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authorAndrei Karas <akaras@inbox.ru>2016-01-04 18:33:45 +0300
committerAndrei Karas <akaras@inbox.ru>2016-01-04 18:33:45 +0300
commit76a30ea5eee172e9be1a3d5e448637f574ac01bb (patch)
tree2452ef86dc7dc470d0de10196da6b05ea8ca9a6f /conf/battle
parent7a58f1740a3935f400415eb9de69602779412d24 (diff)
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Update configuration files from hercules.
Diffstat (limited to 'conf/battle')
-rw-r--r--conf/battle/player.conf10
1 files changed, 10 insertions, 0 deletions
diff --git a/conf/battle/player.conf b/conf/battle/player.conf
index e544ee84..7c9dd347 100644
--- a/conf/battle/player.conf
+++ b/conf/battle/player.conf
@@ -120,6 +120,10 @@ show_hp_sp_drain: no
// Display the gained hp/sp values from killing mobs? (Ie: Sky Deleter Card)
show_hp_sp_gain: yes
+// Show the critical bonus for katar class weapon in player status window?
+// On official server, the critical bonus from katar class weapon isn't display. (Default: no)
+show_katar_crit_bonus: yes
+
// If set, when A accepts B as a friend, B will also be added to A's friend
// list, otherwise, only A appears in B's friend list.
// NOTE: this setting only enables friend auto-adding; auto-deletion does not work yet
@@ -171,3 +175,9 @@ snovice_call_type: 0
// Be mindful that the more options used, the easier it becomes to cheat features that rely on idletime (e.g. checkidle()).
// Default: walk ( 0x1 ) + useskilltoid ( 0x2 ) + useskilltopos ( 0x4 ) + useitem ( 0x8 ) + attack ( 0x10 ) = 0x1F
idletime_criteria: 0x1F
+
+// Can players get ATK/DEF from refinements on costume/shadow equips?
+// Default: yes (Official behavior not known)
+costume_refine_def: yes
+shadow_refine_def: yes
+shadow_refine_atk: yes