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author | Andrei Karas <akaras@inbox.ru> | 2014-12-14 17:50:32 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2014-12-14 17:50:32 +0300 |
commit | 0a1c3c60191df9135e8c20a74e9e214d50c907f1 (patch) | |
tree | 71d234a5f38ea641917e50b08569f5ef9b4ba0bb /db/castle_db.txt | |
parent | b661650efec2a3d2bf7396d44c193163b77be5ed (diff) | |
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Update db from upstream.
Diffstat (limited to 'db/castle_db.txt')
-rw-r--r-- | db/castle_db.txt | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/db/castle_db.txt b/db/castle_db.txt index e69de29b..89b00eee 100644 --- a/db/castle_db.txt +++ b/db/castle_db.txt @@ -0,0 +1,13 @@ +// Guild Castles Database +// +// Structure of Database: +// CastleID,MapName,CastleName,OnGuildBreakEventName,Flag +// +// 01. CastleID Unique ID of the castle. Must remain unique across all map-servers. +// 02. MapName Map name to be considered as the castle map. +// 03. CastleName Name of the castle (used by scripts and guardian name tags). +// 04. OnGuildBreakEventName NPC unique name to invoke ::OnGuildBreak on, when a occupied +// castle is abandoned during guild break. +// 05. Flag Switch flag (reserved as of athena-dev mod0796~0801, not used by server). + + |