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authorAlige <aligetmw@hotmail.fr>2012-07-10 12:08:55 +0200
committerAlige <aligetmw@hotmail.fr>2012-07-10 12:08:55 +0200
commit6f0f6b45a3eef4811b0df05ff4433ab658b454e7 (patch)
tree8099b3dd8de70b9e29747375e728afd8a2d044a7 /npc/000-2-1
parent671d84d7e2c507311c69a27be13128ee2e200577 (diff)
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Fixed the description of every single script.
Diffstat (limited to 'npc/000-2-1')
-rw-r--r--npc/000-2-1/alige.txt7
-rw-r--r--npc/000-2-1/arpan.txt12
-rw-r--r--npc/000-2-1/chest.txt9
-rw-r--r--npc/000-2-1/dan.txt7
-rw-r--r--npc/000-2-1/devis.txt2
-rw-r--r--npc/000-2-1/hammock.txt4
-rw-r--r--npc/000-2-1/knife.txt8
-rw-r--r--npc/000-2-1/peter.txt38
-rw-r--r--npc/000-2-1/q'onan.txt4
-rw-r--r--npc/000-2-1/savepoint.txt4
10 files changed, 49 insertions, 46 deletions
diff --git a/npc/000-2-1/alige.txt b/npc/000-2-1/alige.txt
index 4aee0a30..c3212ddc 100644
--- a/npc/000-2-1/alige.txt
+++ b/npc/000-2-1/alige.txt
@@ -4,15 +4,14 @@
// Ablu
// Reid
// Description:
-// Hidden NPC on a ship'ground hole.
-//
+// Hidden in a ship's hole.
// 2 bits array:
// ShipQuests
// Variable:
// ShipQuests_Alige
// Values:
-// 0 first talking (before food)
-// 1 already talked
+// 0 First talking (before food).
+// 1 Already talked.
000-2-1.gat,33,32,0,1 script AligeTrigger 0,1,1,{
diff --git a/npc/000-2-1/arpan.txt b/npc/000-2-1/arpan.txt
index c24cb4f3..af90979a 100644
--- a/npc/000-2-1/arpan.txt
+++ b/npc/000-2-1/arpan.txt
@@ -1,15 +1,15 @@
// Evol scripts.
-// Authors:
+// Author:
// Ablu
// Description:
-// Magic Arpan which tells new player how they came here.
+// Tells to the player how he got here.
// Variable:
// ShipQuests_Arpan
// Values:
-// 0: Have not talked to Arpan yet
-// 1: Talked to Arpan. Need to get cloths
-// 2: Got cloths
-// 3: Got cloths + equipped them
+// 0 Has not talked to Arpan yet.
+// 1 Talked to Arpan and needs to get the clothes.
+// 2 Has the clothes.
+// 3 Has and equipped the clothes.
000-2-1.gat,39,36,0,1 script LeftDoorCheck 0,0,0,{
set @q, geta2(ShipQuests, ShipQuests_Arpan);
diff --git a/npc/000-2-1/chest.txt b/npc/000-2-1/chest.txt
index f2be8103..a2c7b90c 100644
--- a/npc/000-2-1/chest.txt
+++ b/npc/000-2-1/chest.txt
@@ -1,13 +1,14 @@
// Evol scripts.
// Authors:
-// 4144, Reid
+// 4144
+// Reid
// Description:
-// A box with clothes for every new player.
+// A box with clothes for new players.
// Variable:
// ShipQuests_Arpan
// Values:
-// 1: Talked to Arpan. Need to get cloths
-// 2: Got cloths
+// 1 Talked to Arpan and needs to get clothes.
+// 2 Has the clothes.
000-2-1.gat,41,37,0 script Chest#0 317;2,{
diff --git a/npc/000-2-1/dan.txt b/npc/000-2-1/dan.txt
index 750d5aae..8b20ecd2 100644
--- a/npc/000-2-1/dan.txt
+++ b/npc/000-2-1/dan.txt
@@ -1,10 +1,9 @@
// Evol scripts.
-// Authors:
+// Author:
// Reid
// Description:
-// Two kind of dialogues are stepped on this script,
-// Dan will randomly apply a random conversation and
-// an other one much directed to one of the future quest of Artis.
+// There are two kinds of dialogues in this script.
+// Dan will randomly choose between a useless sentence, and a quest in Artis.
000-2-1.gat, 22,31,0,1 script Dan 101;2,{
diff --git a/npc/000-2-1/devis.txt b/npc/000-2-1/devis.txt
index 632de448..2614333b 100644
--- a/npc/000-2-1/devis.txt
+++ b/npc/000-2-1/devis.txt
@@ -2,6 +2,8 @@
// Authors:
// Vasily_Makarov
// Reid
+// Description:
+// Sleeping and grumbling NPC.
000-2-1.gat,22,38,0,1 script Devis 310;2,{
mesn;
diff --git a/npc/000-2-1/hammock.txt b/npc/000-2-1/hammock.txt
index d05ca063..7ec63f90 100644
--- a/npc/000-2-1/hammock.txt
+++ b/npc/000-2-1/hammock.txt
@@ -1,8 +1,8 @@
// Evol scripts.
-// Authors:
+// Author:
// Reid
// Description:
-// Animated hammock of middle level of the ship.
+// Animated hammock at the mid level of the ship.
000-2-1.gat,22,27,0 script #hammock1 904,1,0{
diff --git a/npc/000-2-1/knife.txt b/npc/000-2-1/knife.txt
index 7b7cb33c..37f342ca 100644
--- a/npc/000-2-1/knife.txt
+++ b/npc/000-2-1/knife.txt
@@ -1,13 +1,13 @@
// Evol scripts.
-// Authors:
+// Author:
// Ablu
// Description:
-// Knife on the table
+// Knife on the table.
// Variable:
// ShipQuests_Knife
// Values:
-// 0 default -> not taken
-// 1 knife taken
+// 0 Default, not taken.
+// 1 Knife taken.
000-2-1.gat,40,24,0,2 script #name 100;2,{
diff --git a/npc/000-2-1/peter.txt b/npc/000-2-1/peter.txt
index c0e7c253..47c4c23a 100644
--- a/npc/000-2-1/peter.txt
+++ b/npc/000-2-1/peter.txt
@@ -6,31 +6,31 @@
// Ablu
// alastrim
// Description:
-// Rat killer NPC
+// Rat hunter.
// 4 bits array:
// ShipQuests
// Variable:
// ShipQuests_Peter
// Values:
-// 0 did not start the quest
-// 1 task given
-// 2 task given + reward expected
-// 3 task completed without reward
-// 4 asked for reward after completing it
-// 5 task done + reward given
-// "000-2-2.gat" - map with mobs
-// "$@RAT_SAILOR_HELPER$" - Name of the participant
-// "$@RAT_SAILOR_DEATHS - Number of deaths when the paticipant starts the fight
+// 0 Did not start the quest.
+// 1 Task given.
+// 2 Task given and reward expected.
+// 3 Task completed without reward.
+// 4 Asked for reward after completion of the task.
+// 5 Task done and reward given.
+// "000-2-2.gat" - map with mobs.
+// "$@RAT_SAILOR_HELPER$" - Name of the participant.
+// "$@RAT_SAILOR_DEATHS - Number of deaths when the paticipant starts the fight.
// "$@RAT_SAILOR_CONTROL" - Explanation of each index of the array:
-// [1] = Shows status of Ratto number 1 (1 is dead and 0 is alive)
-// [2] = Shows status of Ratto number 2 (1 is dead and 0 is alive)
-// [3] = Shows status of Ratto number 3 (1 is dead and 0 is alive)
-// [4] = Shows status of Ratto number 4 (1 is dead and 0 is alive)
-// [5] = Shows how many seconds passed since Ratto number 1 died
-// [6] = Shows how many seconds passed since Ratto number 2 died
-// [7] = Shows how many seconds passed since Ratto number 3 died
-// [8] = Shows how many seconds passed since Ratto number 4 died
-// [9] = Shows how many seconds passed since the player started the quest
+// [1] = Shows status of Ratto number 1 (1 is dead and 0 is alive).
+// [2] = Shows status of Ratto number 2 (1 is dead and 0 is alive).
+// [3] = Shows status of Ratto number 3 (1 is dead and 0 is alive).
+// [4] = Shows status of Ratto number 4 (1 is dead and 0 is alive).
+// [5] = Shows how many seconds passed since Ratto number 1 died.
+// [6] = Shows how many seconds passed since Ratto number 2 died.
+// [7] = Shows how many seconds passed since Ratto number 3 died.
+// [8] = Shows how many seconds passed since Ratto number 4 died.
+// [9] = Shows how many seconds passed since the player started the quest.
000-2-1.gat,61,34,0,1 script AreaNPC 0,0,1,{
diff --git a/npc/000-2-1/q'onan.txt b/npc/000-2-1/q'onan.txt
index f581b465..43693b09 100644
--- a/npc/000-2-1/q'onan.txt
+++ b/npc/000-2-1/q'onan.txt
@@ -1,6 +1,8 @@
// Evol scripts.
-// Authors:
+// Author:
// Vasily_Makarov
+// Description:
+// Sleeping and snorring NPC.
000-2-1.gat,43,38,0,1 script Q'Onan 302;2,{
diff --git a/npc/000-2-1/savepoint.txt b/npc/000-2-1/savepoint.txt
index 470e9345..8aff9c16 100644
--- a/npc/000-2-1/savepoint.txt
+++ b/npc/000-2-1/savepoint.txt
@@ -1,8 +1,8 @@
// Evol scripts.
-// Authors:
+// Author:
// Reid
// Description:
-// Save locations in 000-2-1 map.
+// Saves locations in 000-2-1 map.
000-2-1.gat,30,37,0,2 script #name 900;2,{