1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
|
// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
// See the LICENSE file
// Portions Copyright (c) Athena Dev Teams
#ifndef _MAP_INSTANCE_H_
#define _MAP_INSTANCE_H_
#include "script.h" // struct reg_db
#include "../common/cbasetypes.h"
#include "../common/mmo.h" // struct point
struct block_list;
struct map_session_data;
#define INSTANCE_NAME_LENGTH (60+1)
typedef enum instance_state {
INSTANCE_FREE,
INSTANCE_IDLE,
INSTANCE_BUSY
} instance_state;
enum instance_owner_type {
IOT_NONE,
IOT_CHAR,
IOT_PARTY,
IOT_GUILD,
/* ... */
IOT_MAX,
};
struct instance_data {
unsigned short id;
char name[INSTANCE_NAME_LENGTH]; ///< Instance Name - required for clif functions.
instance_state state;
enum instance_owner_type owner_type;
int owner_id;
unsigned short *map;
unsigned short num_map;
unsigned short users;
struct reg_db regs; ///< Instance variables for scripts
int progress_timer;
unsigned int progress_timeout;
int idle_timer;
unsigned int idle_timeout, idle_timeoutval;
unsigned int original_progress_timeout;
struct point respawn; ///< reload spawn
/** HPM Custom Struct */
struct HPluginData **hdata;
unsigned int hdatac;
};
struct instance_interface {
void (*init) (bool minimal);
void (*final) (void);
void (*reload) (void);
/* start point */
unsigned short start_id;
unsigned short instances;/* count */
/* */
struct instance_data *list;/* pointer to a chunk of consecutive memory, access via instance->list[0]..etc */
/* */
int (*create) (int party_id, const char *name, enum instance_owner_type type);
int (*add_map) (const char *name, int instance_id, bool usebasename, const char *map_name);
void (*del_map) (int16 m);
int (*map2imap) (int16 m, int instance_id);
int (*mapid2imapid) (int16 m, int instance_id);
int (*mapname2imap) (const char *map_name, int instance_id);
int (*map_npcsub) (struct block_list* bl, va_list args);
int (*init_npc) (struct block_list* bl, va_list args);
void (*destroy) (int instance_id);
void (*start) (int instance_id);
void (*check_idle) (int instance_id);
void (*check_kick) (struct map_session_data *sd);
void (*set_timeout) (int instance_id, unsigned int progress_timeout, unsigned int idle_timeout);
bool (*valid) (int instance_id);
int (*destroy_timer) (int tid, int64 tick, int id, intptr_t data);
};
struct instance_interface *instance;
void instance_defaults(void);
#endif /* _MAP_INSTANCE_H_ */
|