// Evol scripts.
// Authors:
// 4144
// jesusalva
// Reid
// toams
// Description:
// Inn hidden shop.
008-2-2,40,30,0 trader #Invisible008-2-2 NPC_HIDDEN,{
OnInit:
tradertype(NST_MARKET);
sellitem Beer, -1, 50;
sellitem Bread, -1, 50;
sellitem RedPlushWine, -1, 50;
sellitem Cheese, -1, 50;
sellitem CherryCake, -1, 50;
sellitem SmallHealing, -1, 50;
sellitem MaggotSlimePotion, -1, 50;
.bodytype = BODYTYPE_1;
.distance = 10;
end;
// FIXME Note: "20" doesn't means "restock 20 units".
// It means "restock if less than 20 units are being sold".
// Is this behavior intended? Seems like a bug.
OnClock0000:
OnClock0800:
OnClock1600:
restoreshopitem Beer, 20;
restoreshopitem Bread, 20;
restoreshopitem RedPlushWine, 20;
restoreshopitem Cheese, 20;
restoreshopitem CherryCake, 20;
restoreshopitem SmallHealing, 20;
restoreshopitem MaggotSlimePotion, 50;
}