summaryrefslogtreecommitdiff
path: root/npc
diff options
context:
space:
mode:
authorAlige <aligetmw@hotmail.fr>2012-12-22 15:03:02 +0400
committerAlige <aligetmw@hotmail.fr>2012-12-22 15:03:02 +0400
commit30e3fd2eda20c2392979ae17c9ad9e309db934b7 (patch)
tree68807f9ee2cf7b063c86bf6fed1113f273d03ea6 /npc
parente7a16b0a68974bb78e1c211c6bc1415db7fb49c5 (diff)
downloadserverdata-30e3fd2eda20c2392979ae17c9ad9e309db934b7.tar.gz
serverdata-30e3fd2eda20c2392979ae17c9ad9e309db934b7.tar.bz2
serverdata-30e3fd2eda20c2392979ae17c9ad9e309db934b7.tar.xz
serverdata-30e3fd2eda20c2392979ae17c9ad9e309db934b7.zip
Hid the name of the chest in 000-1.
The player is supposed to search for the strange light, not finding it right away.
Diffstat (limited to 'npc')
-rw-r--r--npc/000-1/chest.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/000-1/chest.txt b/npc/000-1/chest.txt
index 8ef8e6bd..47b76af2 100644
--- a/npc/000-1/chest.txt
+++ b/npc/000-1/chest.txt
@@ -13,7 +13,7 @@
// 2 Opened the treasure chest.
// 3 Get back to Darlin.
-000-1.gat,83,70,0 script Chest#1 316;2,{
+000-1.gat,83,70,0 script #name 316;2,{
set @q, getq(ShipQuests_Darlin);
if (getnpcdir ("") == 4) goto l_Give;