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authorHal9000 <miglietta.francesco@gmail.com>2013-01-05 11:17:57 +0100
committerHal9000 <miglietta.francesco@gmail.com>2013-01-05 11:17:57 +0100
commit5ed3c07d5c566487fab4814ee570089b8fea9ea6 (patch)
treee75b81c90a6315afe546ac9a022fb7c0d967d4c2 /npc/000-2-0/julia.txt
parent1826260cbf91b8e60b0cb6d7b90544fd7a283ef7 (diff)
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Clean up and improve the Two Liutenants quest.
Diffstat (limited to 'npc/000-2-0/julia.txt')
-rw-r--r--npc/000-2-0/julia.txt29
1 files changed, 17 insertions, 12 deletions
diff --git a/npc/000-2-0/julia.txt b/npc/000-2-0/julia.txt
index abe25d6f..d7afb810 100644
--- a/npc/000-2-0/julia.txt
+++ b/npc/000-2-0/julia.txt
@@ -20,9 +20,9 @@
// 11 Quest accepted.
// 12 Ingredients collected, ready to poison Julia.
// 13 Julia poisoned.
-// 14 Quest complete.
-// 15 PoisonDish Return.
-// 16 Quest aborted. Julia wins.
+// 14 Quest complete. Chef Gago wins.
+// 15 Quest complete. Julia wins (poison dish returned).
+// 16 Quest complete. Julia wins.
// Nard:
// 20 Introduction of the boxes and Nard. This is displayed when the player never spoke to Nard or his box.
// 21 Nard spoke and gave access to the outdoor of the ship.
@@ -47,7 +47,7 @@
l_Menu:
menu
- rif(@q3 == 3, l("I heard rumors about some old hostilities between you and Gado. Are they true?")), l_Rumors,
+ rif(@q3 == 3, l("I have heard rumors about some old hostilities between you and Gado. Are they truthful?")), l_Rumors,
rif(@q2 == 2 && countitem("PoisonedDish", 1), l("Well... No wait, I have something for you but you shouldn't eat it... I'm taking it back to the kitchen.")), l_Regret,
rif(@q2 == 2 && countitem("PoisonedDish", 1), l("I have brought you a tasty present for your delicate mouth.")), l_PoisonJulia,
lg("I made a mistake, I would like to change my language."), l_ChooseLang,
@@ -233,28 +233,33 @@ l_Regret:
l_Rumors:
mes "";
mesn;
- mesq l("You shouldn't believe all of the stories drunk sailors tell you.");
+ mesq l("You shouldn't believe all stories sailors tell when they are drunk.");
next;
menu
- l("Let's say the person who told me about that is well respected on this ship and never drunk."), -;
+ l("Let's say that who told me that was a respectable person and not even drunk."), -;
mes "";
mesn;
- mesq l("Hahaha! All sailors aboard this ship are always drunk... Well... Except... Wait, what?! Nard told you?!");
+ mesq l("Ahahah. All sailors here are always drunk, well... Except... What?! Nard told you that?!");
next;
- mesq l("Doesn't he like the way I'm taking care of his ship? Everything is clean and tidy with me, rightful lieutenant of La Johanne.");
+ mesq l("Doesn't he appreciate how I'm taking care of his ship? Everything is finally clean and tidy with me as the liutenant of La Johanne.");
next;
- mesq l("I give tasks to every single sailor, all day long. That should make him happy!");
+ mesq l("I give tasks to every sailor all day long to make him happy!");
next;
menu
- l("Well... I don't think it is the best way to rule a ship. Think about it."), l_Quit,
- l("Actually, everything seems to work perfectly under your guidance. Nard has done the right choice."), -;
+ l("Uhm I don't think it is the best way to rule a ship. See you..."), l_Quit,
+ l("Actually everything seems in perfect order under your guidance. Nard has done the right choice."), -;
+ setq ShipQuests_ChefGado, 6;
mes "";
mesn;
- mesq l("I'm glad you're on my side! See you around.");
+ mesq l("I'm glad you are on my side.");
+ next;
+ mesq l("Take this money as a reward for your nice words.");
+ set zeny, zeny + 40;
+ message strcharinfo(0), l("You receive 40 GP!");
close;