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authorJesusaves <cpntb1@ymail.com>2020-10-11 16:25:51 +0000
committerMicksha <ms-shaman@gmx.de>2020-10-11 16:25:51 +0000
commitdbde28d58750225c967796e0c39ab4d4b709a4a2 (patch)
tree57c1392d62d9b00d796e32e07ddab18b9dfa648b /npc/functions/main.txt
parent39536b4781e689c19ee2dd5a99cfd83e62bce126 (diff)
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AFKing System
Implemented at the Rusty Pick Inn (Hurnscald) only. Red Plush Inn will be next. Right now, beer/red plush wine/etc. do not affect EXP gain, only players nearby do. MAX_IDLE is using the same variable form as Moubootaur Legends. It can be set to a constant if needed. Wandering storytellers not yet implemented, I believe @toams will use Kfahr and Janus to do that laterâ„¢ ---- close evol-all#108
Diffstat (limited to 'npc/functions/main.txt')
-rw-r--r--npc/functions/main.txt25
1 files changed, 25 insertions, 0 deletions
diff --git a/npc/functions/main.txt b/npc/functions/main.txt
index f3b58d01..eef24ed4 100644
--- a/npc/functions/main.txt
+++ b/npc/functions/main.txt
@@ -338,3 +338,28 @@ function script delinventorylist {
@inventorylist_count=0;
return;
}
+
+// isin( map, x1, y1, {[x2, y2][radius]} )
+function script isin {
+ if (getmapxy(.@mapName$, .@xpos, .@ypos, 0) != 0)
+ return false;
+ if (.@mapName$ != getarg(0))
+ return false;
+
+ if (getarg(4,-1) < 0) {
+ // Radius Based
+ if (.@xpos >= getarg(1)-getarg(3) && .@xpos <= getarg(1)+getarg(3) && .@ypos >= getarg(2)-getarg(3) && .@ypos <= getarg(2)+getarg(3))
+ return true;
+ } else {
+ // Coordinate based
+ if (.@xpos >= getarg(1) && .@xpos <= getarg(3) && .@ypos >= getarg(2) && .@ypos <= getarg(4))
+ return true;
+ }
+ return false;
+}
+
+// Shortcut for getmapname()
+function script getmap {
+ return getmapname();
+}
+