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authorErik Schilling <ablu.erikschilling@googlemail.com>2012-01-04 18:14:17 +0100
committerErik Schilling <ablu.erikschilling@googlemail.com>2012-01-04 18:14:17 +0100
commit32f4c3aa401fa2da11393f800431e8dc2fd81af1 (patch)
tree3dcf9de9f790e6cf6c5ded36bbc55170a39482f9
parent857a37ed3697b4e58178771ddb6f604108b60928 (diff)
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Random code cleanup. Removed tabs. Fixed identation. Removed trailing spaces.
-rw-r--r--npc/000-0/sailors.txt15
-rw-r--r--npc/000-2-0/frederico.txt94
-rw-r--r--npc/000-2-1/alige.txt13
-rw-r--r--npc/000-2-1/arpan.txt2
-rw-r--r--npc/000-2-1/peter.txt11
5 files changed, 59 insertions, 76 deletions
diff --git a/npc/000-0/sailors.txt b/npc/000-0/sailors.txt
index 64cc1eb9..1c27ce38 100644
--- a/npc/000-0/sailors.txt
+++ b/npc/000-0/sailors.txt
@@ -1,14 +1,13 @@
-// Evol scripts.
+// Evol scripts.
// Authors:
-// Vasily_Makarov
-// Reid
+// Vasily_Makarov
+// Reid
// Description:
// Start script of Evol Online.
000-0.gat,23,20,0,1 script Sailors 304,6,6,{
OnTouch:
-
mesn l("Narrator");
mesn l("You are on a raft, adrift in the sea. You don't remember anything before this. You can hear a voice from the sky. As you open your eyes and look around, you see a large ship. Some sailors are trying to talk to you..");
next;
@@ -23,11 +22,11 @@ OnTouch:
menu
l("*Try to move your hand to show them that you're alive*"), -,
l("*Don't move at all*"), -;
-
+
next;
- mesn;
- mesq g(l("This girl needs rescuing, let's help her!"),
+ mesn;
+ mesq g(l("This girl needs rescuing, let's help her!"),
l("This guy needs rescuing, let's help him!"));
next;
@@ -39,4 +38,4 @@ OnTouch:
close;
-} \ No newline at end of file
+}
diff --git a/npc/000-2-0/frederico.txt b/npc/000-2-0/frederico.txt
index 921726c2..11ced116 100644
--- a/npc/000-2-0/frederico.txt
+++ b/npc/000-2-0/frederico.txt
@@ -5,60 +5,52 @@
// Drunken easteregg about player's past activity
000-2-0.gat,20,23,0,0 script Frederico 311,{
- mesn;
- mesq l("You?? Here??");
- mesq l("How is *hips* possible??");
- next;
- mesn l("The sailor is drinking his beer in one shoot");
-
- menu
- g(l("Excuse me? Do you know who I am?#0"), l("Excuse me? Do you know who I am?#1")), -;
-
- mesn;
- mesq l("Don't do do theee... *hips* with me eh!");
-
- menu
- l("Are you ok?"), l_Quit,
- l("Alright, bye!"), -;
-
- mesn;
- mesq g(l("NO and *hips* NO, you and you and your... *hurps* stupi*hips* guild!#0"), l("NO and *hips* NO, you and you and your... *hurps* stupi*hips* guild!#1"));
- mesq l("You tried to get ride of me eeh?? But suprise! I'm still here...*hips* Or there....");
- next;
- mesn;
- mesq l("But you won't *hips* me this time...");
-
- menu
- l("What are you talking about? Which guild?"), l_Quit,
- l("You are full of wine my friend..."), -,
- l("You should go and get some sleep."), l_Quit;
-
- mesn;
- mesq l("If I saw *hips* who you wereee.... *hips* Would not had help you! ");
-
- menu
- l("But who am I?"), -,
- l("What am I suposed to say?"), l_Quit,
- l("You should go and get some sleep."), l_Secret;
-
- mesn;
- mesq l("The giant bogeyman!");
- next;
- goto l_Quit;
+ mesn;
+ mesq l("You?? Here??");
+ mesq l("How is *hips* possible??");
+ next;
+ mesn l("The sailor is drinking his beer in one shoot");
+ menu
+ g(l("Excuse me? Do you know who I am?#0"), l("Excuse me? Do you know who I am?#1")), -;
+ mesn;
+ mesq l("Don't do do theee... *hips* with me eh!");
+ menu
+ l("Are you ok?"), l_Quit,
+ l("Alright, bye!"), -;
+ mesn;
+ mesq g(l("NO and *hips* NO, you and you and your... *hurps* stupi*hips* guild!#0"), l("NO and *hips* NO, you and you and your... *hurps* stupi*hips* guild!#1"));
+ mesq l("You tried to get ride of me eeh?? But suprise! I'm still here...*hips* Or there....");
+ next;
+ mesn;
+ mesq l("But you won't *hips* me this time...");
+ menu
+ l("What are you talking about? Which guild?"), l_Quit,
+ l("You are full of wine my friend..."), -,
+ l("You should go and get some sleep."), l_Quit;
+ mesn;
+ mesq l("If I saw *hips* who you wereee.... *hips* Would not had help you! ");
+ menu
+ l("But who am I?"), -,
+ l("What am I suposed to say?"), l_Quit,
+ l("You should go and get some sleep."), l_Secret;
+ mesn;
+ mesq l("The giant bogeyman!");
+ next;
+ goto l_Quit;
- l_Secret:
+l_Secret:
mesn;
- mesq l("Hear me *hips* well, what ever, whatididever you will*hips*said ab...euh..out wha?! You saw there, the Guild of Esperia won't let it go to public.");
- mesq l("Nobody will know about the existence of the Mercurians");
+ mesq l("Hear me *hips* well, what ever, whatididever you will*hips*said ab...euh..out wha?! You saw there, the Guild of Esperia won't let it go to public.");
+ mesq l("Nobody will know about the existence of the Mercurians");
+ next;
+ mesq l("Nobody! *hurps*");
next;
- mesq l("Nobody! *hurps*");
- next;
- l_Quit:
+l_Quit:
mesn;
- mesq l("Yeah you're all like *hips* that in Esperia, but you won't get me! *hurps*");
- mesq l("I'm not that numb eeh *hips* what did ever you disco*hips*veeered there, the warrior guild won't get me!");
+ mesq l("Yeah you're all like *hips* that in Esperia, but you won't get me! *hurps*");
+ mesq l("I'm not that numb eeh *hips* what did ever you disco*hips*veeered there, the warrior guild won't get me!");
next;
- mesn l("The sailor is turning his back to you");
- close;
-} \ No newline at end of file
+ mesn l("The sailor is turning his back to you");
+ close;
+}
diff --git a/npc/000-2-1/alige.txt b/npc/000-2-1/alige.txt
index 173d0ae9..caef58de 100644
--- a/npc/000-2-1/alige.txt
+++ b/npc/000-2-1/alige.txt
@@ -58,10 +58,9 @@
close;
l_NeedHelp:
-
mesn l("Hidden person");
mesq l("Good, good! ") + " " + l("Could you help me please? ") + " " + l("I beg you, please, pleeeease... ");
-
+
menu
l("Why not... but, who are you?") + l(" And what kind of help do you need?"), l_CanHelp;
l("Sorry but I have no time for this."), -;
@@ -71,20 +70,18 @@
close;
l_CanHelp:
-
mesn;
mesq l("I'm called Alige, and I'm hiding here for few weeks.") + l("All that I had to eat were these berries... Berries... Berries...") + l("I'm losing my mind, I need something else to eat!");
- next;
+ next;
mesn;
mesq l("Can you bring me something which isn't a vegetable?") + l("And please, no berries. No more!");
-
+
menu
l("Okay, but what do you offer me?"), l_AboutReward,
l("Why are you hiding? ") + " " + l("Why not going outside to talk?"), -;
l_ExplainHiding:
-
mesn;
mesq l("No, I'm not, I just wanted to travel across the seas for fun.") + " " + l("In this cave, you see, I have lots of fun.");
next;
@@ -103,13 +100,11 @@
goto l_Accept;
l_AboutReward:
-
mesn;
mesq l("I'll share my berries with you, if you help me.");
next;
l_Accept:
-
menu
l("Ok, I'll help you."), l_Accepted,
l("What is Artis?"), l_Artis,
@@ -124,7 +119,6 @@
goto l_Accept;
l_Accepted:
-
seta2 ShipQuests, ShipQuests_Alige, 2;
mesn;
mesq l("Perfect, which food did you get for me today?");
@@ -132,7 +126,6 @@
goto l_GiveFood;
l_GiveFood:
-
menu
rif(countitem(502, 1), l(getitemname(502))), 502,
rif(countitem(503, 1), l(getitemname(503))), 503,
diff --git a/npc/000-2-1/arpan.txt b/npc/000-2-1/arpan.txt
index c98fd46d..76c0d76c 100644
--- a/npc/000-2-1/arpan.txt
+++ b/npc/000-2-1/arpan.txt
@@ -71,7 +71,7 @@ l_EquipDone:
if (@q > 1) goto l_Empty;
mes l("This box is locked.");
close;
-
+
l_Give:
mes l("You see some items in the box. Pick them up?");
menu
diff --git a/npc/000-2-1/peter.txt b/npc/000-2-1/peter.txt
index 5de0fb2a..f0eec4f9 100644
--- a/npc/000-2-1/peter.txt
+++ b/npc/000-2-1/peter.txt
@@ -38,16 +38,15 @@
}
000-2-1.gat,60,35,0,1 script Peter 303,{
-
set @q_julia, geta2(ShipQuests, ShipQuests_Julia);
if (@q_julia == 0) goto l_TalkToJulia;
if (BaseLevel < 5) goto OnTooWeak;
-
+
mesn;
mesq g(l("Hey, girl!"), l("Hey, man!"));
next;
-
+
set @q, geta4(ShipQuests, ShipQuests_Peter);
// If player is here but has not finished the quest he aborted it since he
@@ -103,7 +102,7 @@
OnCheck:
stopnpctimer;
-
+
mesn;
mesq l("Let me see your work...");
next;
@@ -128,7 +127,7 @@
l("What? This reward is too small!"), l_Close;
if ($@RAT_SAILOR_HELPER != "") goto OnDontNeedHelp;
seta4 ShipQuests, ShipQuests_Peter, 2;
- goto l_Start;
+ goto l_Start;
l_Task:
if ($@RAT_SAILOR_HELPER != "") goto OnDontNeedHelp;
@@ -159,7 +158,7 @@
l_KillHelper:
set $@RAT_SAILOR_HELPER$, "";
- close;
+ close;
l_Reward:
mesn;