
-
- mes "";
- mesn;
- mesq l("I... I said you, I'm the ladies man, the...");
- next;
-
- menu
- l("No, not this."), -,
- l("Ok, see you."), L_Bye;
-
- mes "";
- mesn;
- mesq l("The sir of your dream?");
- next;
- mesq l("The pumpkin of the jack?");
- next;
-
- menu
- l("Could you just tell me who you are?"), -,
- l("Pumpkin of the jack."), L_Hat,
- l("Nothing..."), L_Bye;
-
- mes "";
- mesn;
- mesq l("You're not funny...");
- next;
- mesq l("I'm Bacchus! The...");
- next;
- mesq l("Ok, that's enough.");
- next;
- mesq l("I'm just a random stranger, just passing by this ship, in this wonderful day of Halloween.");
- next;
- mesq l("Hmm...");
- next;
- mesq l("Who're you?");
- next;
- goto L_Intro;
-
-L_Hat:
- mes "";
- mesn;
- mesq l("My hat! do you like it? I do love it, I made it by myself, it's such a beauty, isn't it? Oh wait, I can light fire inside, it's the most beautiful!");
- next;
- mesq l("Do you want one as well?");
- next;
-
- menu
- l("I would like one too, indeed."), -,
- l("No thanks, I think that I'll leave you alone..."), L_Bye;
-
- mes "";
- mesn;
- mesq l("You would like... ? So I think that's... Possible, let's say... yes! Yes, it's possible.");
- next;
- mesq l("You just need to bring me... one @@, that's all. I'll carve it myself.", getitemlink("Pumpkin"));
- next;
-
- menu
- l("Deal! I'll bring you one."), -,
- l("Where can I find this pumpkin?"), L_Where,
- l("I changed my mind, I don't want it anymore."), L_Bye;
-
- mes "";
- mesn;
- mesq l("Nice! I'll wait you here.");
-
- close;
-
-L_Where:
- mes "";
- mesn;
- mesq l("Oh... That's a hard thing to find, only the Cuco can give it to you...");
- next;
- mesq l("It's an evil pumpkin, and... You're half lucky, there's one here!");
- next;
- mesq l("Don't be scared, he's on the other room, nobody is there.");
- next;
- mesq l("Just go to the left, you'll see a rusty door, knock it hard, and defeat this vegetable!");
-
- close;
-
-L_Bye:
- mes "";
- mesn;
- mesq l("You miss something...");
-
- close;
-
-L_DoHat:
- mes "";
- mesn;
- mesq l("Nice nice... Wait few seconds...");
- next;
-
- mesn "Narrator";
- mes "The squary pumpkinman is sculpting your pumpkin while talking to you.";
- next;
-
- if (countitem("Pumpkin") > 0) delitem "Pumpkin", 1;
- getitem "PumpkinHat", 1;
-
- mesn;
- mesq l("Did I told you that a long time ago... Oh, I'm done.");
- next;
- mesq l("That's remarkable, I've never made anything like that one before, consider yourself lucky!");
-
- close;
-}