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author | Andrei Karas <akaras@inbox.ru> | 2019-03-01 21:53:39 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2019-03-01 21:54:17 +0300 |
commit | 84459522e175a51f5d04cee21c654dc933c1497f (patch) | |
tree | eeed8a23d1a80fb99a83c113c3b77d51cae921fe /npc/001-1 | |
parent | f511273818398a72f83125e679a96260ebd2667d (diff) | |
download | serverdata-84459522e175a51f5d04cee21c654dc933c1497f.tar.gz serverdata-84459522e175a51f5d04cee21c654dc933c1497f.tar.bz2 serverdata-84459522e175a51f5d04cee21c654dc933c1497f.tar.xz serverdata-84459522e175a51f5d04cee21c654dc933c1497f.zip |
Remove extra white spaces
Diffstat (limited to 'npc/001-1')
-rw-r--r-- | npc/001-1/cookiemaster.txt | 2 | ||||
-rw-r--r-- | npc/001-1/rowboat.txt | 2 | ||||
-rw-r--r-- | npc/001-1/rowboathelper.txt | 4 |
3 files changed, 4 insertions, 4 deletions
diff --git a/npc/001-1/cookiemaster.txt b/npc/001-1/cookiemaster.txt index b62014fa..8ab570bd 100644 --- a/npc/001-1/cookiemaster.txt +++ b/npc/001-1/cookiemaster.txt @@ -97,7 +97,7 @@ L_StorySeems: mesn; mesq g(l("It looks like the sweet lady is curious, am I right?"), l("It seems the gentleman is curious, am I right sweetie?")); - next; + next; mesq lg("Well, if you ever do want to join: 'Ye Merry Club Of Thee Bequeathed With Cookies'..."); next; diff --git a/npc/001-1/rowboat.txt b/npc/001-1/rowboat.txt index c600f553..9087c010 100644 --- a/npc/001-1/rowboat.txt +++ b/npc/001-1/rowboat.txt @@ -4,7 +4,7 @@ // Description: // The rowboat, picking up the player on small beach in order to bring it to Koga. // TODO: -// Check if the player who wants to enter the boat is the same as the one who called for the boat. +// Check if the player who wants to enter the boat is the same as the one who called for the boat. // Make the rowboat move back to the cave if the player doesnt enter in time. 001-1,193,26,0 script #Rowboat NPC_ROWBOAT_STAND_WE,{ diff --git a/npc/001-1/rowboathelper.txt b/npc/001-1/rowboathelper.txt index 8e16ee8b..81fd3927 100644 --- a/npc/001-1/rowboathelper.txt +++ b/npc/001-1/rowboathelper.txt @@ -25,9 +25,9 @@ narrator(S_LAST_BLANK_LINE | S_LAST_NEXT, // Make sure to unmount the boat when player dies OnPCDieEvent: setmount 0; - + OnInit: - .distance = 1; + .distance = 1; } |