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authorReid <reidyaro@gmail.com>2011-12-24 19:21:40 +0100
committerReid <reidyaro@gmail.com>2011-12-24 19:21:40 +0100
commit43acbee1d18cda16e21d124ce311835e3665f587 (patch)
tree8f05dc86a5f5b02ef25ecc3af40b73a022bf86c8 /npc/000-0-0
parent5287bc38bac66bc2644bb8cb41e40082579703cc (diff)
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Moove julia script from 000-0-0 to 000-2-0 map,
Same change on _import.txt files.
Diffstat (limited to 'npc/000-0-0')
-rw-r--r--npc/000-0-0/_import.txt1
-rw-r--r--npc/000-0-0/julia.txt92
2 files changed, 0 insertions, 93 deletions
diff --git a/npc/000-0-0/_import.txt b/npc/000-0-0/_import.txt
index 111459eb..466e7c8e 100644
--- a/npc/000-0-0/_import.txt
+++ b/npc/000-0-0/_import.txt
@@ -1,4 +1,3 @@
map: 000-0-0.gat
npc: npc/000-0-0/_mobs.txt
npc: npc/000-0-0/_warps.txt
-npc: npc/000-0-0/julia.txt
diff --git a/npc/000-0-0/julia.txt b/npc/000-0-0/julia.txt
deleted file mode 100644
index e3b40b25..00000000
--- a/npc/000-0-0/julia.txt
+++ /dev/null
@@ -1,92 +0,0 @@
-// Evol scripts.
-// Authors:
-// Vasily_Makarov
-// 4144
-// Description:
-// Allow change language and some speaking
-//
-// 2 bits Array:
-// ShipQuests
-// Variable:
-// ShipQuests_Julia
-// Values:
-// 0 first touch
-// 1 already touched
-
-000-2-0.gat,27,24,0,0 script Julia 304,2,10,{
- mesn;
- mesq g(l("Hello, girl!"), l("Hello, stranger!"));
- mesq l("What do you want today?");
- set @s$, l("I don't want change my language, sorry.");
- l_Menu:
- menu
- g(l("I made a mistake, I would like to change my language.#0"), l("I made a mistake, I would like to change my language.#1")), l_ChooseLang,
- l("Do you know some interesting people around here?"), l_People,
- l("Where are we?"), l_Where,
- l("Nothing, sorry"), l_Close;
- mesn;
- mesq l("Of course! Tell me which language you speak.");
- goto l_ChooseLang;
-
- l_First:
- seta2 ShipQuests, ShipQuests_Julia, 1;
- mesn;
- mesq g(l("Hello, girl!"), l("Hello, stranger!"));
- mesq l("I'm Julia, my job is to register every body which enter or exit the ship.");
- mesq l("Could I ask you which language do you talk? Like that I add you on the list.");
- set @s$, "";
- goto l_ChooseLang;
-
- l_ChooseLang:
- menu
- l("I speak English") + " (English)", -,
- l("I speak Russian") + " (Русский)", -,
- l("I speak Italian") + " (Italiano)", -,
- l("I speak French") + " (Français)", -,
- l("I speak Spanish") + " (Español)", -,
- l("I speak Dutch") + " (Nederlands)", -,
- l("I speak Flemish") + " (West-Vloams)", -,
- l("I speak Greek") + " (Greek)", -,
- l("I speak Indonesian") + " (Indonesian)", -,
- @s$, l_NoChanges;
- set @lang, @menu-1;
- if (@lang < 0 || @lang > 8) close;
- setlang @lang;
- mesn;
- mesq l("Ok, Done. You need something else?");
- goto l_YNMenu;
- close;
-
- l_NoChanges:
- mesn;
- mesq l("No problem, do you need something else?");
- l_YNMenu:
- menu
- l("Yes, please!"), l_Menu,
- l("No, thanks!"), -;
- close;
-
- l_People:
- mesn;
- mesq l("Let me think...");
- next;
- mesn;
- mesq g(l("You should go see the sailors around here.#0"), l("You should go see the sailors around here.#1")) + " " + l("They are really nice and may help you much more than me.");
- next;
- mesn;
- mesq l("There is also Enora on the docks, it will be a pleasure for her to help you!", l("Enora"));
- goto l_Menu;
-
- l_Where:
- mesn;
- mesq l("We are at Artis, it's a big port-city, many beginners start their adventure here.", l("Enora")) + " " + g(l("Maybe you will be the next?#0"), l("Maybe you will be the next?#1"));
- goto l_Menu;
-
- l_Close:
- close;
-
- OnTouch:
- set @q, geta2(ShipQuests, ShipQuests_Julia);
- if (@q == 0) goto l_First;
- close;
-}