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path: root/npc/functions/sailortalk.txt
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// Evol functions.
// Author:
//    Reid
// Description:
//    Tell a random sentence.
// Variables:
//    .@rand = Random number between the number of sentence choice.

function	script	sailortalk	{

    .@rand = rand(8);
    if (.@rand == 0) goodbye;
    if (.@rand == 1)
    {
        speech 4,
            l("These purple mushrooms, are called @@. There are plenty of 'em on this island!", getitemlink(515)),
            l("It's a kind of mushroom that tastes like a marshmallow and looks like a plush! @@, get it?", getitemlink(515)),
            l("These funny fungi are mushrooming all around this island. Just pick some @@s and have a try.", getitemlink(515));
    }
    if (.@rand == 2) npctalk3 l("Good to hear from you!");
    if (.@rand == 3) npctalk3 l("So finally someone has came to visit me?");
    if (.@rand == 4)
    {
        speech 4,
            l("A sunny and hot day,"),
            l("a quiet place,"),
            l("a ground!"),
            l("What else do you need?");
    }
    if (.@rand == 5) npctalk3 l("A-hoy matey!");
    if (.@rand == 6) npctalk3 l("We are glad captain Nard has let you join the crew!");
    if (.@rand == 7) npctalk3 l("Howdy?");

    closedialog;
    close;
}