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authorReid <reidyaro@gmail.com>2012-04-24 04:08:25 +0200
committerReid <reidyaro@gmail.com>2012-04-24 04:08:25 +0200
commite550e9cb2c130d39dddcc5ca95ba4779f213a5e4 (patch)
treef4e3f7fe1938013d3e038d15c9500f084a9a21e2 /npc/000-2-3/sailors.txt
parente78d424e74050bcc15d121829423baaf50b13996 (diff)
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Update old scripts with new template.
Diffstat (limited to 'npc/000-2-3/sailors.txt')
-rw-r--r--npc/000-2-3/sailors.txt37
1 files changed, 32 insertions, 5 deletions
diff --git a/npc/000-2-3/sailors.txt b/npc/000-2-3/sailors.txt
index e85a6176..f0d7657b 100644
--- a/npc/000-2-3/sailors.txt
+++ b/npc/000-2-3/sailors.txt
@@ -6,88 +6,115 @@
// End of intro with Nard and Elmo talking about the player.
000-2-3.gat,20,26,0,0 script AreaTop 0,1,0,{
+
OnTouch:
if (geta(ShipQuests, ShipQuests_Door) == 1) end;
seta ShipQuests, ShipQuests_Door, 1;
+
mesn "Elmo";
mesq g(l("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft."),
l("So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft."));
next;
+
mesn "Captain Nard";
mesq g(l("I see, warn the other sailors about this. But if she is a part of the Warrior Guild, then she is also our ally."),
l("I see, warn the other sailors about this. But if he is a part of the Warrior Guild, then he is also our ally."));
next;
+
mesn "Elmo";
mesq l("I will.");
next;
mesq l("About this Esperia's Guild, I wonder about them, if I may speak frankly. There are rumours going around that they did some monstrous things and that they are hiding quite alot of things from us.");
next;
+
mesn "Captain Nard";
mesq g(l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on her."),
l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on him."));
next;
+
mesq g(l("But... if she has amnesia like Julia said... We don't need to worry about her."),
l("But... if he has amnesia like Julia said... We don't need to worry about him."));
next;
+
mesn "Elmo";
mesq l("Sure, Cap'tain.");
+
close;
+
}
000-2-3.gat,21,27,0,0 script AreaMiddle 0,0,0,{
+
OnTouch:
if (geta(ShipQuests, ShipQuests_Door) == 1) end;
seta ShipQuests, ShipQuests_Door, 1;
+
mesn "Elmo";
mesq g(l("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft."),
l("So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft."));
next;
+
mesn "Captain Nard";
mesq g(l("I see, warn the other sailors about this. But if she is a part of the Warrior Guild, then she is also our ally."),
l("I see, warn the other sailors about this. But if he is a part of the Warrior Guild, then he is also our ally."));
next;
+
mesn "Elmo";
mesq l("I will.");
next;
mesq l("About this Esperia's Guild, I wonder about them, if I may speak frankly. There are rumours going around that they did some monstrous things and that they are hiding quite alot of things from us.");
next;
+
mesn "Captain Nard";
mesq g(l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on her."),
l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on him."));
next;
- mesq g(l("But... if she is amnesic like Julia said, we don't need to worry about her."),
- l("But... if he is amnesic like Julia said, we don't need to worry about him."));
+
+ mesq g(l("But... if she has amnesia like Julia said... We don't need to worry about her."),
+ l("But... if he has amnesia like Julia said... We don't need to worry about him."));
next;
+
mesn "Elmo";
mesq l("Sure, Cap'tain.");
+
close;
+
}
000-2-3.gat,20,28,0,0 script AreaBottom 0,1,0,{
+
OnTouch:
if (geta(ShipQuests, ShipQuests_Door) == 1) end;
seta ShipQuests, ShipQuests_Door, 1;
+
mesn "Elmo";
mesq g(l("So that's why we wanted to warn you, maybe she comes from that guild, as that sign was on her raft."),
l("So that's why we wanted to warn you, maybe he comes from that guild, as that sign was on his raft."));
next;
+
mesn "Captain Nard";
mesq g(l("I see, warn the other sailors about this. But if she is a part of the Warrior Guild, then she is also our ally."),
l("I see, warn the other sailors about this. But if he is a part of the Warrior Guild, then he is also our ally."));
next;
+
mesn "Elmo";
mesq l("I will.");
next;
mesq l("About this Esperia's Guild, I wonder about them, if I may speak frankly. There are rumours going around that they did some monstrous things and that they are hiding quite alot of things from us.");
next;
+
mesn "Captain Nard";
mesq g(l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on her."),
l("This kind of talk should be punished, but I agree that I don't specially like them too, so keep an eye on him."));
next;
- mesq g(l("But... if she is amnesic like Julia said, we don't need to worry about her."),
- l("But... if he is amnesic like Julia said, we don't need to worry about him."));
+
+ mesq g(l("But... if she has amnesia like Julia said... We don't need to worry about her."),
+ l("But... if he has amnesia like Julia said... We don't need to worry about him."));
next;
+
mesn "Elmo";
mesq l("Sure, Cap'tain.");
+
close;
-}
+
+} \ No newline at end of file