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authorAlige <aligetmw@hotmail.fr>2012-12-24 16:05:08 +0400
committerAlige <aligetmw@hotmail.fr>2012-12-24 16:05:08 +0400
commit24ab179f642fd30541998adfda00c3da5167ab69 (patch)
tree773856c20b12335e2d772b47616b154f30c76511
parent8da9e400b7bb4adedb71bffae4a9eb7e784a609a (diff)
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Chef Gado now asks for 2 Half Croconuts instead of 1 Croconut. That'll make the player know he can use a Croconut.
Major fixes about missing gender strings in npc dialogues. Other random fixes in some dialogues.
-rw-r--r--npc/000-1/ale.txt4
-rw-r--r--npc/000-1/astapolos.txt12
-rw-r--r--npc/000-1/fexil.txt4
-rw-r--r--npc/000-1/gugli.txt4
-rw-r--r--npc/000-1/gulukan.txt10
-rw-r--r--npc/000-1/jalad.txt2
-rw-r--r--npc/000-1/max.txt6
-rw-r--r--npc/000-1/sapartan.txt4
-rw-r--r--npc/000-1/tibbo.txt4
-rw-r--r--npc/000-2-0/julia.txt2
-rw-r--r--npc/000-2-1/alige.txt24
-rw-r--r--npc/000-2-1/chefgado.txt12
-rw-r--r--npc/000-2-3/nard.txt2
13 files changed, 49 insertions, 41 deletions
diff --git a/npc/000-1/ale.txt b/npc/000-1/ale.txt
index 20f81379..d9083136 100644
--- a/npc/000-1/ale.txt
+++ b/npc/000-1/ale.txt
@@ -20,7 +20,7 @@
next;
menu
- l("Gugli sent me down here to help you."), -,
+ lg("Gugli sent me down here to help you."), -,
l("What's that?"), l_Plushroom,
l("See you aboard."), l_Quit;
@@ -61,7 +61,7 @@ l_CallFunc:
rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), l_Bottom,
rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), l_Bottom,
rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Jalad,
- rif(getq(ShipQuests_QMuller) == 0, l("QMuller.")), l_Bottom,
+ rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), l_Bottom,
rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom,
l("Nobody."), l_Quit;
diff --git a/npc/000-1/astapolos.txt b/npc/000-1/astapolos.txt
index b9f6cd9a..edf57a1b 100644
--- a/npc/000-1/astapolos.txt
+++ b/npc/000-1/astapolos.txt
@@ -19,7 +19,7 @@
next;
menu
- l("Actually, I came here to work on my task."), -;
+ lg("Actually, I came here to work on my task."), -;
mes "";
mesn;
@@ -29,7 +29,7 @@
next;
menu
- l("I'm sorry for your situation. They should alternate you with another sailor sometime."), -,
+ lg("I'm sorry for your situation. They should change with another sailor from times to times."), -,
l("Well if you are whining like that all the time, then I think there is a reason behind their choice."), l_Whyning;
mes "";
@@ -45,12 +45,12 @@
mesn;
mesq l("You like them, don't you? Just speak with Peter then. He is on the second deck of the ship. He will send you to downstairs where you will find our furry meal!");
next;
- mesq l("Oh, but you were not here to talk about that I guess.");
+ mesq lg("Oh, but you didn't come here to talk about that, am I right?");
next;
menu
- l("No, indeed. I was here to help you with those boxes. Can I bring one of them back to Gugli?"), -;
+ lg("No, indeed. I was here to help you with those boxes. Can I bring one of them back to Gugli?"), -;
mes "";
mesn;
@@ -75,7 +75,7 @@
l_Whyning:
mes "";
mesn;
- mesq l("Then just leave me alone.");
+ mesq l("Then leave me alone.");
close;
@@ -97,7 +97,7 @@ l_CallFunc:
rif(getq(ShipQuests_Ale) == 0, l("Ale.")), l_Top,
rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), l_Bottom,
rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Top,
- rif(getq(ShipQuests_QMuller) == 0, l("QMuller.")), l_Bottom,
+ rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), l_Bottom,
rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom,
l("Nobody."), -;
diff --git a/npc/000-1/fexil.txt b/npc/000-1/fexil.txt
index 6c4b6b8f..21e31f13 100644
--- a/npc/000-1/fexil.txt
+++ b/npc/000-1/fexil.txt
@@ -13,7 +13,7 @@
next;
mesq l("What I sell comes from every corner of this archipelago.");
next;
- mesq l("Interested?");
+ mesq lg("Interested?");
next;
menu
@@ -24,7 +24,7 @@
mesn;
mesq l("Oh... Well, I just started to trade... Thus my technique may not be the best.");
next;
- mesq l("Anyway, if you ever feel interested, just check my bag!");
+ mesq lg("Anyway, if you ever feel interested, just check my bag!");
close;
diff --git a/npc/000-1/gugli.txt b/npc/000-1/gugli.txt
index a3c7a8e7..e0805601 100644
--- a/npc/000-1/gugli.txt
+++ b/npc/000-1/gugli.txt
@@ -44,7 +44,7 @@ OnTalk:
mes "";
mesn;
- mesq l("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
+ mesq lg("Well, even though you have been rescued by us, it doesn't make you an expert sailor, am I right?");
next;
mesq l("But let's talk about this island. We're docking here to find some fine quality goods.");
next;
@@ -119,7 +119,7 @@ l_CollectSmthing:
if (getq(ShipQuests_Ale) == 0), mesq l("- Ale");
if (getq(ShipQuests_Gulukan) == 0), mesq l("- Gulukan");
if (getq(ShipQuests_Jalad) == 0), mesq l("- Jalad");
- if (getq(ShipQuests_QMuller) == 0), mesq l("- QMuller");
+ if (getq(ShipQuests_QMuller) == 0), mesq l("- Q'Muller");
if (getq(ShipQuests_Tibbo) == 0), mesq l("- Tibbo");
close;
diff --git a/npc/000-1/gulukan.txt b/npc/000-1/gulukan.txt
index 57171420..179151d5 100644
--- a/npc/000-1/gulukan.txt
+++ b/npc/000-1/gulukan.txt
@@ -38,11 +38,11 @@ l_Continue:
mesn;
l_Continue2:
- mesq l("Are you yaying here to explore the island?");
+ mesq lg("Are you yaying here to explore the island?");
next;
menu
- l("Actually Gugli asked me if I could help you bringing him some of your boxes."), -,
+ lg("Actually Gugli asked me if I could help you bringing him some of your boxes."), -,
l("Yes, indeed. I prefer to explore places I have never been to, before doing anything else."), l_Quit;
mes "";
@@ -61,7 +61,7 @@ l_Continue2:
mes "";
mesn;
- mesq l("Thank you my friend.");
+ mesq lg("Thank you my friend.");
close;
@@ -122,7 +122,7 @@ l_RandomC:
rif(getq(ShipQuests_Ale) == 0, l("Ale.")), l_Top,
rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), l_Top,
rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Top,
- rif(getq(ShipQuests_QMuller) == 0, l("QMuller.")), l_Top,
+ rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), l_Top,
rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom,
l("Nobody."), l_Quit;
@@ -152,7 +152,7 @@ l_NoTask:
l_TaskDone:
mes "";
mesn;
- mesq l("That's perfect, yoiis.");
+ mesq lg("That's perfect, yoiis.");
close;
diff --git a/npc/000-1/jalad.txt b/npc/000-1/jalad.txt
index 77f54a35..64f24f76 100644
--- a/npc/000-1/jalad.txt
+++ b/npc/000-1/jalad.txt
@@ -70,7 +70,7 @@ l_CallFunc:
rif(getq(ShipQuests_Ale) == 0, l("Ale.")), l_Ale,
rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), l_Bottom,
rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), l_Bottom,
- rif(getq(ShipQuests_QMuller) == 0, l("QMuller.")), l_Bottom,
+ rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), l_Bottom,
rif(getq(ShipQuests_Tibbo) == 0, l("Tibbo.")), l_Bottom,
l("Nobody."), -;
diff --git a/npc/000-1/max.txt b/npc/000-1/max.txt
index 6d86bd4f..2f3916b8 100644
--- a/npc/000-1/max.txt
+++ b/npc/000-1/max.txt
@@ -10,7 +10,7 @@
set @knife, getq(ShipQuests_Knife);
mesn;
- mesq l("We are glad captain Nard has let you join us down here!");
+ mesq lg("We are glad captain Nard has let you join us down here!");
next;
mesq l("Living inside a ship is great, but we sometimes need some fresh air.");
next;
@@ -19,9 +19,9 @@
menu
rif(@gugli == 0, l("Well, is there anything I can do here to help?")), l_Help,
- rif(@gugli == 1, l("Gugli asked me to help sailors with their food gatherings. Do you know where could I find them?")), l_Sailors,
+ rif(@gugli == 1, lg("Gugli asked me to help sailors with their food gatherings. Do you know where could I find them?")), l_Sailors,
rif(@gugli > 1, l("Seems I've helped everyone here. I don't know what to do now!")), l_Annoyed,
- rif(@knife == 0, l("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), l_Secrets,
+ rif(@knife == 0, lg("It looks like you are an expert of the life inside 'La Johanne'. Do you know any hidden secrets nobody knows?")), l_Secrets,
l("No thanks, not at the moment."), l_Quit;
l_Help:
diff --git a/npc/000-1/sapartan.txt b/npc/000-1/sapartan.txt
index 32da08ec..c630a7c6 100644
--- a/npc/000-1/sapartan.txt
+++ b/npc/000-1/sapartan.txt
@@ -40,7 +40,7 @@
setcamnpc "Max";
mes "";
mesn "Max";
- mesq lg("Come on Sap! You are scaring our guest with your stories.");
+ mesq lg("Come on, Sap! You are scaring our guest with your stories.");
next;
mesq g(l("I'm sure she will soon be able to fight creatures living here a way more dangerous than tortugas do."),
l("I'm sure he will soon be able to fight creatures living here a way more dangerous than tortugas do"));
@@ -50,7 +50,7 @@
mes "";
mesn;
- mesq l("Maybe... But I prefer having well-trained people around me when it comes to fight against dangerous creatures. Do you already feel expert on how you fight enemies?");
+ mesq lg("Maybe... But I prefer having well-trained people around me when it comes to fight against dangerous creatures. Do you already feel expert on how you fight enemies?");
next;
menu
diff --git a/npc/000-1/tibbo.txt b/npc/000-1/tibbo.txt
index 448662ba..dbef8ec0 100644
--- a/npc/000-1/tibbo.txt
+++ b/npc/000-1/tibbo.txt
@@ -29,7 +29,7 @@
next;
menu
- l("Gugli asked me to help you carrying one of these boxes you are filling."), -;
+ lg("Gugli asked me to help you carrying one of these boxes you are filling."), -;
mes "";
mesn;
@@ -70,7 +70,7 @@ l_CallFunc:
rif(getq(ShipQuests_Astapolos) == 0, l("Astapolos.")), l_Top,
rif(getq(ShipQuests_Gulukan) == 0, l("Gulukan.")), l_Top,
rif(getq(ShipQuests_Jalad) == 0, l("Jalad.")), l_Top,
- rif(getq(ShipQuests_QMuller) == 0, l("QMuller.")), l_Top,
+ rif(getq(ShipQuests_QMuller) == 0, l("Q'Muller.")), l_Top,
l("Nobody."), -;
close;
diff --git a/npc/000-2-0/julia.txt b/npc/000-2-0/julia.txt
index 58cacd49..199db89a 100644
--- a/npc/000-2-0/julia.txt
+++ b/npc/000-2-0/julia.txt
@@ -104,7 +104,7 @@ l_First:
next;
mesq col(l("4. Do not trash talk, beg or use rude language in your character name or in the chat, except for role play purposes."), 9);
next;
- mesq col(l("5. Do not speak any other language than English in public. You are free to speak any language you want in private chats or when alone with friends."), 9);
+ mesq col(l("5. Do not speak any other language than English in public areas. You are free to speak any language you want in private chats or when alone with friends."), 9);
next;
mesq col(l("6. Follow the social convention listed on the RFC1855 article."), 9);
next;
diff --git a/npc/000-2-1/alige.txt b/npc/000-2-1/alige.txt
index b5350768..ca6b588f 100644
--- a/npc/000-2-1/alige.txt
+++ b/npc/000-2-1/alige.txt
@@ -76,21 +76,23 @@ l_NeedHelp:
setcamnpc;
mes "";
mesn "Hidden Person";
- mesq l("Good, good! ") + " " + l("Could you help me please? ") + " " + l("I beg you, please, pleeeease...");
+ mesq l("Good, good... Hey, could you help me please? I beg you, please, pleeeease...");
next;
restorecam;
menu
- l("Why not, but who are you?") + " " + l("And what kind of help do you need?"), l_CanHelp;
+ l("Why not, but who are you, and what kind of help do you need?"), l_CanHelp;
l("Sorry but I have no time for this."), l_Quit;
l_CanHelp:
setcamnpc;
mes "";
mesn;
- mesq l("My name is Alige, I've been hiding here for weeks.") + l("All that I had to eat were these berries... Berries... Berries...") + l("I'm losing my mind, I need something else to eat!");
+ mesq l("My name is Alige, I've been hiding here for weeks. All I have to eat are these berries... berries... berries...");
next;
- mesq l("Can you bring me something which isn't a vegetable?") + l("And please, no berries.");
+ mesq l("I'm losing my mind here, I need something else to eat!");
+ next;
+ mesq l("Could you please bring me something which isn't a vegetable?" And I beg you, no berries!");
next;
restorecam;
@@ -103,11 +105,11 @@ l_ExplainHiding:
setcamnpc;
mes "";
mesn;
- mesq l("No, I can't, I just wanted to travel across the seas for fun.") + " " + l("In this cave, you see, I have a lot of fun.");
+ mesq l("No, I can't, I just wanted to travel across the seas for fun. In this cave, you see, I have a lot of fun.");
next;
- mesq l("Err, seriously, I just wanted to get to Artis, and I don't have the money to pay for the ferry!");
+ mesq l("Err, seriously, I just wanted to get to Artis, but I didn't have enough money to pay for the ferry!");
next;
- mesq l("Please don't tell people that you've seen me. I don't want to be thrown in the sea as food for sharks or decapitated. At least not again!");
+ mesq l("Please don't tell people you saw me. I don't want to be decapitated or get thrown into the sea as food for sharks, at least not again!");
next;
restorecam;
@@ -163,7 +165,7 @@ l_GiveFood:
rif(countitem(509, 1), l(getitemname("Aquada"))), 509,
rif(countitem(510, 1), l(getitemname("PinkBlobime"))), 1,
rif(countitem(511, 1), l(getitemname("PurpleBlobime"))), 1,
- rif(countitem(512, 1), l(getitemname("Half Croconut"))), 512,
+ rif(countitem(512, 1), l(getitemname("HalfCroconut"))), 512,
rif(countitem(513, 1), l(getitemname("Croconut"))), 513,
rif(countitem(515, 1), l(getitemname("Plushroom"))), 515,
l("I don't have anything good for you today."), -1;
@@ -250,9 +252,9 @@ l_IntroMenu:
mesq l("Walk a bit, it'll be easy for you to catch one. Impale one of them for me please.");
next;
mesn "Narrator";
- mes col(l("You can attack a monster by clicking on it or from your keyboard you can press the A key to select the monster followed by 'Ctrl' to attack it."), 9);
+ mes col(l("You can attack a monster by clicking on it or from your keyboard you can press the 'A' key to select the monster followed by 'Ctrl' to attack it."), 9);
next;
- mes col(l("Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the Z key to claim the drops."), 9);
+ mes col(l("Once the monster is dead, click on the dropped items to add them to your inventory. You can also use the 'Z' key to claim the drops."), 9);
close;
@@ -260,7 +262,7 @@ l_Quit:
setcamnpc;
mes "";
mesn;
- mesq lg("Damn you! You better not tell anyone that you've seen me!");
+ mesq lg("Damn you! You'd better not tell anyone you saw me!");
close;
diff --git a/npc/000-2-1/chefgado.txt b/npc/000-2-1/chefgado.txt
index 414a9e66..a14489f0 100644
--- a/npc/000-2-1/chefgado.txt
+++ b/npc/000-2-1/chefgado.txt
@@ -70,9 +70,9 @@ l_Rude:
next;
mesq l("I just realized I needed delicious ingredients to prepare a... A special recipe.");
next;
- mesq l("I only need 2 @@, 1 @@, 1 @@ and...", getitemlink("PiouLegs"), getitemlink("Croconut"), getitemlink("Aquada"));
+ mesq l("I only need 2 @@, 2 @@s, 1 @@...", getitemlink("PiouLegs"), getitemlink("HalfCroconut"), getitemlink("Aquada"));
next;
- mesq l("... And 1 @@.", getitemlink("SeaDrops"));
+ mesq l("... and 1 @@.", getitemlink("SeaDrops"));
next;
menu
@@ -84,7 +84,13 @@ l_Sure:
mes "";
mesn;
mesq l("Well done! Collect all the ingredients and then come back here. You will be rewarded once they understand who rules this ship!");
-
+ next;
+ mesq l("Before you go, let me tell you how to get @@s, because you don't look very smart.", getitemlink("HalfCroconut"));
+ next;
+ mesq g(l("Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed, you're weak my poor girl.", getitemlink("Croconut")),
+ l("Take a @@ and try opening it using something like a sharp knife! I doubt you'll succeed, you're weak my poor boy.", getitemlink("Croconut"));
+ next;
+ mesq l("Now move!");
close;
l_QuestAccepted:
diff --git a/npc/000-2-3/nard.txt b/npc/000-2-3/nard.txt
index a0926118..aff2f6e0 100644
--- a/npc/000-2-3/nard.txt
+++ b/npc/000-2-3/nard.txt
@@ -202,7 +202,7 @@ l_ChefQuestComplete:
mesn "Narrator";
mes col(l("This is it, the end of the Second Beta Release of Evol Online!"), 9);
next;
- mes col(l("We hope you liked this introduction and to see you again in our future releases!"), 9);
+ mes col(lg("We hope you liked this introduction and to see you again in our future releases!"), 9);
next;
mes col(l("The adventure begins!"), 9);