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authorReid <reidyaro@gmail.com>2012-04-24 04:08:25 +0200
committerReid <reidyaro@gmail.com>2012-04-24 04:08:25 +0200
commite550e9cb2c130d39dddcc5ca95ba4779f213a5e4 (patch)
treef4e3f7fe1938013d3e038d15c9500f084a9a21e2 /npc/000-0-0/sailors.txt
parente78d424e74050bcc15d121829423baaf50b13996 (diff)
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Update old scripts with new template.
Diffstat (limited to 'npc/000-0-0/sailors.txt')
-rw-r--r--npc/000-0-0/sailors.txt57
1 files changed, 37 insertions, 20 deletions
diff --git a/npc/000-0-0/sailors.txt b/npc/000-0-0/sailors.txt
index f5ee57bf..6bd35df3 100644
--- a/npc/000-0-0/sailors.txt
+++ b/npc/000-0-0/sailors.txt
@@ -5,61 +5,78 @@
// Intro scene: Two sailors talking about how the player was found on his raft.
000-0-0.gat,22,17,0,1 script Elmo 309,{
+
OnTalk:
setcamnpc;
mesn "Elmo";
- mes g(l("This girl is lucky that we found her before a shark did. I have no idea where this came from. By the way, did you see the logo on her raft?"),
- l("This guy is lucky that we found him before a shark did. I have no idea where this came from. By the way, did you see the logo on his raft?"));
+ mesq g(l("This girl is lucky that we found her before a shark did. I have no idea where this came from. By the way, did you see the logo on her raft?"),
+ l("This guy is lucky that we found him before a shark did. I have no idea where this came from. By the way, did you see the logo on his raft?"));
next;
+
mesn "Magic Arpan";
- mes lg("Yeye, it's the logo of the warrior guild of Esperia, I wonder what this yoiis was doing so far away from the coast.");
+ mesq lg("Yeye, it's the logo of the warrior guild of Esperia, I wonder what this yoiis was doing so far away from the coast.");
next;
+
mesn "Elmo";
- mes l("I wonder too...");
+ mesq l("I wonder too...");
next;
+
mesn "Magic Arpan";
- mes g(l("Maybe she was one of those who got lost last month? The yoiis from Esperia that got a secret quest from the Warrior guild!"),
- l("Maybe he was one of those who got lost last month? The yoiis from Esperia that got a secret quest from the Warrior guild!"));
+ mesq g(l("Maybe she was one of those who got lost last month? The yoiis from Esperia that got a secret quest from the Warrior guild!"),
+ l("Maybe he was one of those who got lost last month? The yoiis from Esperia that got a secret quest from the Warrior guild!"));
next;
+
mesn "Elmo";
- mes l("It makes sense, do you think we should inform the capt'n about it?");
+ mesq l("It makes sense, do you think we should inform the capt'n about it?");
next;
+
mesn "Magic Arpan";
- mes l("Yeye.");
+ mesq l("Yeye.");
next;
+
mesn "Elmo";
- mes g(l("Ok, I'm going to her room, keep an eye on her, we still don't know if she's an ally or an enemy..."),
- l("Ok, I'm going to his room, keep an eye on him, we still don't know if he's an ally or an enemy..."));
+ mesq g(l("Ok, I'm going to her room, keep an eye on her, we still don't know if she's an ally or an enemy..."),
+ l("Ok, I'm going to his room, keep an eye on him, we still don't know if he's an ally or an enemy..."));
next;
+
mesn "Magic Arpan";
- mes l("I will yaying do.");
+ mesq l("I will yaying do.");
next;
+
mesn "Elmo";
- mes g(l("Oh, and give her some basic clothes, the poor girl, the one she had was in even worse condition that the ones we have!"),
- l("Oh, and give him some basic clothes, the poor guy, the one he had was in even worse condition that the ones we have!"));
+ mesq g(l("Oh, and give her some basic clothes, the poor girl, the one she had was in even worse condition that the ones we have!"),
+ l("Oh, and give him some basic clothes, the poor guy, the one he had was in even worse condition that the ones we have!"));
next;
+
mesn "Magic Arpan";
- mes l("Yayayaya, for the first time someone is dressed worse then us!");
+ mesq l("Yayayaya, for the first time someone is dressed worse then us!");
next;
+
mesn "Elmo";
- mes l("He he... OK, I'm going to the upper level and inform the captain.");
+ mesq l("He he... OK, I'm going to the upper level and inform the captain.");
next;
+
mesn "Magic Arpan";
- mes g(l("I will give her everything she needs, don't worry."),
- l("I will give him everything he needs, don't worry."));
+ mesq g(l("I will give her everything she needs, don't worry."),
+ l("I will give him everything he needs, don't worry."));
next;
+
mesn "Elmo";
- mes g(l("OK, I think she's waking up, go see to her."),
- l("OK, I think he's waking up, go see to him."));
+ mesq g(l("OK, I think she's waking up, go see to her."),
+ l("OK, I think he's waking up, go see to him."));
next;
+
restorecam;
warp "000-2-1.gat", 40, 38;
savepoint "000-2-1.gat",40,38;
- setskill 1, 1;
+ setskill 1, 1; // Add Emote skill.
close;
+
}
000-0-0.gat,21,17,0,1 script Magic Arpan 307,{
doevent "Elmo::OnTalk"; // Elmo will handle dialogs between both npcs
+
close;
+
}