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author | Jesusaves <cpntb1@ymail.com> | 2019-03-08 13:34:09 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2019-03-08 13:34:09 +0000 |
commit | f53b74f2cf865b521c3e106a02869f230b8b0153 (patch) | |
tree | 49f78e4b6631d5111950be943fe6784a685e8f44 /npc/008-1/jack.txt | |
parent | eb19bdb1c12303d17923614bedc641e48ad5e02c (diff) | |
download | serverdata-f53b74f2cf865b521c3e106a02869f230b8b0153.tar.gz serverdata-f53b74f2cf865b521c3e106a02869f230b8b0153.tar.bz2 serverdata-f53b74f2cf865b521c3e106a02869f230b8b0153.tar.xz serverdata-f53b74f2cf865b521c3e106a02869f230b8b0153.zip |
Make Alan's Wood Breaking pseudo-random.
This means you have a fixed amount of fails, and likewise, you cannot fail
more than a certain amount of times.
These values are min 10 fails and max 30 fails per @Micksha request.
They can be tweaked at will. The code behind fake radomness is fairly simple ^.^
Diffstat (limited to 'npc/008-1/jack.txt')
-rw-r--r-- | npc/008-1/jack.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/008-1/jack.txt b/npc/008-1/jack.txt index d8f1ff2d..de71c2e5 100644 --- a/npc/008-1/jack.txt +++ b/npc/008-1/jack.txt @@ -9,7 +9,7 @@ // [1] 4 - alan asks to find wood // [1] 5 - found perfect wood // [1] 6 - got the bow -// [2] unused +// [2] fail count // [3] unused // [t] unused // Quest states (wooden shield): |