// Evol scripts.
// Author:
// Travolta
// Description:
// NPC to use shovel (dig, bury etc)
- script Shovel -1,{
function CheckDigLocation {
getmapxy(.@map$, .@x, .@y, 0);
if (getunits(BL_NPC, .@units, 1, .@map$, .@x - 1, .@y, .@x + 1, .@y + 1))
{
dispbottom(l("You cannot bury under a NPC!"));
return false;
}
// TODO: we should have a way to check for GROUNDTOP collisions too
for (.@i = 0; .@i < getarraysize(.WorldDigRect_Map$); .@i++)
{
if (!strcmp(.WorldDigRect_Map$[.@i], .@map$) &&
.WorldDigRect_x1[.@i] <= .@x &&
.WorldDigRect_x2[.@i] >= .@x &&
.WorldDigRect_y1[.@i] <= .@y &&
.WorldDigRect_y2[.@i] >= .@y)
{
return true;
}
}
dispbottom(l("You can't use the shovel here."));
return false;
}
function AddDigRect {
if (getargcount() < 5)
{
consolemes(CONSOLEMES_ERROR, "usage: AddDigRect(map$,x1,y1,x2,y2)");
return 0;
}
.@map$ = str(getarg(0));
.@x1 = getarg(1);
.@y1 = getarg(2);
.@x2 = getarg(3);
.@y2 = getarg(4);
.@size = getarraysize(.WorldDigRect_Map$);
.WorldDigRect_Map$[.@size] = .@map$;
.WorldDigRect_x1[.@size] = .@x1;
.WorldDigRect_y1[.@size] = .@y1;
.WorldDigRect_x2[.@size] = .@x2;
.WorldDigRect_y2[.@size] = .@y2;
return 1;
}
function PlayerIsTired {
if (is_evtc())
return false; // event coordinators are never tired
.@tick = gettimetick(1);
.@playertick = .PlayerTiredTime - readparam(bStr);
if (@ShovelLastUsed + max(4, .@playertick) > .@tick)
{
narrator S_FIRST_BLANK_LINE,
lg("You are exhausted, you should rest a bit.");
return true;
}
@ShovelLastUsed = .@tick;
return false;
}
function Dig {
getmapxy(.@map$, .@x, .@y, 0);
for (.@i = 0; .@i < getarraysize($WorldBuriedTreasures_id); .@i++)
{
if (!strcmp($WorldBuriedTreasures_map$[.@i], .@map$) &&
$WorldBuriedTreasures_x[.@i] == .@x &&
$WorldBuriedTreasures_y[.@i] == .@y)
{
.@id = $WorldBuriedTreasures_id[.@i];
.@amount = $WorldBuriedTreasures_amount[.@i];
deletearray $WorldBuriedTreasures_id[.@i], 1;
deletearray $WorldBuriedTreasures_amount[.@i], 1;
deletearray $WorldBuriedTreasures_map$[.@i], 1;
deletearray $WorldBuriedTreasures_x[.@i], 1;
deletearray $WorldBuriedTreasures_y[.@i], 1;
getitem .@id, .@amount;
narrator S_FIRST_BLANK_LINE,
l("You found something!"),
l("It's @@ @@.", .@amount, getitemname(.@id));
return 1;
}
}
narrator S_FIRST_BLANK_LINE, l("Sadly, you found nothing but dirt.");
return 0;
}
function Bury {
narrator(S_FIRST_BLANK_LINE | S_LAST_NEXT,
l("What would you like to bury?"));
mes("##B" + l("Drag and drop an item from your inventory.") + "##b");
.@id = requestitem();
// You cannot bury: Items you don't have, your shovel, Bound Items, and items which are not dropped by any mobs.
// The "item not dropped by any mob" is temporary, and should be replaced by "items with trade restrictions" later. [JESUS]
// event coordinators can always bury
if (!is_evtc() && (.@id < 1 || countitem(.@id) < 1 ||
compare(getitemname(.@id), "shovel") || checkbound(.@id) ||
!getiteminfo(.@id, ITEMINFO_MAXCHANCE)))
{
mesc(l("You cannot bury this item!"));
return false;
}
.@amount = 1;
if (countitem(.@id) > 1)
{
narrator S_FIRST_BLANK_LINE | S_LAST_BLANK_LINE, l("Amount?");
input .@amount, 1, countitem(.@id);
}
getmapxy(.@map$, .@x, .@y, 0);
delitem .@id, .@amount;
.@wtc = getarraysize($WorldBuriedTreasures_id);
$WorldBuriedTreasures_id[.@wtc] = .@id;
$WorldBuriedTreasures_amount[.@wtc] = .@amount;
$WorldBuriedTreasures_map$[.@wtc] = .@map$;
$WorldBuriedTreasures_x[.@wtc] = .@x;
$WorldBuriedTreasures_y[.@wtc] = .@y;
narrator S_FIRST_BLANK_LINE, l("You buried @@ @@.", .@amount, getitemname(.@id));
return true;
}
function ShovelQuests {
getmapxy(.@map$, .@x, .@y, 0);
for (.@i = 0; .@i < getarraysize(ShovelQuests_func$); .@i++)
{
if (!strcmp(ShovelQuests_map$[.@i], .@map$) &&
ShovelQuests_x[.@i] == .@x &&
ShovelQuests_y[.@i] == .@y)
{
.@func$ = ShovelQuests_func$[.@i];
deletearray ShovelQuests_func$[.@i], 1;
deletearray ShovelQuests_map$[.@i], 1;
deletearray ShovelQuests_x[.@i], 1;
deletearray ShovelQuests_y[.@i], 1;
callfunc(.@func$);
return 1;
}
}
return 0;
}
OnUse:
if (!CheckDigLocation())
end;
narrator S_LAST_BLANK_LINE,
l("You hold the shovel in your hands."),
l("What are you going to do?");
.@action = select(
l("Dig."),
l("Bury."),
l("Nothing."));
switch(.@action)
{
case 1:
if (PlayerIsTired())
close;
if (!ShovelQuests())
Dig();
break;
case 2:
if (PlayerIsTired())
close;
Bury();
break;
case 3:
narrator S_FIRST_BLANK_LINE, l("You hide your shovel.");
break;
}
close;
OnHour00:
if (playerattached())
@ShovelLastUsed = 0;
end;
OnInit:
.PlayerTiredTime = 20;
AddDigRect("001-1", 172, 26, 200, 48);
end;
}
function script shovel_addquest {
if (getargcount() < 4)
{
consolemes(CONSOLEMES_ERROR, "usage: shovel_addquest(map$,x,y,func$)");
return 0;
}
.@map$ = str(getarg(0));
.@x = getarg(1);
.@y = getarg(2);
.@func$ = str(getarg(3));
.@size = getarraysize(ShovelQuests_func$);
ShovelQuests_func$[.@size] = .@func$;
ShovelQuests_map$[.@size] = .@map$;
ShovelQuests_x[.@size] = .@x;
ShovelQuests_y[.@size] = .@y;
return 1;
}
function script shovel_adddigrect {
if (getargcount() < 5)
{
consolemes(CONSOLEMES_ERROR, "usage: shovel_adddigrect(map$,x1,y1,x2,y2)");
return 0;
}
.@map$ = str(getarg(0));
.@x1 = getarg(1);
.@y1 = getarg(2);
.@x2 = getarg(3);
.@y2 = getarg(4);
.@size = getarraysize(getvariableofnpc(.WorldDigRect_Map$, strnpcinfo(3)));
set getvariableofnpc(.WorldDigRect_Map$[.@size], strnpcinfo(3)), .@map$;
set getvariableofnpc(.WorldDigRect_x1[.@size], strnpcinfo(3)), .@x1;
set getvariableofnpc(.WorldDigRect_y1[.@size], strnpcinfo(3)), .@y1;
set getvariableofnpc(.WorldDigRect_x2[.@size], strnpcinfo(3)), .@x2;
set getvariableofnpc(.WorldDigRect_y2[.@size], strnpcinfo(3)), .@y2;
return 1;
}