// Evol scripts.
// Authors:
// 4144
// Hal9000
// Reid
// Description:
// A treasure chest, with... Treasures inside!
// Variable:
// x ShipQuests_Darlin
// Values:
// 0 Never talked with Darlin.
// 1 Spoke, and received quest.
// 2 Opened the treasure chest.
// 3 Get back to Darlin.
000-1.gat,83,70,0 script Chest#1 316;2,{
set @q, getq(ShipQuests_Darlin);
if (getnpcdir ("") == 4) goto l_Give;
setnpcdir 2;
initnpctimer;
startnpctimer;
close;
l_Give:
if (@q > 1) goto l_Close;
set @item, 515;
set @count, 3;
callfunc "InventoryPlace", @item, @count;
setq ShipQuests_Darlin, 2;
set zeny, zeny + 100;
getitem "SeaDrops", 1;
getitem "Aquada", 1;
getitem "OldBook", 1;
message strcharinfo(0), l("You open the treasure chest.");
l_Close:
setnpcdir 6;
initnpctimer;
startnpctimer;
close;
OnTimer160:
stopnpctimer;
if (getnpcdir ("") == 2) setnpcdir 4;
if (getnpcdir ("") == 6) setnpcdir 0;
end;
}