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authorAndrei Karas <akaras@inbox.ru>2015-08-11 13:38:56 +0300
committerAndrei Karas <akaras@inbox.ru>2015-08-11 13:38:56 +0300
commit0452e5c5f9dd7b166c8fe681c6fe64c03740716a (patch)
tree312ac955061ccddbaea670be8a0cf2b59d4e2341 /npc/000-2-1/dan.txt
parent19eaaca795ce2f0886bfb2f31a1c327bb419a441 (diff)
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Use npc sprite names in all scripts.
Diffstat (limited to 'npc/000-2-1/dan.txt')
-rw-r--r--npc/000-2-1/dan.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/000-2-1/dan.txt b/npc/000-2-1/dan.txt
index dc2da2c4..c894b8b2 100644
--- a/npc/000-2-1/dan.txt
+++ b/npc/000-2-1/dan.txt
@@ -6,7 +6,7 @@
// There are two kinds of dialogues in this script.
// Dan will randomly choose between a useless sentence, and a quest in Artis.
-000-2-1,32,31,0 script Dan 101,{
+000-2-1,32,31,0 script Dan NPC_DEMON_MAN,{
mesn;
.@q = rand(3);
if (.@q == 0) goto L_QuestStory;