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authorJesusaves <cpntb1@ymail.com>2018-07-02 12:41:13 -0300
committergumi <git@gumi.ca>2018-07-05 14:16:00 -0400
commite5b03ddac013749e1ae7c7805e1533d1a3df531a (patch)
tree3b7796198bdd90018eb3690cc8cf516dc515e0b5 /npc/001-2-23
parentc88088ba36a6577ce81f6ed6cf1d0ceea73cd91b (diff)
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mesc() is a function to optimize mes(col(l())), saving parenthesis.
mesc() is a short for mes(col()). It should make coding colored code easier. The default color value is "9", same from narrator, but this default value is not used anymore. I assume mes* functions are legacy for this project, so fell free to reject the patch.
Diffstat (limited to 'npc/001-2-23')
-rw-r--r--npc/001-2-23/doors.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/npc/001-2-23/doors.txt b/npc/001-2-23/doors.txt
index f4495ef7..cba40446 100644
--- a/npc/001-2-23/doors.txt
+++ b/npc/001-2-23/doors.txt
@@ -18,7 +18,7 @@ L_Warn:
if (.@q == 5) goto L_Warp;
mesn "Narrator";
- mes col(l("There are still some rattos left! Do you want to abort the quest?"), 9);
+ mesc(l("There are still some rattos left! Do you want to abort the quest?"), 9);
next;
menu
@@ -39,9 +39,9 @@ L_Warp:
OnTouch:
mesn "Narrator";
- mes col(l("It seems that you need a key to open this door."), 9);
+ mesc(l("It seems that you need a key to open this door."), 9);
next;
- mes col(l("What do you want to do?"), 9);
+ mesc(l("What do you want to do?"), 9);
next;
menu
@@ -56,14 +56,14 @@ L_Break:
mes "";
mesn "Narrator";
- mes col(l("You hear a loud scream. It must be the creaking of the wooden door..."), 9);
+ mesc(l("You hear a loud scream. It must be the creaking of the wooden door..."), 9);
close;
L_Warp:
mes "";
mesn "Narrator";
- mes col(l("Wait, it seems someone is blocking the door from the other side!"), 9);
+ mesc(l("Wait, it seems someone is blocking the door from the other side!"), 9);
close;
}