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authortoams <toams85@gmail.com>2019-11-02 19:13:58 +0000
committerJesusaves <cpntb1@ymail.com>2019-11-02 19:13:58 +0000
commit72e7b36cb98f5d86a4be72002e1880dae3aee060 (patch)
tree47094b0b467e9a96a65e7d520daa632998f9d99d /npc
parent891e12b3a45a02bc847a9003ec74df0bf7ee7be5 (diff)
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rebalance the stats of the dummy mobs used in the legion training. Note that fake Pikipiks show up because the skill (this still needs to be fixed)
Diffstat (limited to 'npc')
-rw-r--r--npc/001-2-36/hector.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/001-2-36/hector.txt b/npc/001-2-36/hector.txt
index f4c7176f..d25ca9e3 100644
--- a/npc/001-2-36/hector.txt
+++ b/npc/001-2-36/hector.txt
@@ -451,7 +451,7 @@ OnInit:
// here input some sentences "hello noob" like, the npc pick randomly a sentence
setarray .mockingGreeting$[0], "Hey noob!", "Hey somethingwholooklikeawarrior...", "Sup' chibi.";
- setarray .mobID[0],0, Dummy, FireDummy, Dummy2; // an array of dummies, one for each training
+ setarray .mobID[0],0, Dummy, FireDummy, Dummy; // an array of dummies, one for each training
setarray .mobCoordinate[0], 24, 34, 31, 41; // this represent the square of "ring" training
end;