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authorReid <reidyaro@gmail.com>2016-08-04 01:33:09 +0000
committerReid <reidyaro@gmail.com>2016-08-04 01:33:09 +0000
commit0cfea84e99d5ec113a7846eb4550b825676ae415 (patch)
treedd492be687ee20a00277d2ac9f0a58e0a5029dd8 /npc/functions/barber.txt
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parent474df6a958a9543dcae07d2e76ba648882621878 (diff)
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Merge branch 'fishing_feature' into 'master'
change water animation (001-1), and change fishing function The wateranimation.txt of 001-1 are changed, and the /function/fishing.txt are changed too: * First, the principal use was for fix the 100% success of fishing. Now if player pull before the fish bite de bait, he lost the bait. * Second, this require sprite (or something other) for fishing animation ("OnPull" of water animation 001-1, now the animation are an emote for testing). * Third, that need to change the dialogue for explain to player to wait the signal (fishing animation) for pull. * And, of course, for prevent if that can be exploit, that need to be tested. See merge request !28
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