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// Evol functions.
// Authors:
// Qwerty Dragon
// Reid
// Description:
// Check if the player have enough place on his inventory to accept new items with arguments:
// getarg(even numbers) item ID,
// getarg(odd numbers) number of items,
function script inventoryplace {
.@argc = getargcount();
if (.@argc % 2 != 0)
{
debugmes "inventoryplace: Wrong argument count.";
close;
}
for (.@i = .@j = 0; .@i < .@argc; .@i += 2)
{
setarray .@item[.@j], getarg(.@i);
setarray .@amount[.@j], getarg(.@i + 1);
++.@j;
}
if (!checkweight2(.@item, .@amount))
{
narrator 1,
l("It looks like you can't carry anything else for now."),
l("You should come back when you have some free space.");
close;
}
return true;
}
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