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authorAlige <aligetmw@hotmail.fr>2012-11-30 10:21:53 +0400
committerAlige <aligetmw@hotmail.fr>2012-11-30 10:21:53 +0400
commite5e41bd924b45d2d15b3175413a3a7a520396dee (patch)
treeb98143b49bd16e9ce32afe95d6b37d4c1667142b /npc/items/croconut.txt
parentecf8da4a5520496e6c678ee600a85b63a7e62a02 (diff)
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Replaced some item IDs by their names in scripts.
Added missing commands when the NPC gives an item. Fixed some language.
Diffstat (limited to 'npc/items/croconut.txt')
-rw-r--r--npc/items/croconut.txt8
1 files changed, 4 insertions, 4 deletions
diff --git a/npc/items/croconut.txt b/npc/items/croconut.txt
index 1092b051..d4f3a729 100644
--- a/npc/items/croconut.txt
+++ b/npc/items/croconut.txt
@@ -13,24 +13,24 @@
OnUse:
mesn "Narrator";
- mes col(l("Do you want to cut this @@?", getitemlink(513)), 9);
+ mes col(l("Do you want to cut this @@?", getitemlink(Croconut)), 9);
next;
menu
l("Yes."), L_Weapon,
l("No."), -;
- getitem 513, 1, 1;
+ getitem Croconut, 1, 1;
close;
L_Weapon:
mes "";
mesn "Narrator";
- mes col(l("Which of your weapons do you want to use in order to cut this @@?", getitemlink(513)), 9);
+ mes col(l("Which of your weapons do you want to use in order to cut this @@?", getitemlink(Croconut)), 9);
next;
menu
- rif(countitem(3500, 1), l(getitemname("Knife"))), L_Weak,
+ rif(countitem(Knife, 1), l(getitemname("Knife"))), L_Weak,
l("Bare Hands"), -;
L_TooWeak: