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author | Andrei Karas <akaras@inbox.ru> | 2018-05-03 23:38:42 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2018-05-03 23:38:42 +0300 |
commit | 6206e4ccf560cb950dbbd2174ccd8a92f5526b5d (patch) | |
tree | 41cb4b0e0c0f7b518ca3926b727e224a1b91ece0 /db/re | |
parent | 9b214b4bc9c8a8a84411e299344328ab44eab86c (diff) | |
download | serverdata-6206e4ccf560cb950dbbd2174ccd8a92f5526b5d.tar.gz serverdata-6206e4ccf560cb950dbbd2174ccd8a92f5526b5d.tar.bz2 serverdata-6206e4ccf560cb950dbbd2174ccd8a92f5526b5d.tar.xz serverdata-6206e4ccf560cb950dbbd2174ccd8a92f5526b5d.zip |
Update from hercules.
Add new fields into conf dbs.
Convert mob_skill_db into libconf format.
Diffstat (limited to 'db/re')
-rw-r--r-- | db/re/mob_skill_db.conf | 228 | ||||
-rw-r--r-- | db/re/mob_skill_db.txt | 73 |
2 files changed, 228 insertions, 73 deletions
diff --git a/db/re/mob_skill_db.conf b/db/re/mob_skill_db.conf new file mode 100644 index 00000000..8eaf5ea8 --- /dev/null +++ b/db/re/mob_skill_db.conf @@ -0,0 +1,228 @@ +//================= Hercules Database ===================================== +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2018 Hercules Dev Team +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= +//= Monster Skill Database +//========================================================================= + +mob_skill_db:( +{ +/************************************************************************** + ************* Entry structure ******************************************** + ************************************************************************** + <Monster_Constant>: { + <Skill_Constant>: { + ClearSkills: (boolean, defaults to false) allows cleaning all previous defined skills for the mob. + SkillLevel: (int, defaults to 1) + SkillState: (int, defaults to 0) + SkillTarget: (int, defaults to 0) + Rate: (int, defaults to 1) + CastTime: (int, defaults to 0) + Delay: (int, defaults to 0) + Cancelable: (boolean, defaults to false) + CastCondition: (int, defaults to 0) + ConditionData: (int, defaults to 0) + val0: (int, defaults to 0) + val1: (int, defaults to 0) + val2: (int, defaults to 0) + val3: (int, defaults to 0) + val4: (int, defaults to 0) + Emotion: (int, defaults to 0) + ChatMsgID: (int, defaults to 0) + } + } +**************************************************************************/ + Ratto: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 500 + Delay: 500 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + Blub: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_ANY" + SkillLevel: 4 + Rate: 10000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1007 + } + } + Crocotree: { + NPC_REBIRTH: { + SkillState: "MSS_DEAD" + SkillLevel: 2 + Rate: 10000 + Cancelable: true + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_TRANSFORMATION: { + SkillState: "MSS_ANY" + SkillLevel: 1 + Rate: 10000 + CastTime: 700 + Delay: 60000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_AFTERSKILL" + ConditionData: 208 + val0: 1014 + } + } + Frostiana: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 5 + Rate: 1000 + Delay: 2000 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } + Pikpik: { + NPC_SELFDESTRUCTION: { + SkillState: "MSS_BERSERK" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + NPC_SELFDESTRUCTION: { + SkillState: "MSS_RUSH" + SkillLevel: 1 + Rate: 2000 + CastTime: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + CroconutMob: { + NPC_SUICIDE: { + SkillState: "MSS_ANY" + SkillLevel: 1 + Rate: 10000 + CastTime: 1000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + } + } + Tipiu: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 6 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1003 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1003 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 7000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 5 + val0: 1003 + } + } + Tipiou: { + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 5 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SPAWN" + val0: 1002 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_BERSERK" + SkillLevel: 2 + Rate: 2000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 4 + val0: 1002 + } + NPC_SUMMONSLAVE: { + SkillState: "MSS_IDLE" + SkillLevel: 2 + Rate: 7000 + CastTime: 700 + Delay: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_SLAVELE" + ConditionData: 4 + val0: 1002 + } + } + slime: { + NPC_SUMMONMONSTER: { + SkillState: "MSS_DEAD" + SkillLevel: 2 + Rate: 10000 + SkillTarget: "MST_SELF" + CastCondition: "MSC_ALWAYS" + ConditionData: 2 + val0: 1025 + } + } + PoisonSkull: { + NPC_POISON: { + SkillState: "MSS_BERSERK" + SkillLevel: 20 + Rate: 2500 + Delay: 100 + Cancelable: true + SkillTarget: "MST_TARGET" + CastCondition: "MSC_ALWAYS" + } + } +} +) + diff --git a/db/re/mob_skill_db.txt b/db/re/mob_skill_db.txt deleted file mode 100644 index 81767097..00000000 --- a/db/re/mob_skill_db.txt +++ /dev/null @@ -1,73 +0,0 @@ -// Mob Skill Database -// Based on Aegis Episode 14.2 -// -// Structure of Database: -// MobID,Dummy value (info only),State,SkillID,SkillLv,Rate,CastTime,Delay,Cancelable,Target,Condition type,Condition value,val1,val2,val3,val4,val5,Emotion,Chat -// -// RATE: the chance of the skill being casted when the condition is fulfilled (10000 = 100%). -// DELAY: the time (in milliseconds) before attempting to recast the same skill. -// -// STATE: -// any (except dead) / idle (in standby) / walk (in movement) / dead (on killed) / -// loot /attack / angry (like attack, except player has not attacked mob yet) / -// chase (following target, after being attacked) / follow (following target, -// without being attacked) / anytarget (attack+angry+chase+follow) -// -// TARGET: -// target (current target) / self / friend / master / randomtarget (any enemy within skill's range) -// -// The following are for ground-skills, a random target tile is selected from the specified area: -// around1 (3x3 area around self) / around2 (5x5 area around self) / -// around3 (7x7 area around self) / around4 (9x9 area around self) / -// around5 (3x3 area around target) / around6 (5x5 area around target) / -// around7 (7x7 area around target) / around8 (9x9 area around target) / -// around = around4 -// -// CONDITION: -// always Unconditional (no condition value). -// onspawn When mob spawns/respawns (no condition value). -// myhpltmaxrate When mob's HP drops to the specified %. -// myhpinrate When mob's HP is in a certain % range (condition value = lower bound, val1 = upper bound). -// mystatuson If mob has the specified abnormality in status. -// mystatusoff If mob has ended the specified abnormality in status. -// friendhpltmaxrate When mob's friend's HP drops to the specified %. -// friendhpinrate When mob's friend's HP is in a certain % range (condition value = lower bound, val1 = upper bound). -// friendstatuson If friend has the specified abnormality in status. -// friendstatusoff If friend has ended the specified abnormality in status. -// attackpcgt When attack PCs become greater than specified number. -// attackpcge When attack PCs become greater than or equal to the specified number. -// slavelt When number of slaves is less than the original specified number. -// slavele When number of slaves is less than or equal to the original specified number. -// closedattacked When close range melee attacked (no condition value). -// longrangeattacked When long range attacked, ex. bows, guns, ranged skills (no condition value). -// skillused When the specified skill is used on the mob. -// afterskill After mob casts the specified skill. -// casttargeted When a target is in cast range (no condition value). -// rudeattacked When mob is rude attacked (no condition value). -// -// Status abnormalities specified through the statuson/statusoff system: -// anybad (any type of state change) / stone / freeze / stun / sleep / -// poison / curse / silence / confusion / blind / hiding / sight (unhidden) -// -// Note: if a negative MobID is provided, the skill will be treated as 'global': -// -1: added for all boss types. -// -2: added for all normal types. -// -4: added for all mobs. - -//id,name@skill,state,skillid,skilllevel,rate,casttime,delay,cancel,target,cond1,cond2,val0,val1,val2,val3,val4,emotion,chat -1005,Ratto@NPC_POISON,attack,176,20,500,0,500,yes,target,always,0,,,,,,, -1008,Blub@NPC_SUMMONSLAVE,any,196,4,10000,700,60000,no,self,onspawn,0,1007,,,,,, -1010,Crocotree@NPC_REBIRTH,dead,208,2,10000,0,0,yes,self,always,0,,,,,,, -1010,Crocotree@NPC_TRANSFORMATION,any,198,1,10000,700,60000,no,self,afterskill,208,1014,,,,,, -1012,Frostiana@NPC_POISON,attack,176,5,1000,0,2000,yes,target,always,0,,,,,,, -1013,Pikpik@NPC_SELFDESTRUCTION,attack,173,1,10000,1000,0,no,self,always,0,,,,,,, -1013,Pikpik@NPC_SELFDESTRUCTION,chase,173,1,2000,1000,0,no,self,always,0,,,,,,, -1014,Croconut@NPC_SUICIDE,any,175,1,10000,1000,0,no,self,always,0,,,,,,, -1015,Tipiu@NPC_SUMMONSLAVE,idle,196,6,10000,0,0,no,self,onspawn,0,1003,,,,,, -1015,Tipiu@NPC_SUMMONSLAVE,attack,196,2,2000,700,10000,no,self,slavele,5,1003,,,,,, -1015,Tipiu@NPC_SUMMONSLAVE,idle,196,2,7000,700,10000,no,self,slavele,5,1003,,,,,, -1016,Tipiou@NPC_SUMMONSLAVE,idle,196,5,10000,0,0,no,self,onspawn,0,1002,,,,,, -1016,Tipiou@NPC_SUMMONSLAVE,attack,196,2,2000,700,10000,no,self,slavele,4,1002,,,,,, -1016,Tipiou@NPC_SUMMONSLAVE,idle,196,2,7000,700,10000,no,self,slavele,4,1002,,,,,, -1024,Green Slime@NPC_SUMMONMONSTER,dead,209,2,10000,0,0,no,self,always,2,1025,,,,,, -1050,PoisonSkull@NPC_POISON,attack,176,20,2500,0,100,yes,target,always,0,,,,,,, |