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author | Micksha <ms-shaman@gmx.de> | 2019-10-16 20:01:30 +0000 |
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committer | Micksha <ms-shaman@gmx.de> | 2019-10-16 20:01:30 +0000 |
commit | 7d4585582f91967bb2d64e6d4c671388e7493c9f (patch) | |
tree | 61115bf671a6374d4728e9bfaebbd0fe4638dda9 | |
parent | d2578c00287413b96323aeb14cfed030f5eb3acf (diff) | |
parent | 9c26c798038749680ea4b81388266a9c6c4f84d1 (diff) | |
download | serverdata-7d4585582f91967bb2d64e6d4c671388e7493c9f.tar.gz serverdata-7d4585582f91967bb2d64e6d4c671388e7493c9f.tar.bz2 serverdata-7d4585582f91967bb2d64e6d4c671388e7493c9f.tar.xz serverdata-7d4585582f91967bb2d64e6d4c671388e7493c9f.zip |
Merge branch 'jesusalva/performance' into 'master'
TMWA Gameplay
See merge request evol/serverdata!203
-rw-r--r-- | conf/map/battle/battle.conf | 6 | ||||
-rw-r--r-- | conf/map/battle/client.conf | 2 | ||||
-rw-r--r-- | conf/map/battle/gm.conf | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf index eafb5ec9..290e1ee7 100644 --- a/conf/map/battle/battle.conf +++ b/conf/map/battle/battle.conf @@ -51,12 +51,12 @@ critical_rate: 100 // or walk animation may be omitted client-side, causing cropped attacks or // monsters that teleport to you) // Otherwise, the delay is equal to the 'attack animation' (amotion) -attack_walk_delay: 15 +attack_walk_delay: 14 // Move-delay adjustment after being hit. (Note 2) // The 'can't walk' delay after being hit is calculated as a percentage of the damage animation duration. // NOTE: Only affects the normal delay from a single attack, not the delay added by the multihit_delay option below. -pc_damage_walk_delay_rate: 20 +pc_damage_walk_delay_rate: 0 damage_walk_delay_rate: 100 // Move-delay adjustment for multi-hitting attacks. @@ -155,7 +155,7 @@ equip_skill_break_rate: 100 // Do weapon attacks have a attack speed delay before actual damage is applied? (Note 1) // NOTE: The official setting is true, even thought it degrades performance a bit. -delay_battle_damage: true +delay_battle_damage: false // Are arrows/ammo consumed when used on a bow/gun? // 0 = No diff --git a/conf/map/battle/client.conf b/conf/map/battle/client.conf index e5fb29d9..9a4305f4 100644 --- a/conf/map/battle/client.conf +++ b/conf/map/battle/client.conf @@ -40,7 +40,7 @@ packet_obfuscation: 0 // Minimum delay between whisper/global/party/guild messages (in ms) // Messages that break this threshold are silently omitted. -min_chat_delay: 0 +min_chat_delay: 20 // Valid range of dyes and styles on the client. min_hair_style: 0 diff --git a/conf/map/battle/gm.conf b/conf/map/battle/gm.conf index 782e44db..ea9548f7 100644 --- a/conf/map/battle/gm.conf +++ b/conf/map/battle/gm.conf @@ -48,7 +48,7 @@ atcommand_max_stat_bypass: false // Ban people that try trade dupe. // Duration of the ban, in minutes (default: 5). To disable the ban, set 0. -ban_hack_trade: 5 +ban_hack_trade: 0 // requires RENEWAL_DROP to be enabled (src/map/config/renewal.h) // modifies @mobinfo to display the users' real drop rate as per renewal_drop formula |