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author | Reid <reidyaro@gmail.com> | 2016-06-27 00:26:57 +0200 |
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committer | Reid <reidyaro@gmail.com> | 2016-06-27 00:27:46 +0200 |
commit | 80f546fcb99bd70a5e48dca646f561ab3c3d8f2c (patch) | |
tree | 5d77b3f090b2513c05d300e4fb79862a44c7360f /npc/001-1 | |
parent | 7f40fa08e57e077ea161b12f385a88798d752794 (diff) | |
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Replace emotion() arguments with constants instead of ID.
Diffstat (limited to 'npc/001-1')
-rw-r--r-- | npc/001-1/enora.txt | 4 | ||||
-rw-r--r-- | npc/001-1/katja.txt | 4 | ||||
-rw-r--r-- | npc/001-1/qpid.txt | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/npc/001-1/enora.txt b/npc/001-1/enora.txt index 1309c2fa..f76c0ec2 100644 --- a/npc/001-1/enora.txt +++ b/npc/001-1/enora.txt @@ -153,7 +153,7 @@ l("Go to meet him, and return me the package, it's an easy task."), l("You will be able to find Don's house in the west of this city, it's the first house just after left bridge, you can't miss it!"), l("A young apprentice called Chelios might be waiting outside, speak to him, and return the present to me."); - emotion 3; + emotion E_HAPPY; setq ArtisQuests_Enora, 1; @@ -307,7 +307,7 @@ l("You now also have access to the Legion building. Good job, you earned it."), l("We hold various training sessions, and also have a task board with a heap of things to do for the city and its surroundings."), l("It's a very good place if you want to make some more money."); - emotion 6; + emotion E_WINK; if (getq (ArtisQuests_Enora) == 10) { diff --git a/npc/001-1/katja.txt b/npc/001-1/katja.txt index 70e68e8c..8213b466 100644 --- a/npc/001-1/katja.txt +++ b/npc/001-1/katja.txt @@ -75,7 +75,7 @@ mes ""; mesn; mesq l("Great!"); - emotion 103; + emotion E_JOY; next; break; case 2: @@ -86,7 +86,7 @@ mes ""; mesn; mesq l("Okay, I'll be here, if you change your mind."); - emotion 4; + emotion E_SAD; close; } diff --git a/npc/001-1/qpid.txt b/npc/001-1/qpid.txt index 3fd27a6d..cb43e951 100644 --- a/npc/001-1/qpid.txt +++ b/npc/001-1/qpid.txt @@ -145,7 +145,7 @@ l("It's Ivan... I'm sure that he sent you to annoy me..."), l("I'm just a merchant, I trade and make deals, yes \"excuse\" me if I'm not as skilled as this stupid alchemist."), l("But rare are those that receive grants from the Legion itself. For anybody else only a hard work can pay your bills!"); - emotion 11; + emotion E_UPSET; switch (select (l("Sorry I didn't mean to bother you."), l("You are just sitting on the shadow of your store."))) |