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author | Alige <gauvain.dauchy@free.fr> | 2016-06-18 04:15:15 +0200 |
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committer | Alige <gauvain.dauchy@free.fr> | 2016-06-18 04:15:15 +0200 |
commit | 2d845a2c17c29347863639dd003acf72358f546d (patch) | |
tree | 5405f280752f4843b51dcae641a663e003c2f67a /npc/000-2-1 | |
parent | 2320eaaf60e7f63a8e075976ecd87e25013226ed (diff) | |
download | serverdata-2d845a2c17c29347863639dd003acf72358f546d.tar.gz serverdata-2d845a2c17c29347863639dd003acf72358f546d.tar.bz2 serverdata-2d845a2c17c29347863639dd003acf72358f546d.tar.xz serverdata-2d845a2c17c29347863639dd003acf72358f546d.zip |
Introduced the name of the Drasil Island in npc scripts.
Also fixed some english issues in some npc dialogues.
Diffstat (limited to 'npc/000-2-1')
-rw-r--r-- | npc/000-2-1/arpan.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/000-2-1/arpan.txt b/npc/000-2-1/arpan.txt index 3ddf4fd2..f48c08e7 100644 --- a/npc/000-2-1/arpan.txt +++ b/npc/000-2-1/arpan.txt @@ -129,7 +129,7 @@ L_OhWell: L_Story: mes ""; - mesq lg("You were yaying sleeping for quite some time there, our shipkeeper, Julia, was here with you, she did her best to heal your injuries."); + mesq lg("You were yaying sleeping for quite some time there. Our shipkeeper, Julia, was here with you, and she did her best to heal your injuries."); next; if (.@q_julia == 0) setq ShipQuests_Julia, 1; mesq lg("Yaya, you should go see her! She'll be happy to see you."); |