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author | Andrei Karas <akaras@inbox.ru> | 2012-01-09 22:11:17 +0300 |
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committer | Andrei Karas <akaras@inbox.ru> | 2012-01-09 22:18:38 +0300 |
commit | 1b5951d4df455bab95629a812aa0be441ae9a6b3 (patch) | |
tree | 38ef82e788544680ed30c9cbed986fe3dd8dfaad | |
parent | d51e421c540604b321571f0129d34a70d3b746d1 (diff) | |
download | serverdata-1b5951d4df455bab95629a812aa0be441ae9a6b3.tar.gz serverdata-1b5951d4df455bab95629a812aa0be441ae9a6b3.tar.bz2 serverdata-1b5951d4df455bab95629a812aa0be441ae9a6b3.tar.xz serverdata-1b5951d4df455bab95629a812aa0be441ae9a6b3.zip |
Replace ##X to col(str, X) and in 000-0/sailors.txt g(l(), l()) to lg()
-rw-r--r-- | npc/000-0/sailors.txt | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/npc/000-0/sailors.txt b/npc/000-0/sailors.txt index 0e82e858..a17ecffd 100644 --- a/npc/000-0/sailors.txt +++ b/npc/000-0/sailors.txt @@ -2,6 +2,7 @@ // Authors: // Vasily_Makarov // Reid +// 4144 // Description: // Start script of Evol Online. @@ -9,33 +10,33 @@ OnTouch: mesn "Narrator"; - mes "##9You are on a raft, adrift in the sea."; + mes col(l("You are on a raft, adrift in the sea."), 9); next; - mes "You don't remember anything before this."; + mes col(l("You don't remember anything before this."), 9); next; - mes "Suddenly, you hear a voice from the sky."; + mes col(l("Suddenly, you hear a voice from the sky."), 9); next; - mes "As you open your eyes and look around, you see a large ship."; + mes col(l("As you open your eyes and look around, you see a large ship."), 9); next; - mes "Some sailors are trying to talk to you.."; + mes col(l("Some sailors are trying to talk to you.."), 9); next; - mesn "##0Orc Voice"; - mesq g("Hey Frenchy!#0", "Hey Frenchy!#1"); + mesn "Orc Voice"; + mesq lg("Hey Frenchy!"); next; mesn "Elfen Voice"; - mesq g("Why Rrenchy? It's a Russian!#0", "Why Frenchy? It's a Russian!#1"); + mesq lg("Why Frenchy? It's a Russian!"); next; mesn "Tritan Voice"; - mesq "What do you say guys, it's a yoiis!"; + mesq l("What do you say guys, it's a yoiis!"); next; mesn "Raijin Voice"; - mesq g("You stupid, it's an english, look her head form.", "You stupid, it's an english, look his head form."); + mesq g(l("You stupid, it's an english, look her head form."), l("You stupid, it's an english, look his head form.")); next; - mesq "Hey you! Do you hear us? Are you okay?"; + mesq l("Hey you! Do you hear us? Are you okay?"); next; menu @@ -52,19 +53,18 @@ OnTouch: setlang @lang; mesn; - mesq l("Oh, ") + g(l("she's still alive!"), l("he's still alive!")); + mesq g(l("Oh, she's still alive!"), l("Oh, he's still alive!")); next; mesq g(l("This girl needs help, let's rescue her!"), l("This guy needs help, let's rescue him!")); next; - mesn l("Narrator"); - mesq l("##9The sailors take you aboard their ship to help you."); + mesn "Narrator"; + mesq col(l("The sailors take you aboard their ship to help you."), 9); next; - mesq l("##9Click on the NPCs around you to continue the introduction."); + mesq col(l("Click on the NPCs around you to continue the introduction."), 9); next; warp "000-0-0.gat",22,22; close; - } |