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authorAlige <aligetmw@hotmail.fr>2012-12-25 14:44:39 +0400
committerAlige <aligetmw@hotmail.fr>2012-12-25 14:44:39 +0400
commitf8314665c0e5850f9c8b59d932863eb379242197 (patch)
tree14d8e67fb8f011a936161eed190b1bd0fc1ea7c7 /npc/000-2-0/julia.txt
parent6e717969c53cf01a7e92695abd49f917bed9b2b8 (diff)
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When wanting to poison Julia, missing strings in the menu.
Player shouldn't be forced to continue the quest if he doesn't want to.
Diffstat (limited to 'npc/000-2-0/julia.txt')
-rw-r--r--npc/000-2-0/julia.txt5
1 files changed, 4 insertions, 1 deletions
diff --git a/npc/000-2-0/julia.txt b/npc/000-2-0/julia.txt
index 41da53a1..f1d31773 100644
--- a/npc/000-2-0/julia.txt
+++ b/npc/000-2-0/julia.txt
@@ -186,8 +186,11 @@ OnTouch:
l_PoisonJulia:
menu
+ lg("I made a mistake, I would like to change my language."), l_ChooseLang,
+ l("Can I read these rules again?"), l_Rules,
l("I have brought you a tasty present for your delicate mouth."), -,
- l("Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen."), l_Regret;
+ l("Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen."), l_Regret,
+ l("Nothing, sorry."), l_Quit;
mes "";
mesn;